LifePlay is a life simulation RPG that allows you to play in 186+ real world cities. The game has extensive character customization and includes 632+ scenes, depicting life situations where your choice matters. The 3D sex scenes have 250+ animations, accompanied by well-written erotica.

With a new update every 2 or 3 weeks since its first release in April 2018, the game already has a lot of playable content you can enjoy for tens of hours. It’s also very moddable – click on “Third Party Mods” from the main menu to check out what modders have made, or check the Docs folder to start modding yourself.

The game covers many different fetishes, but all of them are optional and can be disabled / enabled depending on your taste.

Updated: 2021-10-08
Release Date: 2021-10-08
Developer: Vinfamy Patreon – Github – Itch – Wiki 
Censored: No
Version: v4.12
OS: Windows, Linux
Language: English

3D game, Animated, Simulator, Character creation, Male protagonist, Female protagonist, Dating sim, Vaginal sex, Oral sex, Group sex, Corruption
Optional: Pregnancy, NTR, Incest, Rape, Netori, Business simulator, Prison, Bestiality, Transformation, Lesbian, Gay
1- Extract to desired location.
2- Click on “LifePlay.exe” to start playing.

1- Extract to desired location.
2- Set LifePlay.sh as executable (see below)
3- Click on “LifePlay.sh” to start playing.

Note: Old saves from previous versions are always compatible with the latest version, but you have to manually copy the LifePlay/Content/Saves folder into the new version first.

LifePlay.sh as executable
How make LifePlay.sh executable:
In terminal:

1) Open a terminal window
2) cd to LifePlay directory (e.g. cd ~/Downloads/LifePlay_2_14_Linux/)
3) chmod +x LifePlay.sh
4) Run LifePlay.sh
(Fresh/”Casual” Linux users: Linux is case sensitive. make sure you type LifePlay.sh, and not lifeplay.sh)

On KDE Plasma with Dolphin file manager:
1) Right click LifePlay.sh
2) Click Properties
3) Click Permissions
4) Check the checkbox for “Is Executable”
5) Click OK, then run LifePlay.sh
It should be very similar in other DE’s (Gnome, Xfce, Budgie++)



(With the LewdPatcher patch applied)
– This update is dedicated to Incest content
– Using a dating app (both the normal one and the old-young one) may end up with you being matched with a relative, which can lead to just some awkwardness or some real needs / desires being expressed
– If the non-con module is also enabled, a relative living with you with high perversion and highly negative submissiveness may force themselves on you while you’re sleeping, after which you can either accept that you enjoyed it, kick them out or call the cops and put them away for good.
– New ‘Gather relatives’ action you can take at home that will either make your whole family or just those living with you show up so that you can more easily click on them (usually, you’ll have to invite them out individually first) for the usual npc interactions as well as the new module-specific interaction scenes below.
– You can click on any relative you’ve slept with and choose to ‘seek therapy’, hoping to stop yourself from having these inappropriate desires anymore. Some therapists may be professional, but others may end up banging you or your lover or watching you banging each other, have threesome and suggest a poly relationship afterwards as the solution.
– You can click on any relative and ask them to help you groom your private region, which could lead to things escalating fast
– You can click on any relative currently single and try to hook them up with another relative, if succeeded, you may occasionally catch them in the act
– Relatives that become your significant others will no longer move out and get their own home all of a sudden if they were living with you before
– All patrons’ commissions for September

– This update is dedicated to At Work content
– The jobexperience stat now translates roughly to your and your colleagues’ positions within the company. You can increase this stat slowly via working or get a 20 point jump (along with a salary raise) with the new ‘Ask for promotion’ action available at work (which has a 2-week timeout if failed and 2-month timeout if succeeded, and success depends on your jobperformance + rapport with boss, which can be substituted for se x if perverted boss).
– If your jobexperience is at least 30 higher than a colleague, you’re considered their superior and you can recommend them for a promotion in exchange for either some ‘fun’ (with them or their SO, the latter being generated when you ask for it according to your orientation if they don’t currently have one) or for a big rapport and/or attraction boost. You can only recommend one subordinate for promotion every 2 weeks and obviously you can’t abuse the interaction forever since eventually, they’re promoted high enough to no longer be your subordinate
– You can also recommend any office subordinates for firing now, success chance based on how big the gap between your jobexperience stats are + your jobperformance and rapport with your own boss, which can be substituted for se x if perverted boss.
– Some new interactions available when clicking on a subordinate in the office / an employee in your owned business to affect some key stats: Bully (their submissiveness up, your submissiveness down), Mentor (rapport, attraction, their intelligence & your interpersonal all up), ‘Get handsy’ (both your perversion up). The existing Flash, Ask out, Invite home & Hook up interactions now have x1.5 the base success rate + some extra success chance boost depending on how submissive they are when used on a subordinate, with some new dialogue acknowledging you as the boss.
– Subordinates with at least above average perversion may proactively and repeatedly try to seduce you, which can eventually turn into a simple request for promotion, or a relationship / sugarbabe arrangement.
– The Mentor interaction mentioned above is the way to go if you’re roleplaying a nice non-expoitative boss, since it can result in the subordinate developing a crush on you, no matter their perversion.
– Possibility of a threesome for the office plaything repeatable scene
– The boss errand scenes in the Netori module no longer punishes you for having high jobexperience, instead its text description reflects on you doing something important instead.

– This update is dedicated to Se x Worker content
– At a brothel, any NPCs with the “Works here” text when you hover over them can now be hired (where you can let your current companion join in for a threesome as well), instead of still being treated as a potential John.
– Clicking on a “Works here” NPC at a brothel, you can now also select “Get introduced to a John” which will lead them to introduce you to a regular customer of theirs, initially for a threesome, but who will then become a regular for you as well.
– New “Check prostitution’s legal status” you can take at any brothels, which is a way for the player to set whether such career can lead to arrests by cops in your current map. By default, it’s legal and arrests are disabled.
– Aside from the risk of getting arrested by cops (based on your sneak stat), there’s now also the risk of the Johns running away without paying you first (based on your fitness stat), the risks are much lower while getting Johns from brothels compared to getting them from the streets.
– Getting Johns from a brothel now involves having to give back a cut of your income back to the house, which balances out the reduced risk above.
– Running into a John who is your colleague at your office job can fast track you to become the office plaything
– Aside from running into colleagues, you now have a chance to run into anyone from your contacts as long as their perversion > 60, you can decide to turn them down or be professional. If they already have decent attraction to you, they’re guaranteed to become a regular customer and have higher likelihood of eventually offering to become your sugar daddy (mama) / committed partner.
– When a returning John contacts you and you turn them down, you can then choose to permanently ignore and never see them again. There’s also an option to do this for all your current Johns and retire from the se x industry and never be bothered by your existing Johns again (for example, if you’re roleplaying someone who give up such career to start a family etc).
– New female pole dancing animation for the ‘Strip’ action in stripclubs

– This update is dedicated to the ‘Official Netori Module’ (this is where you’re the bull), which is an optional module, disabled by default. It can enabled in Esc > Mod Manager.
– All Netori scenes where the cuck is willing now give the cuck a proper Cuck tag, preventing them from ever getting jealous and shooting you / breaking up with their SO, and also unlocking some repeatable scenes added this update or future updates
– Sleeping with someone’s significant other (initially without their knowledge) could end up with you catching them watching from the hallway (if they have high masochist) and eventually allowing you to freely bang their SO whenever you want
– While hanging out with a friend (high rapport) who are having problems performing in bed with their SO (low fitness or very high prone to orgas m), they could ask you to please their SO on their behalf.
– While on a business trip, a cuck offers to let you spend a whole day at their place for intense debauchery with their SO and is even kind enough to send flowers over during the day, whose delivery person you can invite to join in as well.
– If you’re an owner of a business, you can ask an employee currently in a relationship (click on the employee for the interactions menu) to let you smash their SO to show their appreciation for you providing them with a job, success depending on their masochist or if they already have the Cuck tag.
– All patrons’ commissions for August

– Children born from in-game pregnancies will now have their eventual race and appearance generated by mixing both their biological parents’ races and appearances, making it sometimes appear obvious if some interracial cheating / NTR / sperm donor was involved
– Your female significant others can now give birth to twins and triplets too (whether biologically yours or nor), not exclusive to female player characters anymore
– Intercourse while using condoms now temporarily lowers ‘prone to orgas m’ and making climax harder to reach, which might actually be a good thing if you have very high ‘prone to orgas m’ (i.e. premature ejaculation) and trying to please someone hard to please. This also makes the choice between pills and condoms more meaningful.
– Chance of impregnation if the guy comes outside but then proceeds to pick a vaginal position unprotected with ‘leftovers’ still on his dick within a short time. To make sure never to accidentally trigger this, simply ‘clean it up’ after coming with a BJ (or anything non-vaginal really) until the orgas m meter reaches at least 15 before doing vaginal again
– Discovering you’re pregnant while not in any committed relationship causes rapport loss with very conservative family members and colleagues (i.e. if their perversion is lower than 15). This will happen more if you use one of the optional maps set in religious countries, where NPCs’ average perversion is low.
– Fix an issue where your children sometimes end up looking way older than 18 once they reach adulthood. They will now actually look like young adults at 18.
– Prevent the pregnancy notification to display ridiculous info like ‘XYZ has been pregnant for 400 days’ which is prone to happen if the Pregnancy Duration Multiplier is set very low.
– Fix the fatal error crash some people have been experiencing since the last update (i.e. the Old-Young released on 8 Aug)
(Just a reminder since part of this update improves on the appearances of children born from in-game pregnancies: you don’t have to play your save for 18 in-game years to see them become full NPCs – there’s an Esc > Settings option for “Child Growth Speed” to make time pass very quickly for them).

This update gives some love to a kink who always seems to finish ‘mid-table’ in the Kinks of the Month results each month, i.e. despite being moderately popular, it has never won a KotM update and doesn’t look likely to win in the foreseeable future. I’ve done this in the past for a few kinks (Watersports etc) and will continue to give some love to the unlucky perpetual losers in future non-KotM (i.e. first update of each month) updates when appropriate.
Even though this isn’t an official KotM update decided by the poll results, Old-Young will still be excluded from September and October’s KotM polls for fairness to the other kinks.
– New “Official Old-Young Module”, disabled by default and can be enabled in Esc > Mod Manager
– New “likes_older” stat for player character and NPCs that ranges from -100 (prefers much younger lover) to 100 (prefers much older lover). This new stat has a big impact on their attraction to you whenever a new NPC is generated.
– New “Use an age-gap dating app” that will introduce you to people that fit in with your age gap preference. This also provides an immersive way to set your own “likes_older” stat without directly editing stats or trying to figure out the math.
– Commonly triggered scene for a younger player character that prefers older where a DILF / MILF (depending on your gender & sexual orientation) approaches you
– Commonly triggered scene for an older player character that prefers younger where you come across someone younger who checks you out and you have a choice to approach
– While hanging out with your friend / significant other, they might introduce you to their unusually attractive dad / mom / uncle / aunt / grandad / grandma (depending on how high your likes_older stat goes)
– While hanging out with your friend, they might introduce you to their +18 child, niece / nephew / grandson / granddaughter who checks you out (depending on how far in the negative territory your likes_older stat goes)
– While hanging out with a friend of the same gender and similar age at a nightclub / bar, you may get approached by a pair of older (wo)men. This, depending your own and your friend’s likes_older, perversion, interpersonal stats and scene choices, may result in either direct or voyeur partipation in a threesome or foursome.

– New ‘Doggy’-Male-Female threesome animations
– Expand the ‘Have a threesome’ interaction to allow for this new gender combination
– A series of many scenes in sequence involving getting caught watching ‘Doggy’ porn in the office
– A series of many scenes in sequence building up to trying ‘Doggy’ sex for the first time
– Companion confessing about ‘Doggy’ experience and convincing you to try
– Patrons’ commissions for July

– Be invited into a polyamorous relationship with an existing NPC-NPC couple after a few threesomes
– Suggest to a normal couple to turn their relationship into a poly one with you joining in, if you already had an threesome encounter with them in the past, or done something sexual with each individually.
– New “Organize a poly swingers’ party” available at home specifically for you and other poly couples
– New “Gather all poly partners” action available at home that brings all of them to you, each of whom can be interacted with (good for having them taking turns on you while the others watch etc)
– New “Hang out with poly partners” action available at most public location types in the game, which will improve their attraction to you and can lead to random events under certain conditions like:
+ Come across someone you know, who gains or loses rapport depending on their perversion
+ Two of your lovers getting particularly intimate with each other
+ A stranger being drawn to your arrangement and expressing a desire to join
+ Another poly group suggesting a fun party

– 14 new hairstyles for female characters

– New group sex animations to cover the gender combinations not currently covered yet, namely (M = Male, F = Female):
— (That covers all the cis combinations up to 5 actors, but still many gender combinations involving trans are not covered, will be something for future group sex / trans KotM updates. For now, trans actors simply use the female animations for most group sex scenes)
– New “Host a group sex party” action you can choose at home where you can invite people from your contacts (if high perversion / someone you’ve done sexual things with before) or random strangers online of any gender combinations to make use of the new animatioms
– Commissions from patrons for June

– Using the “Spend time with family” action, after going to the bedroom of a relative living with you who is currently home, you can choose to “Simply stay here for a while”. Then, they can be clicked on and interacted with all the usual NPC interactions.
– Family movie night: Getting bored, you can sneakily mess around with an existing taboo lover. Getting caught by another relative will have good or bad consequences depending on perversion.
– When snooping around someone’s bedroom while they’re out, you may come across a sex tape of them with an ex on their laptop and decide to ‘admire’ the tape right there in their room or more discreetly later on.
– Doing anything around the house (except sleeping and going to the bathroom) while butt-naked may get you either scolded or ‘noticed’ by a relative living with you
– A friend is on their way to come hang out but in the meantime, a taboo lover at home wants a quickie. May just get away with it or lead to huge rapport loss or a threesome or voyeur surprise …
– Your current ‘normal’ boyfriend/girlfriend walks into you and your ‘forbidden’ lover going at it. May lead to a breakup, or a threesome or voyeur surprise …
– Family members can visit you in prison. These visits may be secretly ‘conjugal’ in nature already, or may turn ‘conjugal’ after some convincing since you’re desperately in need.
– Offer your virginity to an experienced relative, or offer to take a relative’s virginity considering your own experience.
– Recover the eyeglasses back to the game, which were removed during the v4.0 overhaul by mistake
– Add a new start menu theme soundtrack produced by a long-term contributor to the game, Xanar

This update adds no new content and focuses entirely on fixing crashes and bugs, the most notably of which that have been fixed are:
– The crashes some people have when going into a new building and the game starts to load NPCs there.
– Fix an issue with average attractiveness for both men and women dropping to 0 as a result of a data reading bug, causing a huge percentage of obese NPCs. If you have this issue before, make sure to go to Esc > NPC Distribution & Beauty Standards) and Reset Default when loading your old save.
– An issue some people report about NPCs’ moaning being silent during sex (I actually was never be able to reproduce this on my game so I assumed it was save-related, nevertheless, I put in some extra code whenever a sex scene starts to make sure everyone has a ‘voice’ assigned before fun time)
– Minimize startup / start menu crashes as much as possible by optimizing the initial loading process a bit more. These are usually quite rare and random and the game usually starts fine simply by trying again, still it’s good to minimize them as first impression counts after all.
(For those curious of the cause of the new location loading crashes last update and why it was so unpredictable and inconsistent across different PCs (mine and many others never had any crashes at all, but for those that had them, they were so frequent that the game was unplayable): It turns out the crashes were caused by a coding flaw that must have existed in the game for years but has never been exposed till now. When you go into a new location, there are two aspects of the game that are loaded concurrently in two separate processes. Firstly: The objects in the building itself as well as a little analysis to identify what type of building this is. Secondly: The characters and their clothes, including the uniforms. Now, at first glance, the two loading processes seem independent enough to happen simutaneously, but they’re NOT, cause the game needs to know what type of building this is before knowing which uniform to load. Up until to the v4.0 overhaul, this flaw was never exposed because the old clothes were so heavy and took ages to load, so the first process always beat the second process by far and the game always knows which building type before it gets to loading the uniforms (since normal NPCs are loaded before ‘working here’ NPCs). The new clothes in v4.0 however are much better optimized so for many fast PCs (not neccessarily high-end, maybe you just have fewer background processes, etc) possibly running the game on a SSD drive, it suddenly became possible for the second process to get to the uniform loading stage, not knowing what to do and crash, before the first process get to the ‘identify building type’ stage. Mine and the other crash-free PCs were just not as fast (again, not neccessarily low-end, just maybe having more background processes, mine probably wasn’t loading fast because as the dev, I have Unreal Engine running in background while playtesting the game) so everything ended up going according to plan. The fix was therefore to make sure that the building type is identified first, before any loading takes place. As an extra safety measure, I also make sure that if somehow in any circumstances, the game is asked to put someone in uniform but not knowing what type of building it is for, instead of freaking out and crashing, it just dresses this person completely randomly.)

v4.0 Stable
This is the final of the five updates making up the v4.0 Variety and Polish Overhaul
– Another smaller but more selective batch of new male and female clothing items, focusing on uniforms, ceremonial / religious attire, and accessories. Basically, for Beta 3 & Beta 4, I simply went down the list of assets I have collected, so most of what’s been added are just everyday clothes. In v4.0 Stable, I’ll review what’s still missing and seek out the specific pieces that the game still needs for its different building types, jobs, scenes and ethnicities. Also, I deliberately avoided jewellery and other accessories in Beta 3 & 4 because they must be rigged, morph-transfered and tagged a bit differently from normal clothes, so I leave them for v4.0 Stable to do all in one go for efficiency.
– Add all the logic to use all the new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable.
– Remove all the old clothes (which clip a lot) from the game files, along with some other assets no longer used, making sure to remove any references to these in the game code as to avoid crashes. This is to save space and keep the game’s download size down. Obviously, during this overhaul, over 900 new clothes have been added so even with this clearing out of old assets, the final download size of v4.0 Stable will still be significantly higher than the v3.x versions, but still, it should be a couple hundreds mb smaller than the last update v4.0 Beta 4.
– A new slider in the Morphs section to “Counteract Vagina Deform”. As you know, the vagina starts to deform if you use tons of morphs when creating your character, this has been minimized a lot in the Beta 1 update, but not 100% resolved. This new slider will do the trick for even the most heavily morphed character, so this should put this long-standing issue to rest finally. Special thanks to Mossrock for testing and helping me come up with this solution.
– Some improvements and refinements to the NPC randomization logic based on the community’s feedback so far
– Checkbox next to each line in the Esc > NPC Distribution & Beauty Standards to completely exclude a certain body type / face preset from any new NPCs being generated from then on under any circumstances. For players wanting a world where absolutely everyone is hot perhaps.
– Bug fixes, stability improvements and performance optimizations. This update is called “v4.0 Stable” after all! Some minor, non-gamebreaking bugs may still remain though and will be worked on in v4.1 instead. Unlike the v3.0 or v2.0 overhauls in the past, I didn’t have the luxury this time to add no new content and focus entirely on bug fixes for the final update of the overhaul (mostly because of the huge number of new clothes). As a result, after all the asset adding and extra coding, I was down to only final two days before the release date to fix bugs so I could only focus on the most important ones and making sure the game is stable.

v4.0 Beta 4
This is the fourth of the five updates making up the v4.0 Variety and Polish Overhaul and the second update focusing on Clothes in the overhaul. It’s very similar to what was done in Beta 3, just even more in quantity.
– 285 new female clothing items, taking the total number of female clothes added during this overhaul so far to 591
– Notably, compared to Beta 3, the Beta 4 batch of female clothes have a lot more of those with the “Partial Undress’ state available
– 204 new male clothing items

Note since this is a beta update, part of a larger overhaul:
– Even after tons of clothes have been added in Beta 3 & Beta 4, there is still a smaller but more selective batch of around 100 items to be added in v4.0 Stable, focusing on uniforms, ceremonial / religious attire, and accessories. Basically, for Beta 3 & Beta 4, I simply went down the list of assets I have collected, so most of what’s been added are just everyday clothes. In v4.0 Stable, I’ll review what’s still missing and seek out the specific pieces that the game still needs for its different building types, jobs, scenes and ethnicities. Also, I have deliberately avoided jewellery and other accessories so far in Beta 3 & 4 because they must be rigged, morph-transfered and tagged a bit differently from normal clothes, so I leave them for v4.0 Stable to do all in one go for efficiency.
– Also, all the logic to use all the new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable. Therefore, for now, just like in Beta 3, all the new clothes are just for the player character to try on. NPCs still use the old clothes, which clip horribly because of all the new character morphs added in Beta 1 & 2. Don’t worry though, Beta 4 is the final update these clipping-friendly old clothes even stay in the game files as they will all be cleared out in v4.0 Stable to save space while the NPCs embrace the new clothes with all the logic added.
– After Beta 3 & 4 & v4.0 Stable, the total number of clothing items in the base game would be over 900, which is plenty. Still, this doesn’t mean that I will no longer add any more clothes ever again in the future. So if there’s some specific clothing piece you have in mind that didn’t make it in these 900 added during the v4.0 overhaul, don’t worry. In the future, once every few months, I will dedicate one update (let’s say: v4.7, v4.16, etc) for a new batch of clothes, and these updates will come in the form of easy-to-install & version-neutral optional downloads (just like the optional maps) as I don’t want to keep increasing the base game’s download size. The best thing about these being available as optional downloads is that I won’t have to be as stingy with polycount and texture resolution for them as I had to be with the 900+ items in the base game, since it won’t matter how heavy or performance-intensive these optional clothes end up being since the player gets to pick and choose how many and which they want used in their own game. Basically, these will be “High Definition Clothes Free DLCs”.

v4.0 Beta 3
This is the third of the five updates making up the v4.0 Variety and Polish Overhaul and the first update focusing on Clothes in the overhaul.
– Improve the pre-import procedures for clothing assets to be imported into the game during Beta 3 & 4 (these of course won’t apply to the old clothes, which will still be there in Beta 3 but will all be removed or replaced in Beta 4):
— Improve rigging to make clothes follow the character’s current animation as much as possible, i.e. skirt bend with legs etc
— Improve morph transfer to reduce clipping (i.e. body poking through clothes) as much as possible within the constraints imposed by optimization needs (see below).
— Much better optimization (i.e. poly count & texture resolution only as high as absolutely necessary) for the new clothing assets compared to previous. Because by the time overhaul is finished, the total number of clothes available will be a huge jump from previous (x7 previous is my current estimate), this is essential for the game’s ability to load them without crashing and for keeping the game’s download size acceptable. Unfortunately, there’s no free lunch and the need to keep polycount low for each clothing asset somewhat counteracts the improved morph transfer above, meaning that clipping cannot be avoided 100% especially when a lot of morphs are used, but it’ll be a lot less obvious than before.
– Basic high heel system to adjust leg pose and distance from ground when wearing some of new footwear with heels.
– New “Partial Undress” button (dress pulled down to expose boobs etc) during sex and also for testing in the Inventory menu, available for a small proportion of new clothing assets (highlighted as such in your Inventory). Make sure to wear these specific clothes if this is your kink.
– 306 new female clothing items are added in Beta 3 (I just go down the list of raw assets I collected together, so Beta 3 may overrepresent or underrepresent certain apparel types, don’t worry, not gonna be a problem when the overhaul is finished).
– Please note: Beta 3 is only the halfway point of the overhaul and the first overhaul update to actually work on clothes. Because half of dev hours for Beta 3 went into improving the pre-import procedures and collecting all the raw assets, the majority of the new assets for the v4.0 overhaul (i.e. the rest of the female clothes and all male clothes) will actually be added in Beta 4. Also, all the logic to use these new clothes for NPCs (which piece should go with which to avoid clipping, what to wear for which location, etc) will come in v4.0 Stable so for now, NPCs either just ignore the new clothes or put them on randomly. Until all the logic is added, the new clothes are mostly just for the player character to try on.

v4.0 Beta 2
This is the second of the five updates making up the v4.0 Variety and Polish Overhaul. Following on from Beta 1, Beta 2 will continue focusing on Variety of Characters, before we move on to clothes in Beta 3 (so if you see a lot of cloth clipping this update, it’s to be expected because new chracter morphs were added and clothes haven’t been worked on yet. Don’t worry, pretty much all the clothes will be replaced in Beta 3 & 4).
– Improve the eyes’ textures and shaders for a more realistic look that matches the quality of the rest of the face
– Eye color is now clearly noticeable and completely customizable (not just the game picking from 3 equally dark colors like before)
– Under Character Editor > Skin, 25 sets of bikini tan lines to choose from for female characters, plus a slider to adjust how noticeable they are
– Another “Step” for the new Morphs > Visual Mode, which highlights the most essential morphs (scale, position, rotate, etc) for each major facial feature (eyes, nose, chin, etc) to give you more control after you’ve done the first step of blending full face presets together.
– Expand the NPC generation algorithms to make use of all the new customization options added in Beta 1 & 2, with special attention to:
— Generating NPCs with realistic but distinct looks
— Generating NPCs from different ethnicities
— Generating NPCs of different ages
— Generating fantasy NPCs
— Giving NPCs appropriate fitness and muscle stats in accordance to their body
— The attractiveness stat (see below)
– All patrons’ commissions for April
(The last two bullet points are very complex to implement and are simply introduced in Beta 2 at a basic level, far from finished. The data and logic involved will continue being worked on and fine-tuned in Beta 3, 4 & Final too)
– Expand the “Esc > Customize NPC Distribution” menu into “NPC Distribution & Beauty Standards”, where you can indicate how appealing different body types, face shapes, age groups, ethnic features, etc are for each gender (up to you if you want to be objective, or use this menu to set up your player character’s preferences). The default settings use conventional beauty standards and my own taste.
– In the same menu, you can now set the “NPC Average Attractiveness” for each gender, default: 50 for male, 75 for female. The game will then generate NPCs with the attractiveness stats averaging into this and try to make their actual look justify their attractiveness stat in accordance with your beauty standards above.

v4.0 Beta 1
– New system that allows the players to import their own PNG or JPG image files into the game at runtime. In the original overhaul plans, I mentioned this wasn’t guaranteed to be possible, so I’m happy to announce that my experiments with it have finally come to fruition, opening up so many possibilities now and in the future.
– New Overlays feature (that relies on the runtime import system above) to import custom tattoos, pimples, etc
– New Real Face Import feature (also relying on the runtime import system above) to make LifePlay characters based on real photos of yourself, someone you know, celebrities or your favorite video game characters. The final character you come up with can of course then be saved as a preset and shared with the community if you want.
– Some celeb presets as examples for this new feature
– Beginner-friendly tutorial document for this new Real Face Import feature, because it requires an extra manual preparation step from the base photo before the results can be imported into the game.
– New morphs for proper ethnic differences: Black and Asian characters won’t just look like the default Caucasian character painted on anymore
– New morphs for proper age differences: teens and senior citizens will now both look convincing
– New morphs for orcs, elves and vampires, making them more distinguishable from humans
– New morphs for feminine-looking men
– New morphs for subtle facial asymmetries
– New morphs for complete face presets (like the current Anya, Cynthia, Shu, etc) that can be blended together to easily make a unique face
– Minimize that long-standing problem where the vagina gets deformed by seemingly unrelated morphs. You should now have much more room to play around with different morphs before things get weird, although it’s still not 100% perfect – it’s just the way morphs work.
– Remove many ‘junk’ morphs that are barely noticeable but take up resources and confuse users
– “Visual Mode” – Complete UI overhaul of the Morphs tab of the Character Customization menu, making it a much more visual, interactive and user-friendly experience. I expect 90% of players would find using “Visual Mode” sufficient for their needs cause it already gives you the most signifcant morphs and make them much easier to use. The old huge list of sliders is still in there, now called “Detailed Mode”, meant only for advanced users who want to tweak every little number for minor morphs and experiment with negative values or values above 1 etc.

– In addition to professional por n shoots, you can also make your own content (+ collab with other por nstars) for OnlyFans. Obviously you don’t get paid per shoot like studio work so remember to pay out your OnlyFans income each month! Your income grows or declines depending on your attractiveness, por n fame, and how much content you uploaded that month.
– Can become a webcam model. Accepting requests from viewers can yield extra cash.
– Employees you hired at your brothel or stripclub are now treated as sex workers and can be pimped out. If the customer is left unsatisfied, you can offer extra service yourself.
– Girlfriend/ boyfriend experience: asked to go on a romantic date with a John before doing the deed, occasionally coming across someone so smitten with you that a genuine relationship is proposed
– Asked to accompany a rich and powerful John to high-class events to to seal business deals
– While working at stripclubs, can be asked to go to a VIP room for a private dance and even propositioned further
– Approached by Johns wanting to roleplay an ‘aggressive’ or femdom situation
– the final 25% of update will be about prostitutes being “rap… music” by pimps and johns, about ‘rough’ por n co-stars and about being ‘strongly convinced’ to enter the adult industry.
– All patrons’ commissions for March

– New ‘Pregnancy Pact’ interaction: a female PC can make a pact with another female friend / relative to become pregnant together, with new scenes then becoming available: double breeding party, paying male prostitutes, going clubbing together to try your luck.
– New ‘Impregnation Bet’ interaction: A male PC can make a bet with another male friend/ relative to take turns on the same girl and see who can impregnate her
– If you impregnate someone who is already taken, their significant other may try to impregnate your wife/ girlfriend to make things even. And vice versa if some other guy impregnates your SO first.(+ API funciton to get any NPC’s baby daddy to make these scenes possible).
– Your friend or family asks you to follow them to a breeding party, saying they want to have a baby, but dont want to go alone.
– You go to check for pregnancy in the hospital where the doctor says that you arent pregnant, but since you want so bad to have a baby, you can seduce the doctor
– Sperm donor for lesbian couple: two scenes with the PC as the donor and the lesbian getting impregnated.
– An ex who can’t get over you suggests one last night together for old time’s sake, secretly with the sole intention of starting a pregnancy.
– the final 25% of update will be about pregnancies caused by “Rap… music”, which obviously will have unique consequences and shouldn’t just be treated like any other pregnancies in terms of finding baby daddy or your current partner blaming you for cheating. Also, if you’re the impregnator in the situation, depending on her personality, the baby mama obviously will treat you differently than if the pregnancy comes from a loving relationship. If the pregnancy is from female on male, she may ask for forgiveness and to help raise the kid.



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