Overview

Goblin Layer v0.27 by Parodos, Goblin Layer is a game about a man on a mission to wipe out every goblin nest (and with a serious goblin fetish) arrives in a frontier town… where all the men have all mysteriously gone missing, and all the women are becoming increasingly horny.

Will he ever be able to form normal human relationships with the thirsty townswomen, or will he lose himself to thicc goblin girls?

A spicy YouTuber actually showed off this game: Goblin Slayer would love this thicc Goblin BREEDING RPG – YouTube

(The first screenshot is a pretty good summary of the story so far)​.


Updated: 2021-10-03
Release Date: 2021-10-03
Developer: Parodos Patreon Itch.io Twitter
Censored: No
Version: 0.27
OS: Windows, Mac, Linux
Language: English
Genre: Male Protagonist, Male domination, Ahegao, Creampie, Vaginal sex, Groping, Cheating, Big tits, Big ass, Humor, Adventure, Fantasy, Animated, Teasing, Spanking, Parody

Installation
1. Extract and run.
– Run the game
Changelog
0.27

Art/Scenes/Etc


Replaced Bathgirls intro scene art with better quality
Replaced Cowgirls wake-up scene art with better quality
Replaced Goblinette groping art with better quality
Replaced Goblinette greeting pose art with better quality
Added greeting pose art for Goblina

General Gameplay

Currently testing a video plugin that lets you loop animations + display text/dialogue at the same time, there’s a goblin outside the town hall if you wanna give it a try.
Renovated the Town hall to fit better with some planned future art.
Added Load Game options to main menu (in-game)
Added message log. If you press tab during text/dialogue you can open up the message log. In case you missed something.
Taunt skill
Fancy new icons, still being finetuned though
Fancy new cursor

Fixes

Removed some story triggers that were left over from testing
Fixed armor shop lady intro scene getting skipped

Dev Notes

This should be the last “small “update for now.
Next update will be the big boy update with new party members, new goblin girl and more of the main storyline.
There’s still some old art that should be replaced with higher quality stuff, but I will focus on finishing the next chapter, and continuing the story first.

v0.26 Mega Milk Edition

 

Art/Scenes:
Replaced many many images with higher quality versions!
Not just in terms of resolutions, but shaders/lightning. I’m using raytracing now. Sort of.
Still some left that needs polishing though.

New scene with Cowgirl! What is the secret to her cheese? (Unlocked after Goblin Shaman dungeon)

Gameplay:
Increased overall resolution of the game!
Names will be shown during dialogue!
Name tag above character sprites (for important characters)!
Name tag above important locations!
Nicer looking maps, tilesets.
Expanded some maps (It was necessary due to the higher resolution).
Some new combat abilites, not quite finished yet though.

Fix:
General Goods Girl image not disappearing after dialogue

Notes:
There will be one more small update after this one. After that, it’s time for 0.3 which will be a bigger story update

Currently working on the following for 0.3:

– A cheesy plot unfolds!
– addiction!
– Goblin Layer’s most feared enemy!
– Business goblins!
– A flat elf!
– A thicc dwarf!
– A shortstack goblin!

0.25 Polishing update

In this Update:
Bugfix/polishing and new scenes

Content/art/scenes

New Scene with Sorceress (Potion seller) (animation)
New Scene with Smith Girl, and I guess two mini-scenes with General Goods Girl & Amor Shop Girl
Intense headpatting for both goblins
Remade some animations with new light/shading/quality (also removed cursor)
Added some extra pics to intro

General Gameplay Stuff

You now control priestess in combat
Optimized the in-game lightning a bit. If you don’t like the new style of lighnting or if it lags, it can be turned off in the menu.
Some cosmetic edits around town
Added option to skip directly to the goblin in the intro cave. Click on the fireplace.
Re-added video/animation skip plugin. Hopefully no more trouble. Click Esc to skip. P to pause.

Fixes

Failed to execute ‘removechild’…. Crash during certain scenes should be fixed now if the gods are merciful
Fixed goblin girl cg not dissapearing after scene is done
Removed event trigger from church, forgot to remove it after testing
ToDo note removed from inventory after quest is done, as it should be
Fixed when changing weapon or shield, the helmet is removed and cannot be returned.
Fixed a chest being opened endlessly, getting 150G each time. No more free gold, sorry.
Fixed sprites of defeated adventures changing when clicking them in intro cave

v0.21 Boring fix edition
Wasn’t expecting to update again so soon, but some stuff needed fixing

General Gameplay Stuff

Testing out a fancy lightning plugin (the light is still wip). Effects an be turned off in options.
Better “shading”
Sped up battle animations a bit
Priestess recovers stats in church
Better window for dialogue choices
A little extra gold rewarded + a health potion after intro
You can heal at a farm north of town, but this wasn’t very clear. Added a dialogue line pointing to the farm.
(After you exit the town hall, just follow the road north)

Fixes

NW.js profile error fixed, probably
added Goblin Slayer’s face to some dialogue
rearranged som dialogue for the townspeople
Bunch of small cosmetic changes around town
Blocked off some tiles that should be blocked
Lockpick is now removed when breaking
fixed image not disappearing after scene in cave (after you got two goblins stored there)

v0.2 CONTENT!
Changes

1. Quests/Scenes/The main reason you are playing this game

New Goblina with big scene(s) (Main story Chapter 2)
New scene with general goods girl
New scene with bath girl
New combat moves for Goblin Slayer
New model/look for general goods girl + replaced old art
Remade two Intro Goblin animations
Teaser for some new party members (for next update)
Priestess in 3d

2. General Game Stuff

Bought a plugin that lets you skip/pause animations. Use ESC to skip. P to pause.
Added Plugin – Right click (mouse) to hide text.
Added quick splash screen
Added some life/ambience to the main town
Added “to do” note to player inventory, it tells you what to do.
Added “control note” to player inventory, it tells you the controls.
Added some new tunes
Added autosave before scenes with animations*****
UI/Interface makeover
Small graphics/tileset/effect overhaul

3. Fixes

Fixed not being able to target Hobgoblin with mouse. Arrow keys/enter always worked though. But now both ways are fine.

*****Apparently if you skip the text to fast, some animation clip can sometimes get stuck/frozen.
I have re-recorded some intro animations and used a new webm-encoder to convert the animations. Hopefully this will fix any issues.
I have also added autosave before scenes with animation now, in case you need to restart.

4. Style/Tech

Bought an upgraded graphics injector mod thing for my program. Better quality AO, SSLR, SMAA etc etc blahblahblah
Added anti aliasing plugin to my image editor (also smoother edges)
Basically the graphics will look a little bit better in future updates.

Based on Patreon polls I will probably tweak the artstyle a lil bit moving forward.

5. Other notes

I have to wageslave and go outside sometimes, maybe even talk to people, but I’m working hard on the next update! Hope you enjoy!

v0.1
Initial version

Dev Notes
I’m still experimenting a bit with the graphics/art style and sound design, so expect some improvement in those areas. There’s some polls about that on my patreon.

You don’t have to worry about the cheating tag unless you’re a goblin.

I know some people really hate RPGM, but I will keep grinding and other annoying bullshit to a minimum. Personally I think RPGM can be a really convenient engine for telling a story and it also allows me to create the gameplay/maps real fast, so I can focus on the spicy/sexy part of making the game.

Feel free to message me on Patreon in case you got any questions, I’ll answer as soon as I can (just bear with me if it takes a while, this is something I work on during weekedns/evenings , while working full time as a wageslave.

Not playing on windows? Check bugs/fixes spoiler below.

Bugs/Fixes/Technical help
Playing on Android?
Some people have reported the game works fine with Joiplay .

Playing on Mac/Linux?

1. Either try one of the mac/linux versions (I haven’t tested them)

2. You can probably use “index..html” in the www folder to play through your browser.

A common error (and a fix for it) when trying to play with index.html:
Failed to load: data/actos.json :: RPG Maker MV Tech Support (steamcommunity.com)
Fix error Failed to load data/Actors.json : RPGMaker (reddit.com)

Got this error? Failed to execute ‘removechild’….
It shoudl be fixed in 0.25 and later versions.

Got this error? This.plugin[o].destroy is not function…
Extract this fix into game folder:
Mega

Only download this if you actually get the error. A side effect of this quickfix is that you can’t skip animations.

Linux Guide:

What type of distro are you running?

  • if Ubuntu, Linux Mint, PopOS or any other Debian based distro (a google search will tell you right away), then follow the Debian section
  • if Manjaro, Arch Linux, or any other Arch based distro, follow the Arch section

Debian

  1. Download and extract the game
  2. Open up a terminal in the extracted folder (it’s the one containing a file named nw)
  3. Run nw by typing ./nw. Give permissions if needed (chmod +x nw)

Arch

  1. Try and follow Debian section at first.
  2. If nw throws an error about fonts, execute the command given here to fix it. For convenience, the command is: mkdir fonts; echo ‘<fontconfig><dir>/usr/share/fonts</dir><cachedir>fonts</cachedir></fontconfig>’ >fonts/fonts.conf;
  3. You can now run nw by specifying the env variable FONTCONFIG_PATH, via the following command: FONTCONFIG_PATH=fonts ./nw
  4. [EXTRA] If needed, you could also create a shell script containing the command FONTCONFIG_PATH=fonts ./nw
Images





Download

Download For Win/Lin
Download For MAC (v0.25)
Download For Linux (v0.25)

Keywords: Download Goblin Layer Game.