Overview

Claire’s Quest a highly-interactive, non-linear adult RPG, set in a dark fantasy setting inspired by the early Renaissance and made using RPGMaker MV. Unlike the majority of RPGMaker games out there, however, this game is totally devoid of any form of combat or grinding. What separates an adult game from simple porn is the player input. Yet, if you’ve ever played any kind of adult game, you might sometimes feel like no matter what your input, the game progressed exactly the same anyway.


Updated: 2021-01-20
Release Date: 2021-01-20
Developer: Dystopian Project Patreon
Censored: No
Version: v0.21.2
OS: Windows, Linux, Mac
Language: English
Other Game: Overgrown: Genesis
Genre: RPG Maker, RPG, 2DCG, Female Protagonist, Rape, Slavery, Prostitution, Monster, Bestiality, Vaginal Sex, Anal Sex, Oral Sex, Handjob, Paranormal, Group Sex, Lesbian, Multiple Penetration

Installation
1- Extract to desired location.
2- Click on “Game.exe” to start playing.
Android Gesture
  • the <esc> key and therefore opening the game menu is emulated with tapping with 2 fingers on the screen.
  • you can also toggle the textbox/choice list with a two-finger-tap™.
  • you can scroll the quest data window by touching the upper/lower part of the info frame.
  • in the world travel window the destination is selected by swiping up or down and actually activated by swiping right (ofc you can also just touch the destination).
  • the minimap is toggled either by swiping down or in options (it’s disabled by default, cuz you simply can’t see shit on a small screen).
  • for the new stealth feature you have to turn off dashing in options (it’s enabled by default).
Changelog
v0.21.2

• New alchemy experiment available for the Dreadfly Stinger. Comes with a new lesbian scene. Requires 6 Defiance to avoid.
• Isobelle’s “anal prep” scene where she plays with a horsecock dildo has been given CG, and is now its own scene. Can be viewed in the Gallery if you already fully trained Isobelle and went past that part.
• Added new mechanic where if you pass the stat check for alchemy experiments, you can still opt to purposely do nothing and encounter the ‘fail’ scene.
• Fixed a ‘soft lock’ when assassinating the goblins; unless you had 5 Defiance you couldn’t do it. This requirement has been removed.
• Minor bug fixed with the Sisters of Fertility nymph scene’s dom/sub versions having swapped signs in the Gallery.
• Gravekeeper using the wrong sprite was fixed.
• UI graphic error where “Legacy” is still in place of “Skills” when viewing Inventory was fixed.
• Fixed a major bug where it wasn’t possible to go back to Beth’s place to recruit her for the Ranch once you left the house (if you left without hiring her).

v0.21.1b
Hotfix

v0.20.1

• The follow-up quest to “Let Them Eat Fruit!”, the “Curse of Chemont”, is now available. This is a major quest that is part of the newly-restructured main questline, “Claire’s Quest”
• A new scene featuring the werewolf is now available! Completing the Curse of Chemont, regardless of what way you do it, will unlock this scene in the Gallery.
• Experimental weather system added, currently confined to Outer Valos for early testing. Outer Valos now has a 20% chance of getting a rainstorm event, which will spawn hostile characters that will attempt to attack Claire.
• New scene involving roaming hostiles who only appear in the rain event mentioned above. Encountering them in any way will add them to the Gallery. Future plans for weather are to include a ‘sickness’ system as an added threat (currently not ingame) which will lead to a series of nurse/hospital minor quests.
• Valos’s “poor area” completely reworked; instead of sewers, which makes it too similar to Rathpike’s Undercity areas, I decided to remake it into a little confined “slums” quarter inspired by the Putrid Grove in Witcher 3. This City Slums area is accessible from Outer Valos, by going straight north.
• Urchins moved to the City Slums.
• Experimental stealth system added to the game. Currently only limited to the Badlands and White Hart Grove (werewolf area). Being in stealth areas like tall grass will stop monsters detecting you, allowing you to sneak by. However, dashing will break stealth, so if your dash/run is set to auto, make sure to hold down SHIFT to slow Claire down to a walk.
• The Grateful Youth (from the Prologue) can reappear in Outer Valos if you saved him and inspired him to continue living.
• You can now give Piercings to Isobelle; these are purely cosmetic, changing her portrait and CG sets to feature Piercings. You can take them off at any time if you so please.
• Fixed a series of flow/progression bugs with the “Contemplation” quest as it leads onto Karland and Bertrand’s quests. A new game may be necessary to make it all register properly in the Quest Journal. If you don’t mind a wonky Quest Journal though, you can play from your saved games.
• Goblin-related quest is still being worked on; however, their new scene is available for viewing in the Gallery if you want to view it ahead of the quest itself!
• Added the Adelaide Inn to Chemont Town so Chemont has an inn + food vendor. This is actually a little cameo by another adult game of the same name. Stay tuned for future very raunchy content!
• Fixed the Beastwife Outfit being sellable by mistake.
• New NPC types added – Female Plutocrat, Pauper, and Bard.
• New custom sprite for Gravekeeper.

CLAIRE’S QUEST VERSION 0.19.1 CHANGELOG

* “A Red Proposal” quest for the Shieldmaiden Questline can now be completed.

* New scene – Aslaug’s “kabedon” with Claire. Ecchi and SFW.

* “Grapes of Wrath” quest now available for both sides of the Sisters of Fertility questline.

* Forest nymph scene added to the game; comes in two different flavours depending on which Sister playthrough you get it on.

* Anal Penetration scene now available with Isobelle. Lubricant conditions not added yet.

* Fixed a bug where the Blacksteel Forge lets you in without completing By Blood & Sweat Both quest first.

* Big oversight – no food in Dargan. Added food to Tibor’s menu.

* Cave of Penance auto-triggers text without being on the related quest; fixed.

* Fixed a bug whre you can re-trigger the Merc Ambush scene even after escaping.

* Restored alchemy function, which got disabled due to new plugin intereference.

* Fixed a potentially gamebreaking entrance glitch with the arrows lending accessibility from right side of the third outpost’s door in the “Lights Out” quest.

* Added “Oasis Town” past Badlands in Rathpike, and Valosian “Outer City Sewers” and “Inner City Sewers” maps.

* Fast travel added to Narfu – Corsair’s Coast.

* Lockpick requirement removed from SIlent Cargo.

* Fixed up confusion with Beth/Enslaved Refugee where the game doesn’t correctly check Beth’s status and mixes up who should be encountered.

* Missing tint screen when transitoning from Possessed Boy scene in Chemont, only if your Depravity is high

* Defiance being too high (over 10) in Brabannois causing failure of quest removed, swapped out for increasing Depravity checks of 10 and 12

* Bertrand’s backstory retconned

* Retconned some quests into a new “Claire’s Quest” category as the ‘main’ questline

* Mystery Note in Silent Cargo lists the wrong colour house roof. Fixed.

* Default “boy” portrait and sprite changed

* Added a hide textbox option with H key

* Added a bit of blush to Claire’s “happy” expression

* Urchins Questline has been moved to Valos

* Suspicious Man who teaches lockpicking in Hookton now won’t talk to Claire unless she has at least 1 gold

* Reward for acquiring high purity blacksteel for the Valosian acquirer changed from 500 to 1,000. Purchase cost also removed.

* Tahlia the Trapper added to Alchemy Questline; she will be responsible for selling monster parts. The parts available depends on which recipes are unlocked.

* Leon and Charlotte (the Bakerwoman and the Baker’s Son from Hookton) are now unique characters and will have future potential quests dedicated to them.

* Added some training condition checks for Claire’s Breeding Ranch. Still doesn’t fix overall problem though. System currently is ‘broken’ because with high enough Libido (via items) you can skip over the natural progression of scenes, like being experienced in Anal but a newb at Blowjobs, which doesn’t make sense. Need to think about how to fix this. Some added features to Ranch postponed while I puzzle it out.

v0.18.4

* “Lights Out”, the mercenary quest following “Something’s Fishy…” is now available. This quest is initiated by talking to Belisaros after resolving the kraken and getting the mercenary armour.
* New areas introduced: Corsair’s Coast, and the Lookout, both related to the mercenaries; additionally, all of Dargan Town has been brought back to the game.
* “By Blood & Sweat Both”, the first Shieldmaiden quest, now available.
* “Tribute to Fertility”, a submissive Sister of Fertility quest with Rose in the bathhouse, now available – with a nifty gangbang scene to boot!

* The mercenary double-penetration and ambush scene is now available. This is scene can be skipped entirely during the “Blood & Sweat Both” quest depending on your choices. During the scene itself, if Defiance <10, it is an auto gameover. If over 10, it goes into a miniquest with a repeat scene where Claire can escape, prison break style. However, if during the imprisonment, her Defiance drops under 9, it’s auto gameover.

* Dreadflies have been added to the game. These insect monsters are found in the Lookout (north of Narfu), and Whores’ End (down the stairs from the Meat Pit). Their scenes are pretty interesting, as they come in two different outfits and backgrounds. The repeat scene is available in the Menagerie.
* Added attribute trainers to the game! These specialist NPCs basically raise your stats for money. The higher your existing stat, the more their services cost. Defiance Trainer is Gallis (Merc HQ), Seduction Trainer is Madame Mox (Brothel), Depravity Trainer is Roxanne (Ranger HQ), and Intrigue Trainer is the Beneficient Librarian (Valos Library 2F).
* Added an option to “empty” the Herb Pouch from Inventory, in case you need it emptied to pick up something else, rather than having to go find the relevant buyer.
* Big ships have been added to the game – a welcome cosmetic for me, personally! They come in several variations too, from pirate vessels to viking longships!
* Changed all of Isobelle’s portraits to reflect her ingame appearance better!
* Sally’s encounter should give +10 Energy and Hunger as intended now
* Fixed the Widow’s Hovel encounter subtracting Depravity rather than Defiance with “Console Her” option
* Dyrios as a prisoner mistakenly shows up before the relevant Thieves quest is resolved

* In the Bondage Room with Rose (SoF), during the final training, if Defiance is over 10, Claire gets +5 Dep -5 Def, If Defiance is under 10 Claire instead gets +9 Dep and -9 Def
* Fixed a Breeding Ranch bug, whereby [Work] and then [Exit] causes Fatigue without actually doing anything. Also addressed Fatigue status not stopping you from sending the breeder to work.
* Reworked Nachali encounter with poisoned status effects and Bezoar mistaken text. You need to consume the Black-Blood potion then face Nachali. You cannot consume Bezoar without facing Nachali.
* Music mistake for Manticore after fighgting them off in Badlands. Also Leather Guard should now activate first over Monster Repellent, fixed
* Cautious Gypsy now sells additional leather guards after giving you the first one free; this is necessary as using up the leather guard to do Aiyana instead of Merc quest will lock you out of Mercs, and vice versa; also, to get around Defiance requirement for using leather guard to get Manticore Tail, added one Manticore Tail stuck in dead merc’s body in the Badlands; a bit of juking around the Manticores and you should be able to get it

* Merc escort to Dargan results in missing weather effects and outfit problems; fixed
* Fixed Kraken Cove accessibility bugs
* Fixed Beth’s portrait showing up by mistake even if she wasn’t imprisoned during Silent Cargo. Gale shows up in the Valosian Refugee Camp.
* Peeping Tom scene in gallery gives 30 silvers by mistake; fixed Gallery variation to only show the willing one (Defiant option sends you back to Hookton)
* Drunken Plutocrat scene in Gallery accidentally teleports you back to the Cup and Trotter. Fixed.
* Lady Esther sprite replaced by Vanessa Vane in Gallery by mistake in Fairfelt Climax. Fixed.
* The Debtor’s agreement now prevents merc escort services out of Rathpike
* Added missing fadein in Bubba Bear’s scene for Gallery
* Drunk effect will now wear off automatically after 50 steps are taken
* Defiance requirement for initial blowjob scene with the random Sister from the mushroom-collecting quest dropped from 14 to 8.
* Spidercrawl BGS added to Nachali Temple
* Enslavement BGS added to Meat Pit and other similar environments
* Fixed shading/coloring in Isobelle’s first ranch scene CG
* Trevor should now leave the Salty Slattern as intended once you get the Kraken Egg
* Various minor typos found and addressed, too many to list individually

v0.18.2

* Sally’s quest can now be concluded, and if you’re lucky, you might… well… Get lucky. Managing to court Sally after her quest ends will net you a permanent +10 boost to Energy and Hunger.
* Fixed a pan-100 error (sound only plays on left side) in the Badlands BGM.
* Fixed Nachali spawning before you talk to Aiyana in the Spider Temple, which basically makes game unwinnable
* Added missing WorldMap image for travel system

v0.18.1

* Major new gameplay area and mechanic: the Ranch. The ranch can be purchased after completing all breeder-related jobs in Chemont, and you can hire girls to work there as your breeders. Of course, you’ll need to train them up to be up to par!
* You can now hire Isobelle and Thunder to work at the Ranch in Chemont (once you buy it). Once hired, they will move into the ranch permanently. New gameplay mechanics revolving around Libido and Fatigue, which are explained further in-game. Please note, beastslut outfit is not available yet, and the ranch scenes are not in the Gallery yet.

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