Overview

MonGirl Sexpedition v0.33 by Yeehaw Games, MonGirl Sexpedition is a game about Jack’s simple life ends on his birthday with a surprise. He ends up in an unknown land full of monster girls with a task from the Goddess herself. Will he able to impress her?
Of course, this quest won’t be simple, but Jack will meet a lot of interesting girls along the way. Will they become just friends or something more? It’s up to you! Meet girls, increase your power and get the ultimate reward!​


Updated: 2021-10-05
Release Date: 2021-10-05
Developer: Yeehaw Games – Patreon – Itch.io
Censored: No
Version: 0.33
OS: Windows, Linux, Mac, Android
Language: English
Genre:

2d game, 2dcg, adventure, animated, big ass, big tits, fantasy, furry, male protagonist, monster girl, oral sex, vaginal sex
Installation
1. Extract game to its own folder
2. Run
Changelog
v0.30

H content

 

v0.30 brings 2 new H scenes with Mariam and Mona. Here’s the preview for Mona’s event. Players will be able to trigger the new H scene at will after inviting Mona to the hot springs. This option will open up after visiting the hot springs in v0.3. After this, just visit Mona’s shop and invite her to hot springs.

Mariam’s H scene is focused on her great oral skills and an interesting potion… Here’s a preview. You’ll be able to get it after finishing her mini-quest in v0.30. Just help her out with gathering some herbs and see what her special potion can do.

New features and activities

Ayane, the ultimate tease, makes a new appearance in the new update along with kitsune quest progression. Here’s her preview for MonsterGirl Sexpedition if you missed it. Visit furball shrine in the Niko forest after completing all existing quest steps and Hanako will task Jack with helping Ayane.

Aside from this, there’s a new desert zone with lamias as enemies, treasures, a puzzle, and other adventurous stuff.

Belle receives a new look. Neko maid won the poll and it’s in v0. I guess we have a lot of kitty fans :) As always, her new “skin” is available for purchase for dream shards – Maggie will help you out.

I added a limit to how many potions Jack can carry around to make boss fights feel like perhaps a small but a challenge. Since players were able to buy and carry unlimited (up to 999) healing and potions this wasn’t true. Now, most potions are capped at 5. Maggie’s flask is not affected. It uses its own progression system with trophy upgrades.

Implemented a way to skip Mariam x Mudbrick scene or refuse to complete this part of the quest at the last step (dialogue with Mudbrick). If the player decides to do so, the quest will progress naturally to Mariam’s alchemy experiment step. You will still be able to see the H scene in the gallery later if you want and it will count towards the game/gallery clear score.

Small fixes and improvements

Adjusted map geometry for better navigation and updated the global map with more details in the active regions.

Fixed an animation bug with one of the tiger girls in Mona’s rescue mini-quest. Now Jack won’t be stuck in the sex animation if she catches him.

Fixed Rena’s maximum affection. Now it will use the usual limits and won’t be able to reach the maximum. No lasting consequences for your saves. The fix will apply automatically the next time you’ll get Rena’s affection point.

Fixed the default configuration for the keyboard remap plugin. Now skill use will properly rollback to S as intended. Of course, this will affect only the default/rollback config. You can remap this function as you wish.

v0.27

H content
v0.27 brings 2 new H scenes with Mariam and Rena. You can check out the preview for Mariam’s event here. After she settles in Jack’s home cave, Mudbrick will have a wild idea. He’ll share it with you, and after a small quest, Mariam will have a new H option available at any time. As always, Mariam’s H scenes have special voice acting. If you are a fan of some juicy oral action, this will be right up your valley.

Rena received her first H event. Meet her in Thula’s inn and after a cute cutscene, you’ll get to know her closer. Plus, the fluffy tail, of course. You can see the preview here. As you may guess already, she’s not a kitty…

New features and activities

There’s a new hot springs zone around Thula’s outskirts and it’s a good way to relax. I’ll add an option to invite girls there for dates and other fun in the future, but there’s someone who will keep you company for the time ;)

I finished working with the control remap plugin and it covers most players wished about being able to customize the combat layout. You’ll find the new button in the global options. The mouse is a no-go since it uses a different handler. Plus, you can reload the default config if something goes wrong. I’ve done a lot of testing, so let’s see your feedback. Just in case, I made a FAQ entry about this.

The difficulty system is done. We’ll start with reducing incoming damage and I guess later bosses won’t use some of their special attacks. Either way, the option will be available in the global options menu and the change is effective immediately. No need to restart the game or load up a previous save.

Players decided on special Elly’s look via the poll – it’s the provocative enchantress! She’s a bit shy to try something like this, but she’ll manage! You can change how characters look during the dialogues by making illusions with Maggie’s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.

Implemented a new feature – floating names of active zones on the global maps. These will appear as you’ll get closer to active zones and disappear once you move past them. So, you won’t see them all over the place. Hopefully, this will help with locating active zones on the global map.

Added a shop function for Agatha. You can use it after completing her quest for learning magic. Aside from several potions and talismans, she will offer wisp guides. Like mail pigeons, wisps are bound for certain locations and can guide Jack there. I made two options for now. One is for kitsune shrine in the deep Niko forest and the second one leads to hot springs zone in Thula’s outskirts. The first one is free!

Small fixes and improvements

Fixed a rare bug caused by unequipping Jack’s weapons and armor. Also, I changed the logic to forbid leaving slots “naked”.

Fixed a rare bug that deactivated Jack’s fighting skill during the return from deep Niko forest.

Agatha’s shop is now properly marked as hers, not Elly’s.

Changed colors for HP, MP, and stamina bars in the upper right corner for combat zones. Now, HP has a red tint, MP is blue, and stamina is green. Hopefully, this change will help players to get Jack’s status at a glance.

Fixed a bug where MGS froze if the player teleported back to their home by getting caught by a monster girl while their friends were waiting there to discuss the ogres.

Made an upgrade for Maggie’s flask. It’s a new type of trophy that increases the maximum charges held in the flask. Of course, these will automatically refill during the day change. This should help players to explore more without potion buying/farming. You can find it after the new boss fight along with other stuff.

Low stamina will kick in around 0 for running instead of using the same logic as swinging the weapon (around 20). This should help with last second dodges after attacking a dangerous enemy.

Fixed a cancel sound triggering if the player has low MP while entering a new zone or loading up a saved game with a low MP count. The sound now properly fires if the player tries to use a skill with insufficient MP.

Fixed some map geometry/graphical glitches with tiles. Like the mountain patch close to Mino cave.

v0.23

A fair warning – your mobile devices may have problems with the new Android version due to an increased amount of calculations from the combat system. Plus, RPG Maker doesn’t support the full multi-touch feature. This may affect the combat dynamic. I made all the adjustments I could in the short term, sorry. Full rewrite will require something like 2+ months.

 

Let’s agree on this. Try the mobile version out and contact me with your feedback. If it will be bad, I’ll just hide the apk until it will be perfected. Yet, to be honest, this will most likely take more than a full month. Probably even more.

H content

v0.23 brings 1 new H scene for Belle is also ready, you can check out the preview here. I made a little experiment with this one and added a bit more dialogue than usual. While generally, I don’t like the idea of putting too much talking into the H event, but I tried to make the phrases as steamy as possible + aim to complement the action to the maximum. As always, I’m open to your feedback :>

New features and activities

Let’s start with the big thing – the new combat system. It will allow players to fight on the map, just like in classic Zelda games. No turn-by-turn drudgery, everything is happening in real time. The first boss encounter is in this update! Do you have what it takes to beat it?

About 90% of what I want to have in the combat system is in the game at the moment, and it will probably take another month or two to get it to 100%. Still, the new combat is here, and you can share your thoughts after the release. Guess I’ll make a poll on Patreon so players could share their opinions with convenience.

The mobile version of the game received a new set of controls for combat. After learning how to fight and entering a dangerous zone, you will see joystick-like buttons on the display. These will allow you precise control over Jack! You can hide them via the bottom on the bottom of the screen to return to touch control as before. Safe zones still use the old logic.

Of course, I will tune the control scheme after the release based on my thoughts and your feedback. Also, I made a new tutorial pack for all combat features and the control scheme in the game itself. Plus, it’s in the FAQ on Patreon and readme/features files inside MonGirl Sexpedition’s client.

Players wanted to see the H scene length option back, and it makes the full comeback in this release. I’m done with text for all H scenes. They support both long and short options. I think Mona’s ride shaped out to be the best among the old H events. The extra text bits help drawing out her blunt yet honest nature. Try it out and don’t forget to share your thoughts!

The poll decided on extra Naka’s look – it’s the maid dress! You can change how characters look during the dialogues by making illusions with Maggie’s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.

Also, made some adjustments to the wrestling mini-game. I added a small pause after all the pictures show up, but before the game starts to make it more convenient for players. Plus, I made the game field a bit bigger to help with stronger opponents like Mudbrick the minotaur.

Small fixes and improvements

Fixed a bug that allowed monster girls to send Jack home during Mona’s mini-quest instead of getting him back to the safe zone with Mona.

Added a simple weather system to add some atmosphere to outdoor zones.

Fixed a bug that allowed getting Mona’s skin even if the player didn’t have the shards for it. Also, added a description about buying new skin illusions from Maggie. Now she properly explains that after the first “buy” the skin you chose won’t require more dream shards if you decide to swap it out.

Made some touch-ups for Elly’s H scene, both for the animation and usual options.

Fixed the lighting switch while traveling between zones. Now it properly transitions during the screen fade out.

Fixed a bug that, after defeat, teleported Jack into a basic variation of the home cave, even if the player made an upgrade already.

Sadly, I didn’t have the time to make the Android quality of life improvements that I mentioned in the dev plans for the current month. Sorry about this! I still plan to do these changes and they simply shift to the next development month (April -> May).

v0.23

A fair warning – your mobile devices may have problems with the new Android version due to an increased amount of calculations from the combat system. Plus, RPG Maker doesn’t support the full multi-touch feature. This may affect the combat dynamic. I made all the adjustments I could in the short term, sorry. Full rewrite will require something like 2+ months.

 

Let’s agree on this. Try the mobile version out and contact me with your feedback. If it will be bad, I’ll just hide the apk until it will be perfected. Yet, to be honest, this will most likely take more than a full month. Probably even more.

H content

v0.23 brings 1 new H scene for Belle is also ready, you can check out the preview here. I made a little experiment with this one and added a bit more dialogue than usual. While generally, I don’t like the idea of putting too much talking into the H event, but I tried to make the phrases as steamy as possible + aim to complement the action to the maximum. As always, I’m open to your feedback :>

New features and activities

Let’s start with the big thing – the new combat system. It will allow players to fight on the map, just like in classic Zelda games. No turn-by-turn drudgery, everything is happening in real time. The first boss encounter is in this update! Do you have what it takes to beat it?

About 90% of what I want to have in the combat system is in the game at the moment, and it will probably take another month or two to get it to 100%. Still, the new combat is here, and you can share your thoughts after the release. Guess I’ll make a poll on Patreon so players could share their opinions with convenience.

The mobile version of the game received a new set of controls for combat. After learning how to fight and entering a dangerous zone, you will see joystick-like buttons on the display. These will allow you precise control over Jack! You can hide them via the bottom on the bottom of the screen to return to touch control as before. Safe zones still use the old logic.

Of course, I will tune the control scheme after the release based on my thoughts and your feedback. Also, I made a new tutorial pack for all combat features and the control scheme in the game itself. Plus, it’s in the FAQ on Patreon and readme/features files inside MonGirl Sexpedition’s client.

Players wanted to see the H scene length option back, and it makes the full comeback in this release. I’m done with text for all H scenes. They support both long and short options. I think Mona’s ride shaped out to be the best among the old H events. The extra text bits help drawing out her blunt yet honest nature. Try it out and don’t forget to share your thoughts!

The poll decided on extra Naka’s look – it’s the maid dress! You can change how characters look during the dialogues by making illusions with Maggie’s help. Just talk to her after improving your home and she will be able to help you. Each illusion costs 2 dream shards aside from the classic one. Once bought, you can swap between the illusions without any additional costs.

Also, made some adjustments to the wrestling mini-game. I added a small pause after all the pictures show up, but before the game starts to make it more convenient for players. Plus, I made the game field a bit bigger to help with stronger opponents like Mudbrick the minotaur.

Small fixes and improvements

Fixed a bug that allowed monster girls to send Jack home during Mona’s mini-quest instead of getting him back to the safe zone with Mona.

Added a simple weather system to add some atmosphere to outdoor zones.

Fixed a bug that allowed getting Mona’s skin even if the player didn’t have the shards for it. Also, added a description about buying new skin illusions from Maggie. Now she properly explains that after the first “buy” the skin you chose won’t require more dream shards if you decide to swap it out.

Made some touch-ups for Elly’s H scene, both for the animation and usual options.

Fixed the lighting switch while traveling between zones. Now it properly transitions during the screen fade out.

Fixed a bug that, after defeat, teleported Jack into a basic variation of the home cave, even if the player made an upgrade already.

Sadly, I didn’t have the time to make the Android quality of life improvements that I mentioned in the dev plans for the current month. Sorry about this! I still plan to do these changes and they simply shift to the next development month (April -> May).

 
140220211.jpg

Hello! The public release wave is up for grabs! Don’t forget to check it out if you didn’t already.

Naka’s mini-game and her H scene are done along with her voice lines, both for dialogue and H content. You can find the fresh preview on Patreon. This mini-game won’t require high stats from Jack. Instead, it will test his speed. This leaves us with Elly’s work-in-progress scene, but her art should arrive shortly. Stay tuned!

I’ve finished the “skin” logic for Mona and future use. After upgrading your home, Maggie will be able to make illusions for Jack. You’ll need some dream shards to change how girls look, so it’s a good idea to find some in your journeys.

I’m done with text for all new H scenes and these will receive both long and short options. Not sure if I will be able to prepare the long versions for the previous H events, but I’ll try. Either way, the text length toggle will be in v0.2 even if some scenes will not have both options. In this case, I’ll leave a memo for players and finish these in v0.2.5.

Belle received a new teaser during working hours. As always, you can get it with high enough affection by spending time with her.

Added spyglass to traveling merchant’s store. This item will allow Jack to unlock Mona’s solo scene in the forest. The item will show up in the store, both in Bright Meadows and the deeper part of the forest.

Cleaned up the logic code a little. This should net a minor decrease in consumed RAM.

As always, if you don’t like something about the game – tell me, and if you like MonGirl Sexpedition – tell your friends ^^

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