Overview

VoidBound v0.5 Public by Cursed-Atelier, VoidBound is a game about The Earth is sucked into a war between alien species, and the heroine has to venture to worlds never before seen by mankind to find a way to stop it. The game is a sci-fi ero RPG with a focus on variety in combat mechanics. The character’s abilities will be determined by a wide variety of equipable weapons, psi amps, and support gear, and each combat area will have its own unique spin on battles.


Updated: 2021-10-31
Release Date: 2021-10-31
Developer: Cursed Atelier Patreon – SubscribeStar – Twitter
Censored: No
Version: v0.5 Public
OS: Windows
Language: English
Genre: 2DCG, 2D game, Animated, Female protagonist, Sci-fi, Adventure, Combat, Puzzle, RPG, Strategy, Visual Novel, Turn based Combat, Anal sex, Ahegao, BDSM, Creampie, Groping, Multiple penetration, Oral sex, Rape, Sex toys, Spanking, Tentacles, Vaginal sex

Installation
1. Simply extract and run.
2. Old saves are NOT compatible with this version due to addition of new content and plugins. Please start anew or select a continuation point in the beginning to avoid crashes or bugs.
Changelog
v 0.5 Henosis Overhaul

  • New playable zone Henosis unveiled.
  • 378 new art assets, including 65+ new H-CGs and the game’s first bit of animation utilizing Live2D.
  • Combat improved, overhauling the enemy A.I. and laying the groundwork for future systematic improvements still to come.
  • 50,000+ words of content, including 9 new h-scenes.
  • Completely overhauled the opening sequence and various other parts of the already existing story.
  • Sweeping performance improvements.
  • Voice-over work including fully spoken lines and a fully voiced h-scene. (Provided by the talented @_PixieWillow)

Bug Fixes

  • Overlapping audio in the Tank scene fixed.
  • Fixed an event that could be triggered in the factory area of the Robot Dungeon.
  • Luggage Quest in the Spaceport expanded and some facets amended.
  • Deployed an unpassable area fix in the Mind Dungeon after unlocking the door.
  • Fixed an issue when trying to trigger the beer bottle scene in the mind dungeon with a broken suit.
  • Fixed a switch not being turned on after returning to Henosis after Xaide
  • Fixed Visiting Vas’s apartment for the first time.
  • Fixed various events where you couldn’t talk to the NPCs due to positioning.

 

v0.4.2 Beta Public

  • Nerfed Fracas, Ricci and the Robot Boss
  • Buffed Turret, Shield and Mine
  • Further adjusted enemy stats
  • Added 96 new images
  • Added 2 new H scenes for Xaide Endings
  • Added 2 new H-scene variations with the Pando and Myc
  • Added 6500 words worth of new H-scenes
  • Implemented the framework for new Henosis content (will be added in an later update)
  • The Sex Stats menu is now functional.
  • Adjusted game difficulty and enemy AI. (Please continue to provide feedback on those and help us improve.)
  • Changed the attack behavior for Caly’s weapon.
  • (Using a weapon skill with “AP” will now use all remaining “AP>=X”, therefore players will have to think about the order and when to use skills)
  • (This change was implemented to make combat faster and more fluid, as well as to add a new layer of strategy.)
  • Added new skills. (Some are still inactive as of this build)
  • Added new states and reworked older states. (Some are still inactive as of this build)
  • Added new bullet types for future use. (Some are still inactive as of this build)
  • Fixed the issue the can cause enemies to get stuck while pursuing Caly
  • Fixed the issue the can cause enemies to target the wrong tile.
  • Added tooltips for player parameters and status icons.
  • Fixed the “Confusion” status.
  • Added text labels on the map.

v0.4f Beta:
– Removed snap for background and replaced it with an empty bitmap to resolve the “resolution” crash.
– Change particle setting options to off, min, max. Min will reduce the maximum amount of particles of each emitter to half, and doubled the wait duration of particle spawning in order to improve performance.
– Added Map Animation setting. Setting it to “Off” will set all animated parallax to be static images instead, while “Min” will have them skip every second frame and double the wait duration between frames.
– Updated the CacheManager to have it keep assets from a minimum of 3 maps to avoid unnecessary loading time. (There will still be lags when transitioning between maps/scenes, which is due to textures uploading to the GPU. We’re currently still working on a solution for this).
– Forced the game to always launch in WebGL mode through the Community_Basic plugin.
– All animated parallaxes have been split.

Known Issues:
– You may experience longer loading times at certain sections
– Light sources might cause slight visual glitches at times

v0.4 Beta :
Know Issues:
The Escape command can be used while under restraint, but doing so will cause issues
You may experience longer loading times at certain sections
Light sources might cause slight visual glitches at times

A detailed changelog will be posted in a few days

v0.3
Improvement in stability
Improvement in framerate
Reduction of crashes
Smaller Bug Fixes

Images


Save files from previous versions are not compatible.

Download

Download For Win
Download For Win
Combat Patch for the Compressed Win

 

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