Overview

The Hunter 2 v0.30 by Ark Thompson, The Hunter 2 is a game about you’re playing as a girl living in a women-only village who’ll get to learn how to become a “Hunter”. Basically, she’ll hunt male creatures for women requesting it. The goal is to find them, fight them with a sex-based combat system, train them and deliver them to the requester.​


With a deep seated obsession to unravel the mysteries of the snowstorm, you solve case after case as you trudge along the strings of fate towards your final destiny.

Solve baffling cases, recruit Supernatural Anomalies into your team and help them control their newfound powers. The more uninhibited their minds are, the more their powers grow.
Will you train these beautiful women with trust and respect? Or will you break their minds through sheer depravity and corruption?
Will you build a team of based on the foundations of friendship and love? Or will you create a harem of cock-worshipping slaves who submit to your every whim and desire?

Either way, you are in a race against time. You better be ready, for The Watchmaker is coming.
High quality renders with fully animated lewd scenes and immersive gameplay. The best is yet to come.


Updated:  2023-12-25
Release Date: 2023-12-25
Developer: Ark Thomson Patreon – Pixiv Fanbox
Censored: No
Version: v0.30
OS: Windows, Linux, Mac
Language: English
Prequel: The Hunter 1
Genre:

3DCG, 2D game, Female protagonist, Adventure, Bestiality, Oral sex, Handjob, Zombie, Monster, Combat, Turn based combat, Lesbian, Sex toys
Installation
1. Extract game to its own folder
2. Run
Changelog
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| The Hunter 2 v0.30 |
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Corrections:

– Added all the missing door opening sfx in Homily building.
– Added all the missing door opening animation for Kaya in Homily building.
– Corrected the missing music in the cutscene after capturing the first zombie dog.
– Corrected the fact it was impossible to place a bed in the goblin kids’ bedroom.
– Corrected the fact Sasha’s quest wouldn’t increment properly when sewing her outfit with Neves.
– Corrected the fact Kaya didn’t move towards Elena when she met her in front of the brothel (for technical reasons). Now she’ll properly move no matter the door the player comes out from.
– Corrected the fact that the masturbation skill would trigger both the heal and hurt SFX at the same time (now it only features the heal SFX).
– Corrected all the problems linked to Kaya and Halcyon animations in the brothel with male customers (as they were older than the other animations they weren’t properly ordered in the animation chart, leading to problems during what should have been the cum animation.)
– Corrected the fact the goblin tokens were displaying the zombie dog ones.
– Corrected the fact that the 2nd GoR scene with the zombie dogs would still show even with the urophilia fetish turned off despite the scene containing urophilia.
– Corrected the fact the bed wouldn’t display a “sex” icon for the dildo quest.
– Corrected the fact Kaya didn’t show a face when clicking on the bed after the H scene.
– Corrected the fact there was no sex icon over the dog in the cemetary of Ambriosa for the first time Kaya met him.
– Corrected other occurences of wrong teleports due to map size change.
– Corrected the fact Zoey didn’t have any icon over her head during the “The joys of DIY” quest.
– Corrected the fact that Kaya turned randomly instead of towards Monroe during their first conversation depending on where she’s placed.
– Corrected the fact that the vibrator egg in Tambara’s shop was picturing both a shining light and an icon (only the icon is left now.) Same thing for the suspicious pills in Ambriosa’s poor district & the body oil in Biserka’s house.
– Corrected the fact that the sign at the entrance of the Oblivion Forest still had the old icon interaction.
– Removed the “Test” skill that stayed there after v0.29’s release.
– Corrected some mistakes/word problems in some quests of the game.
– Corrected several path bugs inside Neves’ shop.
– Sped up the animation of Biserka’s slut outfit presentation.
– Corrected the fact that an icon on the World Map would be displayed even if it was in an area not unlocked yet.
– Corrected the lack of Quest notification at the start of the “My First Home” quest.
– Corrected the fact you could go outside the map on the 2nd floor’s staircase in the brothel.
– Corrected the fact Halcyon was still in her bedroom when she was supposed to be in the basement.
– Corrected the fact the Outfit Shop’s window was cut if the list of ingredient was too big (notably for the teacher outfit.)
– Corrected the fact that if a quest had too many steps (like the Disease The End quest), the last steps wouldn’t show. The font size has been reduced as a temporary solution.
– Corrected the fact that the quest/sex icons wouldn’t work on Jo’s Farm and Lost Town.
– Corrected a bug that made a part of the blocking shelf on the 5th floor of Homily Inc invisibile while still there during Elizabeth’s Past.
– Corrected the fact that Elizabeth’s dialogue wouldn’t change in front of the vending maching whether she had coins or not.
– Corrected the fact you couldn’t access the 6th floor with Kaya due to the stepladder not working.
– Removed the coins from the inventory after Elizabeth’s Past.
– Corrected the fact that the path blocked by the big furniture on the 5th floor wouldn’t work with Kaya in Homily Inc.
– Corrected the fact the map would show up during night conversations in Kaya’s Appartment.
– Corrected the fact Jimmy wasn’t around during Catherine’s quickie and would pop up at the end of the scene.
– Corrected the BGM problem at the end of the Jo/Horse scene (H BGM would still run instead of the normal music.)
– Corrected the fact the map would show up during all scenes between Sasha & the Horse.
– Corrected the fact that Jo could appear twice in her farm.
– Corrected the fact Catherine quickie could be seen over and over again.
– Corrected the fact Homily’s Building would unlock right after Elizabeth’s past, making it possible to capture goblins BEFORE their room has been cleaned.
– Corrected the fact that assigning a girl or a creature to a slot in the brothel then unassigning them would still show the animation during the night.

Art Additions:

– 9 new images has been added to the game.
– 56 new H pics have been added to the game.
– 9 new H scenes have been added to the game.
– 1 new H pixel scene has been added to the game.
– 1 new pixel animation has been added to the game.
– 1 new quicky has been added to the game.
– 3 faces have been added to the game (Jeanette’s zombie.)
– 7 new faces/sprites have been added to the brothel (all the female customers for the creature side.)
– 31 Thumbnails have been added to the pixel gallery.
– 7 Town labels have been added for the World Map.
– 1 new outfit for Kaya has been added to the game.
– 1 new BGM and one new SFX have been added to the game.
– 1 New Title Screen has been added to the game.
– 10 new icons have been added to the game.
– 43 new tutorial pics have been added to the game.

Art Update:

– The Pixel Gallery has been updated to contain all the missing content. The 31 missing animations are now accessible.
– The text box and name box have been tweaked to fit the new menu design. They use the same background (more regular). The name box is now aligned to the left or right border of the text box and there are no more problems of overlapping transparency during H scenes.
– Jeanette’s zombie now has a face during conversations.
– Corrected the fact that the control mapping picture was still the old one and not the new one supposed to have been updated in v0.27
– Changed the music during GoR rape phase two (Kaya willing). It’s now the same one as Elizabeth’s submissive them.
– There is now a proper dual icon when there are both a sex icon and a quest icon over a place on the world map.
– The cum/pee vials have been tweaked to be better looking. As such, all the vials have been remade.
– Fixed Kaya’s name in the main menu (shadow effect and letter spacing.)
– Corrected the pixel animation at the end of Elizabeth’s past. It was displaying the present Elizabeth model instead of the past one.
– The tokens look has been updated.
– The scene between Kaya and the infected in the toilets in Lost Town was missing a picture at the very end. The scene has been extended with a dozen of new lines to accompany this new picture.
– Changed the position of the Frog’s Lair map so that Kaya doesn’t get hidden by the message box.
– The Brothel Mini-game now has its own music (coupled with a little ME for the result page.)
– The “Cleaning Step” pannel has been updated (it’s now a PNG for something a bit better visually.)

Gameplay Additions:

– The whole barista minigame has been implemented. Once per day, Kaya can take Betty’s place to serve special cocktails to customers. Mix different ingredients and try to find out the exact flavour desired. Finding all 6 flavours at once will lead to a small conversation with the customer as well as a face reveal that will also be shown in the brothel. It will increase with the brothel rank in the future but for now, you can serve two customers per day.
– The last part of the brothel has been added as well. It’s the “collection” part. To unlock it, you need to have both the Barista mini-game and the toilets unlocked. You can use it to collect liquids from either creatures or females during the night. Females will take their usual wage for spending time there. One session will give 1 unit of each possible liquid: cum and pee for creatures, squirt & sweat for females (and cum for Paige).
– The quest to pay back Zoey has been implemented. It’s really just for the future. There’s no other outcome than being thanked for it.
– The save screen has been completely revamped. It now features several extra information like the time of save, the number of H scenes unlocked or quests done, the number of saves… It has also been improved visually with a 3D sprite of the character.
– The quest log now shows the previously done quests. This way it’ll be easier to know wheter or not a quest has already been done when checking a new game or if you haven’t played for a long time.
– The “Character” entry of the menu has been removed. Due to technical issues between what we wanted and what RPG Maker allowed, we decided to make it a separate file (as a PDF) you’ll be able to read on the side. This allows us to build it exactly like we want.
– The “Load” entry of the menu has been added.
– Elizabeth’s scenes can now be unlocked in the gallery (requires a new run.)
– Kenzie’s quickies can now be unlocked in the gallery as well (doesn’t require a new run.)
– There’s now a message and a little jingle when you unlock a new place to visit (jingle used to be the rank up one but since it’s now gone, it’s be reattributed)
– A new item has been implemented in the game: The Book of Furniture 1. It will unlock roughly 30 new items to decorate the brothel rooms.
– As a result, 30 new items have been implemented to decorate the brothel.
– It is now possible to gather infected cum and urine when triggering pixel animation scene in Lost Town. The probability is 66% cum for 33% urine (except for ass rape where the scenes lead to cum, cum, urine, cum and then since 3 and 4 alternate, you’ll have cum and urine looping.)

Gameplay Modifications:

– The global rank mechanic has been removed. The sexual stats are now the only thing locking scenes.
– Biserka’s last quicky isn’t repeatable in chain and as such, won’t picture a heart anymore if it has already been seen.
– The conversation between Halcyon and Kaya about Frank’s past can be triggered in the storage room if done this late. All conversations have been tweaked depending on the situation (if Kaya and Halcyon already went out to do sports and/or if Betty’s at the reception instead of Halcyon)
– There’s now a proper motorcycle engine sound when Kaya rides her bike during her conversation with Akane.
– Corrected the fact no quest bubble would appear over Paige’s head (when there should have been one) as long as you hadn’t talked to her yet to see her presentation.
– For the dildo quest, there are now two paths. If you click on the bed AFTER Kaya’s pussy reaches level 3 (meaning after she has sex with Vincent), she’ll just refrain from triggering the scene, making it unobtainable (for coherence purpose between the content of the scene and Kaya’s evolution outside.) The quest will be marked as done, though.
– The main menu disposition has been tweaked. The rank level has been removed together with the mechanic, leaving only Kaya’s level. The bars have been rappoached and the Horniness bar is now aligned with the “quit” button for a better symetry.
– Clicking on the door to see Tamabara’s Dog now doens’t work anymore until you’ve talked at least once to Tambara (so everything is more coherent)
– For coherence purpose between different factors, meeting Tamabara’s dog doesn’t require any pre-requisite before (other than having talked to Tambara at least once.)
– All the quests in the quest logs have been updated with the following color code for a quicker view on key elements: Places = Blue, Items = Green, Characters = Yellow
– There’s now a very small situation cutscene when starting to train in the homeless camp.
– Tweaked the pixel gallery: since most animations have only one clothing style (either clothed or naked) both choices will show the animation even if it’s not corresponding. It’s less coherent but much smoother.
– Changed the difficulty of “My First Home” quest to Normal.
– The Masturbation skill has a different calculation value. It now takes 10% of wilderness and only gives bakc Kaya’s ability value in Stamina (instead of 1,5 times)
– Tweaked two things about the “Heat” status ailment. Changed the number of turns it can last (from 3-8 to 2-6), and no longer deactivate the Solo skills.
– Removed the text part about Kaya’s appartment being customizable.
– Reordered the gallery thumbnail in the “Wilderness” part for a more chronological order.v0.28
N/A

v0.28
N/A

v0.26
N/A

 2023-02-26

The Hunter 2 v0.21.1 |
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Corrections:

– Corrected the fact that running shoes didn’t work anymore.
– Corrected the fact Catherine could disappear during her first quest.
– Corrected the fact that you could get hard lock during Jeanette’s quest.
– Corrected an infinite loop occuring during Caitlyn’s quest.
– Corrected images crash happening during battles with the new Kaya outfit.
– Corrected a visual bug on the money in Neves shop.
– Corrected the fact that Caitlyn’s quest wouldn’t disappear from the quest log even after being finished
– Corrected the fact that the screen would stay black after Kaya & Sasha’s conversation in Sasha’s room.
– Corrected the fact that the quest “Back to basics” would stay visible even if finished.
– Corrected the fact that the step “Talk to Biserka” was already noted as done before doing it in the “Kaya’s Secret Plan” quest.
– Corrected a bug that was locking the player inside Catherine’s bedroom.
– Corrected a bug that was preventing the player to open the creature side of the brothel.
– Corrected a possible softlock with money if the first $50 were spent at a precise moment. Now Zoey will give Kaya $50 no matter what during the restoration of the brothel façade.
– Corrected the text jumbling in the quest log when there’s a lot of text.
– Corrected the fact that Aren could appear twice after bringing Jimmy to Catherine.

Gameplay Modifications:

– The mini-map is now set at 50% opacity when launching a brand new game (without any config file.) This will allow to see stuff that can be hidden behind (notably Frank’s bar). The opacity won’t change in a game folder were the game has already been launched. The config.rpgsave can also be erased but might as well change the opacity directly in the options of the game.

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| The Hunter 2 v0.21 |
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Corrections:

– The mini-map now fades in/out like the screen when you’re changing map.
– Corrected a bug that could lead to a crash if a certan combination of factors was met during the selection of the girl in the brothel.
– Corrected the fact that if you already had a piece of wood without buying one to Zoey, the Quest Journal wouldn’t update properly after Tambara finished crafting you the dildo.
– Corrected the fact that the first time you could see a pixel animation of Kaya the first frame would make her invisible.
– Corrected the fact that Kaya’s sprite appeared under Ominira when entering the town through the world map.
– Corrected text repetition during the introduction.
– Slowed down all the characters that were on crack and walking too fast (especially animals.)
– Corrected the double jingle on the first quest of the game.
– Corrected the volume of some sound effects that were too big.
– Corrected typos, as always…
– Corrected the fact that the windows in the brothel bedroom disappeared between the dirty and clean state.
– Corrected a false “end quest” trigger after the scene with the frog
– Corrected the fact you could trigger the frog scene endlessly by leaving the village again right after it first occured.
– Corrected path problems in the house in the Oblivion Forest (some tiles were crossable while they shouldn’t as well the opposite)
– Corrected some occurences where the sound was louder than it should’ve been.
– Toned down a bit the dusk effect during the Edelbert cutscene to ease people’s eyes.
– Corrected the fact the in-map doors (doors leading to another part of the same map) were making the mini-map and the quest icons disappear during the transition.
– Tambara doesn’t sell the Pickaxe anymore (it’s not implemented yet.)
– Spread the top and bottom opening of the entrance of the Oblivion forest for more comfort of use.
– Corrected the fact that the right guard of Ambriosa’s entrance’s dialogue didn’t change her dialogue even after Kaya’s first meeting with Tambara.
– During battles, the “Defense” skill now works properly instead of triggering the kiss skill.

Art Additions:

– 87 new H pics have been added to the game.
– 9 new non-H pic have been added to the game.
– 7 new H scene has been added to the game.
– 2 H scenes offer a variation route depending on the fetish selector’s position (I might develop this idea in the future.)
– 1 new title screen variation has been added to the game.
– 11 Quickies have been added to the game.
– 7 Battle pics have an alternate outfit version + Kaya’s 4 battle sprites.
– 49 new facesets have been added to the game (13 new characters + Sophie who now has 4 expressions instead of 3 previously.)
– 19 new pixel characters have been added to the game + 4 new outfits for 4 already existing characters + 3 naked versions.
– 4 pixel characters have a new outfit.
– 1 H pixel animation has been added to the game.
– 3 new tileset packs have been added to the game to design the poor district.
– Items finally have icons! To differentiate them from the scavenging collectible and sexual experience, they have a green border and their own color.
– To make the game more lively and coherent with materials/sex stats, the icon along a color code are now showing up when you get an item.
– 14 icons have been added to the game.
– Some elements in the homeless part of the poor district were manually created by PeakJump.

Art Update:

– All the recent scenes have been passed through a PNG compressor to save space on the game. The gallery size has been almost halved from 300Mb to 180Mb
– Changed Sophie’s model. She now looks much better than the previous version. Her pixel version has been changed accordingly.
– Made major modifications to Ominira’s tileset: Vegetation is using a different set of texture that has been tweaked to be more comfortable to the eye. Lani & Wiola’s shop have been tweaked too because of mistakenly placed tiles.
– Corrected the lack of glow around Sophie and Svetlana’s faceset
– Corrected a couple of facesets which had a pixel offset between the different expression (especially Catherine who had more)
– Tweaked the namebox so that it looks a bit more rusty like the textbox.
– Also tweaked the textbox and the namebox size/positionning.
– Added the missing accent on Léonie’s name during her presentation.
– Kaya’s damage sprite during battles has been changed into something a bit better visually.
– A new script has been integrated to manually color spots in the mini-map so it can be faithful in terms of crossing/blocking tiles.
– Updated the BA Logo to the new one.
– The Gallery UI has been tweaked with new background/foreground images as well as new images for locked scenes. Those are not definitive.

Gameplay Additions:

– 2 new main quests have been added to the game.
– 5 new side quests have been added to the game.
– A whole new district is now available: The Poor District. It’s the second of Ambriosa’s 6 districts.
– With the new district available, there is now a possibility to teleport between specific spots in Ambriosa to move more quickly.
– Two new spots are available on the world map.
– 14 new maps have been added to the game.
– The Outfit crafting mechanic has been added to the game! You can now gather elements to craft outfits for either NPCs or Kaya!
– A slut outfit has been added for Biserka and for Sasha.
– Quickies have been added to the game! Quickies are very short H scenes you can witness while walking around or triggering specific events.
– Kaya can now equip new outfits! When Kaya gets her hand on a custom outfit she can equip it anytime. In order to prevent my own sanity, custom outfits don’t work in friendly areas. They work in dungeons. As such, Kaya’s outfit will change her sprite, her animations, her look in the menu and her battle animations. In the future, Kaya will aslo be able to get “specific” outfits which will be outfits that work only in a certain area or in a certain situation. Those outfits will NOT be wearable throught the menu.
– About outfits for Kaya #2: Kaya’s wearable outfit only work in dungeons BUT, having them in the inventory can create specific scenes in friendly areas. In those cases, it doesn’t matter if you’re wearing it or not (the base outfit will always be displayed anyway), as long as you have the right outfit in your inventory, the scene can be triggered.
– A new outfit has been added for Kaya.
– When unlocking an outfit in the game, the title screen becomes available with said outfit.
– It’s now possible to make NPCs wear situational outfits. Unlike slut outfits which are meant to be worn anytime an NPC has sex outside, those outfits are situational and will be necessited to trigger very specific scenes.
– A new outfit has also been added for Halcyon.
– The inventory has been completely reworked to fit the needs of the game.
– 8 scripts have been added to the game to deal respectively with day changing, outfit equipement, the outfit shop, maps exits, the mini-map manual coloring, keeping datas stored outside a loaded game, text parsing and inventory.

Gameplay Modifications:

– Increased the number of save slot from 20 to 50.
– Nathalie won’t be in her house after Tambara has been met as both the conversation and the settings need Nathalie to leave after that moment.
– The text for the remaining elements to clear in the brothel is now color coded.
– The camera now moves towards the newly found places on the world map so they can be easier to see.
– The “Cleaning Step” text is now on the bottom left of the screen to avoid overlapping with the mini-map.
– The “Cleaning Step” now features green/red coloring for a better contrast.
– A couple of changes have been made to the quest log: some textual rewards are now visible (brothel recruitement and slutiffication completed), difficulty is now color coded and there are only three difficulties remainig (easy, normal, hard).
– Removed the text forbidding Kaya to go on Biserka’s house 1st floor.
– The text in the textbox is now working like in Slice of School: it’s a text parser automatically going to the next line when needed. It allows a much more coherent alignment. The text that was written BEFORE this update will be updated to this new layout in the next update (Too many possible bugs to do it for that one.)

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| The Hunter 2 v0.2 |
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Corrections:

– Elements that involve fabric ripping/tearing now have the proper sound effects.
– Corrected the fact that one of the side of the bed in the left bedroom of the brothel wasn’t interactive.
– Corrected the fact that you could still see the map during Vincent scene in the brothel.
– Corrected the fact that the wardrobe in Kaya’s house had no doors.
– Corrected the fact that the quest icon in Kaya’s kitchen was still showing up during the evening cutscene.
– Corrected the fact that the BGM didn’t launch properly after the evening conversation between Kaya and Akane.
– Corrected the fact that if you hadn’t met Latifah on the first day, it was impossible to trigger her presentation during the following days.
– Corrected the fact that Tambara didn’t mention lending Kaya a shovel while she uses one when clearing the brothel.
– Corrected the fact that you could still get sedated food even AFTER the quest to hire Halcyon was finished.
– Corrected the fact that the mini-map was still visible during the mutant toad scene.
– Corrected the face and name of Catherine when checking her drawer.

Art Additions:

– 36 new H pics have been added to the game.
– 14 new non-H pics have been added to the game.
– 4 new H scenes have been added to the game.
– 1 new non-H scene has been added to the game.
– 4 new pixel characters have been added to the game.
– A new battle music and a new victory music have been added to the game.
– 3 custom-made elements have been done for Ominira, Ambriosa and the Oblivion Forest on the world map.
– 4 custom battle sprites have been done for Kaya.
– 2 zombie dog sprites have been created for sex battles.
– 1 custom 3D background has been created for the battles inside the Oblivion Forest.
– 8 battle animations have been created for sex battles (4 Kaya skills and 4 zombie dog skills)

Art Corrections:

– The forest of the introduction has been totally remade with the new tileset used for the new zone of the Oblivion Forest.

Gameplay Additions:

– Sex battles are back! No more complicated stuff like in the first game. Now, you just choose the skills you want and let the battle flow.
– Kaya can gain levels through sex battles. That leveling is proper to sex battles. Increasing it will improve her damage output, defense and speed.
– Win fight against monsters to gather tokens of said monsters. You’ll used them in the brothel.
– The brothel gets bigger! You can tame a creature to put it in the brothel for female custommers. Train the creature thanks to the tokens you’ll get from fighting its kin and get money from females willing to experience exotic sex.
– There’s now a world map! It’s empty for now but there will be many locations in the future!
– 1 new area has been added to the game.
– 7 new maps have been added to the game.
– There’s now a proper prompt when you start or finish a side quest. Considering how smooth main quests flow into each other, the prompt won’t appear for those, though.
– John & Dexter (Carmen’s Dog) as well as Hati and Sköll (Linh’s wolves) have been added to Ominira.
– You can start scavenging elements in new places. Due to time constraints, there is no new element to build for the brothel, but there will be in the next update.

Gameplay Modifications:

– The “Diamond” material has been replaced by a “Rare Minerals” one to cover much more possibilities of crafting in the future.
– The dildo quest has now been adapted to the brothel quest. If you start that quest AFTER opening the brothel and have wood in your inventory, you’ll automatically bypass the whole Zoey detour and Tambara will craft the dildo right away.
– The consequence of the dildo quest being adapted means that Zoey’s extra $50 can be skipped. If you built a dildo with your own wood (and didn’t spend $50 to buy one to Zoey) then Zoey won’t give you $50 during the brothel renovation (This is due to the fact that it’s necessary for Kaya to have less than $50 during the brothel tutorial)
– Tambara’s front desk has been slightly modified to fit one of the new scene.
– Removing curtains now give fabric.
– Kaya & Tambara’s first conversation now has an extra part at the beginning with two new pics.

 v0.1.1
Corrections:

– Removed the papers in front of L้onie as a triggerable element so that people talking to her in front of her desk would trigger the actual dialogue.
– Corrected one of Tambara’s face that was way out of the center compared to the two others.
– Corrected Ylva’s faceset as there was a white border appearing at the bottom pixel line of her faceset.
– Corrected a bug that allowed Kaya to walk over the top of the tower in the middle of Ambriosa’s entrance.
– Corrected the fact that Giselle’s stairs where blocked and prevented the player from going on the 2nd floor.
– Corrected the fact that you could walk over the windows outside Giselle’s house.
– Corrected several typos (probably left twice a much in the game.)

Art Additions:

– 1 H scene have been added to the game.
– 21 H pics have been added to the game.

Gameplay Additions:

– A brand new quest has been implemented in the game. It will help you knowing a bit more some of Ambriosa’s inhabitants. It will also increase one of Kaya’s stats and unlock a new H scene!
– A whole new category called “Characters” has been added to the menu. The girls’ profile will appear as soon as you’ve talked to them for the first time. For now it only contains Ominira’s inhabitants but it will also contain Ambriosa’s people in the future.
– The Speed Shoes have been added to the inventory! You can know walk 2x faster if you want to!
– Added a cow and a goat in the pen meant for them.

Gameplay Modifications:

– The whole first quest has been changed into something more “user-friendly”.
– There are now quests markers! Quest givers will be shown on the mini-map and in the game. Depending on the difficulty level, the steps of the quests can be shown with icons too. Easy mode shows everything, Normal mode show quest givers and main quests steps (but not side quests steps) and Hard mode hides all those icons and you have to rely on the journal quest to complete quests.
– The mini-map now works differently. NPCs aren’t shown on it anymore. It only pictures quest markers (and it will also show items to pick up depending on difficulty in the future)
– The exclamation mark over Kaya’s head disappears when you click on an item. This way it won’t stay on screen during cutscenes or descriptions, potentially conflicting with other visual elements.
– The big size of the map now features the name of the girls under their heads for a better understanding.

1 H Scene where i find it though

Images


You’ll need to start a new game if you already hired Tambara as hiring her triggers the new events.

Download

Download For MAC (v0.2.51.1)
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Keywords: Download The Hunter Game.

Overview

The Hunter 2 v0.30 by Ark Thompson, The Hunter 2 is a game about you’re playing as a girl living in a women-only village who’ll get to learn how to become a “Hunter”. Basically, she’ll hunt male creatures for women requesting it. The goal is to find them, fight them with a sex-based combat system, train them and deliver them to the requester.​


With a deep seated obsession to unravel the mysteries of the snowstorm, you solve case after case as you trudge along the strings of fate towards your final destiny.

Solve baffling cases, recruit Supernatural Anomalies into your team and help them control their newfound powers. The more uninhibited their minds are, the more their powers grow.
Will you train these beautiful women with trust and respect? Or will you break their minds through sheer depravity and corruption?
Will you build a team of based on the foundations of friendship and love? Or will you create a harem of cock-worshipping slaves who submit to your every whim and desire?

Either way, you are in a race against time. You better be ready, for The Watchmaker is coming.
High quality renders with fully animated lewd scenes and immersive gameplay. The best is yet to come.


Updated:  2023-12-25
Release Date: 2023-12-25
Developer: Ark Thomson Patreon – Pixiv Fanbox
Censored: No
Version: v0.30
OS: Windows, Linux, Mac
Language: English
Prequel: The Hunter 1
Genre:

3DCG, 2D game, Female protagonist, Adventure, Bestiality, Oral sex, Handjob, Zombie, Monster, Combat, Turn based combat, Lesbian, Sex toys
Installation
1. Extract game to its own folder
2. Run
Changelog
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| The Hunter 2 v0.30 |
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Corrections:

– Added all the missing door opening sfx in Homily building.
– Added all the missing door opening animation for Kaya in Homily building.
– Corrected the missing music in the cutscene after capturing the first zombie dog.
– Corrected the fact it was impossible to place a bed in the goblin kids’ bedroom.
– Corrected the fact Sasha’s quest wouldn’t increment properly when sewing her outfit with Neves.
– Corrected the fact Kaya didn’t move towards Elena when she met her in front of the brothel (for technical reasons). Now she’ll properly move no matter the door the player comes out from.
– Corrected the fact that the masturbation skill would trigger both the heal and hurt SFX at the same time (now it only features the heal SFX).
– Corrected all the problems linked to Kaya and Halcyon animations in the brothel with male customers (as they were older than the other animations they weren’t properly ordered in the animation chart, leading to problems during what should have been the cum animation.)
– Corrected the fact the goblin tokens were displaying the zombie dog ones.
– Corrected the fact that the 2nd GoR scene with the zombie dogs would still show even with the urophilia fetish turned off despite the scene containing urophilia.
– Corrected the fact the bed wouldn’t display a “sex” icon for the dildo quest.
– Corrected the fact Kaya didn’t show a face when clicking on the bed after the H scene.
– Corrected the fact there was no sex icon over the dog in the cemetary of Ambriosa for the first time Kaya met him.
– Corrected other occurences of wrong teleports due to map size change.
– Corrected the fact Zoey didn’t have any icon over her head during the “The joys of DIY” quest.
– Corrected the fact that Kaya turned randomly instead of towards Monroe during their first conversation depending on where she’s placed.
– Corrected the fact that the vibrator egg in Tambara’s shop was picturing both a shining light and an icon (only the icon is left now.) Same thing for the suspicious pills in Ambriosa’s poor district & the body oil in Biserka’s house.
– Corrected the fact that the sign at the entrance of the Oblivion Forest still had the old icon interaction.
– Removed the “Test” skill that stayed there after v0.29’s release.
– Corrected some mistakes/word problems in some quests of the game.
– Corrected several path bugs inside Neves’ shop.
– Sped up the animation of Biserka’s slut outfit presentation.
– Corrected the fact that an icon on the World Map would be displayed even if it was in an area not unlocked yet.
– Corrected the lack of Quest notification at the start of the “My First Home” quest.
– Corrected the fact you could go outside the map on the 2nd floor’s staircase in the brothel.
– Corrected the fact Halcyon was still in her bedroom when she was supposed to be in the basement.
– Corrected the fact the Outfit Shop’s window was cut if the list of ingredient was too big (notably for the teacher outfit.)
– Corrected the fact that if a quest had too many steps (like the Disease The End quest), the last steps wouldn’t show. The font size has been reduced as a temporary solution.
– Corrected the fact that the quest/sex icons wouldn’t work on Jo’s Farm and Lost Town.
– Corrected a bug that made a part of the blocking shelf on the 5th floor of Homily Inc invisibile while still there during Elizabeth’s Past.
– Corrected the fact that Elizabeth’s dialogue wouldn’t change in front of the vending maching whether she had coins or not.
– Corrected the fact you couldn’t access the 6th floor with Kaya due to the stepladder not working.
– Removed the coins from the inventory after Elizabeth’s Past.
– Corrected the fact that the path blocked by the big furniture on the 5th floor wouldn’t work with Kaya in Homily Inc.
– Corrected the fact the map would show up during night conversations in Kaya’s Appartment.
– Corrected the fact Jimmy wasn’t around during Catherine’s quickie and would pop up at the end of the scene.
– Corrected the BGM problem at the end of the Jo/Horse scene (H BGM would still run instead of the normal music.)
– Corrected the fact the map would show up during all scenes between Sasha & the Horse.
– Corrected the fact that Jo could appear twice in her farm.
– Corrected the fact Catherine quickie could be seen over and over again.
– Corrected the fact Homily’s Building would unlock right after Elizabeth’s past, making it possible to capture goblins BEFORE their room has been cleaned.
– Corrected the fact that assigning a girl or a creature to a slot in the brothel then unassigning them would still show the animation during the night.

Art Additions:

– 9 new images has been added to the game.
– 56 new H pics have been added to the game.
– 9 new H scenes have been added to the game.
– 1 new H pixel scene has been added to the game.
– 1 new pixel animation has been added to the game.
– 1 new quicky has been added to the game.
– 3 faces have been added to the game (Jeanette’s zombie.)
– 7 new faces/sprites have been added to the brothel (all the female customers for the creature side.)
– 31 Thumbnails have been added to the pixel gallery.
– 7 Town labels have been added for the World Map.
– 1 new outfit for Kaya has been added to the game.
– 1 new BGM and one new SFX have been added to the game.
– 1 New Title Screen has been added to the game.
– 10 new icons have been added to the game.
– 43 new tutorial pics have been added to the game.

Art Update:

– The Pixel Gallery has been updated to contain all the missing content. The 31 missing animations are now accessible.
– The text box and name box have been tweaked to fit the new menu design. They use the same background (more regular). The name box is now aligned to the left or right border of the text box and there are no more problems of overlapping transparency during H scenes.
– Jeanette’s zombie now has a face during conversations.
– Corrected the fact that the control mapping picture was still the old one and not the new one supposed to have been updated in v0.27
– Changed the music during GoR rape phase two (Kaya willing). It’s now the same one as Elizabeth’s submissive them.
– There is now a proper dual icon when there are both a sex icon and a quest icon over a place on the world map.
– The cum/pee vials have been tweaked to be better looking. As such, all the vials have been remade.
– Fixed Kaya’s name in the main menu (shadow effect and letter spacing.)
– Corrected the pixel animation at the end of Elizabeth’s past. It was displaying the present Elizabeth model instead of the past one.
– The tokens look has been updated.
– The scene between Kaya and the infected in the toilets in Lost Town was missing a picture at the very end. The scene has been extended with a dozen of new lines to accompany this new picture.
– Changed the position of the Frog’s Lair map so that Kaya doesn’t get hidden by the message box.
– The Brothel Mini-game now has its own music (coupled with a little ME for the result page.)
– The “Cleaning Step” pannel has been updated (it’s now a PNG for something a bit better visually.)

Gameplay Additions:

– The whole barista minigame has been implemented. Once per day, Kaya can take Betty’s place to serve special cocktails to customers. Mix different ingredients and try to find out the exact flavour desired. Finding all 6 flavours at once will lead to a small conversation with the customer as well as a face reveal that will also be shown in the brothel. It will increase with the brothel rank in the future but for now, you can serve two customers per day.
– The last part of the brothel has been added as well. It’s the “collection” part. To unlock it, you need to have both the Barista mini-game and the toilets unlocked. You can use it to collect liquids from either creatures or females during the night. Females will take their usual wage for spending time there. One session will give 1 unit of each possible liquid: cum and pee for creatures, squirt & sweat for females (and cum for Paige).
– The quest to pay back Zoey has been implemented. It’s really just for the future. There’s no other outcome than being thanked for it.
– The save screen has been completely revamped. It now features several extra information like the time of save, the number of H scenes unlocked or quests done, the number of saves… It has also been improved visually with a 3D sprite of the character.
– The quest log now shows the previously done quests. This way it’ll be easier to know wheter or not a quest has already been done when checking a new game or if you haven’t played for a long time.
– The “Character” entry of the menu has been removed. Due to technical issues between what we wanted and what RPG Maker allowed, we decided to make it a separate file (as a PDF) you’ll be able to read on the side. This allows us to build it exactly like we want.
– The “Load” entry of the menu has been added.
– Elizabeth’s scenes can now be unlocked in the gallery (requires a new run.)
– Kenzie’s quickies can now be unlocked in the gallery as well (doesn’t require a new run.)
– There’s now a message and a little jingle when you unlock a new place to visit (jingle used to be the rank up one but since it’s now gone, it’s be reattributed)
– A new item has been implemented in the game: The Book of Furniture 1. It will unlock roughly 30 new items to decorate the brothel rooms.
– As a result, 30 new items have been implemented to decorate the brothel.
– It is now possible to gather infected cum and urine when triggering pixel animation scene in Lost Town. The probability is 66% cum for 33% urine (except for ass rape where the scenes lead to cum, cum, urine, cum and then since 3 and 4 alternate, you’ll have cum and urine looping.)

Gameplay Modifications:

– The global rank mechanic has been removed. The sexual stats are now the only thing locking scenes.
– Biserka’s last quicky isn’t repeatable in chain and as such, won’t picture a heart anymore if it has already been seen.
– The conversation between Halcyon and Kaya about Frank’s past can be triggered in the storage room if done this late. All conversations have been tweaked depending on the situation (if Kaya and Halcyon already went out to do sports and/or if Betty’s at the reception instead of Halcyon)
– There’s now a proper motorcycle engine sound when Kaya rides her bike during her conversation with Akane.
– Corrected the fact no quest bubble would appear over Paige’s head (when there should have been one) as long as you hadn’t talked to her yet to see her presentation.
– For the dildo quest, there are now two paths. If you click on the bed AFTER Kaya’s pussy reaches level 3 (meaning after she has sex with Vincent), she’ll just refrain from triggering the scene, making it unobtainable (for coherence purpose between the content of the scene and Kaya’s evolution outside.) The quest will be marked as done, though.
– The main menu disposition has been tweaked. The rank level has been removed together with the mechanic, leaving only Kaya’s level. The bars have been rappoached and the Horniness bar is now aligned with the “quit” button for a better symetry.
– Clicking on the door to see Tamabara’s Dog now doens’t work anymore until you’ve talked at least once to Tambara (so everything is more coherent)
– For coherence purpose between different factors, meeting Tamabara’s dog doesn’t require any pre-requisite before (other than having talked to Tambara at least once.)
– All the quests in the quest logs have been updated with the following color code for a quicker view on key elements: Places = Blue, Items = Green, Characters = Yellow
– There’s now a very small situation cutscene when starting to train in the homeless camp.
– Tweaked the pixel gallery: since most animations have only one clothing style (either clothed or naked) both choices will show the animation even if it’s not corresponding. It’s less coherent but much smoother.
– Changed the difficulty of “My First Home” quest to Normal.
– The Masturbation skill has a different calculation value. It now takes 10% of wilderness and only gives bakc Kaya’s ability value in Stamina (instead of 1,5 times)
– Tweaked two things about the “Heat” status ailment. Changed the number of turns it can last (from 3-8 to 2-6), and no longer deactivate the Solo skills.
– Removed the text part about Kaya’s appartment being customizable.
– Reordered the gallery thumbnail in the “Wilderness” part for a more chronological order.v0.28
N/A

v0.28
N/A

v0.26
N/A

 2023-02-26

The Hunter 2 v0.21.1 |
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Corrections:

– Corrected the fact that running shoes didn’t work anymore.
– Corrected the fact Catherine could disappear during her first quest.
– Corrected the fact that you could get hard lock during Jeanette’s quest.
– Corrected an infinite loop occuring during Caitlyn’s quest.
– Corrected images crash happening during battles with the new Kaya outfit.
– Corrected a visual bug on the money in Neves shop.
– Corrected the fact that Caitlyn’s quest wouldn’t disappear from the quest log even after being finished
– Corrected the fact that the screen would stay black after Kaya & Sasha’s conversation in Sasha’s room.
– Corrected the fact that the quest “Back to basics” would stay visible even if finished.
– Corrected the fact that the step “Talk to Biserka” was already noted as done before doing it in the “Kaya’s Secret Plan” quest.
– Corrected a bug that was locking the player inside Catherine’s bedroom.
– Corrected a bug that was preventing the player to open the creature side of the brothel.
– Corrected a possible softlock with money if the first $50 were spent at a precise moment. Now Zoey will give Kaya $50 no matter what during the restoration of the brothel façade.
– Corrected the text jumbling in the quest log when there’s a lot of text.
– Corrected the fact that Aren could appear twice after bringing Jimmy to Catherine.

Gameplay Modifications:

– The mini-map is now set at 50% opacity when launching a brand new game (without any config file.) This will allow to see stuff that can be hidden behind (notably Frank’s bar). The opacity won’t change in a game folder were the game has already been launched. The config.rpgsave can also be erased but might as well change the opacity directly in the options of the game.

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| The Hunter 2 v0.21 |
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Corrections:

– The mini-map now fades in/out like the screen when you’re changing map.
– Corrected a bug that could lead to a crash if a certan combination of factors was met during the selection of the girl in the brothel.
– Corrected the fact that if you already had a piece of wood without buying one to Zoey, the Quest Journal wouldn’t update properly after Tambara finished crafting you the dildo.
– Corrected the fact that the first time you could see a pixel animation of Kaya the first frame would make her invisible.
– Corrected the fact that Kaya’s sprite appeared under Ominira when entering the town through the world map.
– Corrected text repetition during the introduction.
– Slowed down all the characters that were on crack and walking too fast (especially animals.)
– Corrected the double jingle on the first quest of the game.
– Corrected the volume of some sound effects that were too big.
– Corrected typos, as always…
– Corrected the fact that the windows in the brothel bedroom disappeared between the dirty and clean state.
– Corrected a false “end quest” trigger after the scene with the frog
– Corrected the fact you could trigger the frog scene endlessly by leaving the village again right after it first occured.
– Corrected path problems in the house in the Oblivion Forest (some tiles were crossable while they shouldn’t as well the opposite)
– Corrected some occurences where the sound was louder than it should’ve been.
– Toned down a bit the dusk effect during the Edelbert cutscene to ease people’s eyes.
– Corrected the fact the in-map doors (doors leading to another part of the same map) were making the mini-map and the quest icons disappear during the transition.
– Tambara doesn’t sell the Pickaxe anymore (it’s not implemented yet.)
– Spread the top and bottom opening of the entrance of the Oblivion forest for more comfort of use.
– Corrected the fact that the right guard of Ambriosa’s entrance’s dialogue didn’t change her dialogue even after Kaya’s first meeting with Tambara.
– During battles, the “Defense” skill now works properly instead of triggering the kiss skill.

Art Additions:

– 87 new H pics have been added to the game.
– 9 new non-H pic have been added to the game.
– 7 new H scene has been added to the game.
– 2 H scenes offer a variation route depending on the fetish selector’s position (I might develop this idea in the future.)
– 1 new title screen variation has been added to the game.
– 11 Quickies have been added to the game.
– 7 Battle pics have an alternate outfit version + Kaya’s 4 battle sprites.
– 49 new facesets have been added to the game (13 new characters + Sophie who now has 4 expressions instead of 3 previously.)
– 19 new pixel characters have been added to the game + 4 new outfits for 4 already existing characters + 3 naked versions.
– 4 pixel characters have a new outfit.
– 1 H pixel animation has been added to the game.
– 3 new tileset packs have been added to the game to design the poor district.
– Items finally have icons! To differentiate them from the scavenging collectible and sexual experience, they have a green border and their own color.
– To make the game more lively and coherent with materials/sex stats, the icon along a color code are now showing up when you get an item.
– 14 icons have been added to the game.
– Some elements in the homeless part of the poor district were manually created by PeakJump.

Art Update:

– All the recent scenes have been passed through a PNG compressor to save space on the game. The gallery size has been almost halved from 300Mb to 180Mb
– Changed Sophie’s model. She now looks much better than the previous version. Her pixel version has been changed accordingly.
– Made major modifications to Ominira’s tileset: Vegetation is using a different set of texture that has been tweaked to be more comfortable to the eye. Lani & Wiola’s shop have been tweaked too because of mistakenly placed tiles.
– Corrected the lack of glow around Sophie and Svetlana’s faceset
– Corrected a couple of facesets which had a pixel offset between the different expression (especially Catherine who had more)
– Tweaked the namebox so that it looks a bit more rusty like the textbox.
– Also tweaked the textbox and the namebox size/positionning.
– Added the missing accent on Léonie’s name during her presentation.
– Kaya’s damage sprite during battles has been changed into something a bit better visually.
– A new script has been integrated to manually color spots in the mini-map so it can be faithful in terms of crossing/blocking tiles.
– Updated the BA Logo to the new one.
– The Gallery UI has been tweaked with new background/foreground images as well as new images for locked scenes. Those are not definitive.

Gameplay Additions:

– 2 new main quests have been added to the game.
– 5 new side quests have been added to the game.
– A whole new district is now available: The Poor District. It’s the second of Ambriosa’s 6 districts.
– With the new district available, there is now a possibility to teleport between specific spots in Ambriosa to move more quickly.
– Two new spots are available on the world map.
– 14 new maps have been added to the game.
– The Outfit crafting mechanic has been added to the game! You can now gather elements to craft outfits for either NPCs or Kaya!
– A slut outfit has been added for Biserka and for Sasha.
– Quickies have been added to the game! Quickies are very short H scenes you can witness while walking around or triggering specific events.
– Kaya can now equip new outfits! When Kaya gets her hand on a custom outfit she can equip it anytime. In order to prevent my own sanity, custom outfits don’t work in friendly areas. They work in dungeons. As such, Kaya’s outfit will change her sprite, her animations, her look in the menu and her battle animations. In the future, Kaya will aslo be able to get “specific” outfits which will be outfits that work only in a certain area or in a certain situation. Those outfits will NOT be wearable throught the menu.
– About outfits for Kaya #2: Kaya’s wearable outfit only work in dungeons BUT, having them in the inventory can create specific scenes in friendly areas. In those cases, it doesn’t matter if you’re wearing it or not (the base outfit will always be displayed anyway), as long as you have the right outfit in your inventory, the scene can be triggered.
– A new outfit has been added for Kaya.
– When unlocking an outfit in the game, the title screen becomes available with said outfit.
– It’s now possible to make NPCs wear situational outfits. Unlike slut outfits which are meant to be worn anytime an NPC has sex outside, those outfits are situational and will be necessited to trigger very specific scenes.
– A new outfit has also been added for Halcyon.
– The inventory has been completely reworked to fit the needs of the game.
– 8 scripts have been added to the game to deal respectively with day changing, outfit equipement, the outfit shop, maps exits, the mini-map manual coloring, keeping datas stored outside a loaded game, text parsing and inventory.

Gameplay Modifications:

– Increased the number of save slot from 20 to 50.
– Nathalie won’t be in her house after Tambara has been met as both the conversation and the settings need Nathalie to leave after that moment.
– The text for the remaining elements to clear in the brothel is now color coded.
– The camera now moves towards the newly found places on the world map so they can be easier to see.
– The “Cleaning Step” text is now on the bottom left of the screen to avoid overlapping with the mini-map.
– The “Cleaning Step” now features green/red coloring for a better contrast.
– A couple of changes have been made to the quest log: some textual rewards are now visible (brothel recruitement and slutiffication completed), difficulty is now color coded and there are only three difficulties remainig (easy, normal, hard).
– Removed the text forbidding Kaya to go on Biserka’s house 1st floor.
– The text in the textbox is now working like in Slice of School: it’s a text parser automatically going to the next line when needed. It allows a much more coherent alignment. The text that was written BEFORE this update will be updated to this new layout in the next update (Too many possible bugs to do it for that one.)

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| The Hunter 2 v0.2 |
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Corrections:

– Elements that involve fabric ripping/tearing now have the proper sound effects.
– Corrected the fact that one of the side of the bed in the left bedroom of the brothel wasn’t interactive.
– Corrected the fact that you could still see the map during Vincent scene in the brothel.
– Corrected the fact that the wardrobe in Kaya’s house had no doors.
– Corrected the fact that the quest icon in Kaya’s kitchen was still showing up during the evening cutscene.
– Corrected the fact that the BGM didn’t launch properly after the evening conversation between Kaya and Akane.
– Corrected the fact that if you hadn’t met Latifah on the first day, it was impossible to trigger her presentation during the following days.
– Corrected the fact that Tambara didn’t mention lending Kaya a shovel while she uses one when clearing the brothel.
– Corrected the fact that you could still get sedated food even AFTER the quest to hire Halcyon was finished.
– Corrected the fact that the mini-map was still visible during the mutant toad scene.
– Corrected the face and name of Catherine when checking her drawer.

Art Additions:

– 36 new H pics have been added to the game.
– 14 new non-H pics have been added to the game.
– 4 new H scenes have been added to the game.
– 1 new non-H scene has been added to the game.
– 4 new pixel characters have been added to the game.
– A new battle music and a new victory music have been added to the game.
– 3 custom-made elements have been done for Ominira, Ambriosa and the Oblivion Forest on the world map.
– 4 custom battle sprites have been done for Kaya.
– 2 zombie dog sprites have been created for sex battles.
– 1 custom 3D background has been created for the battles inside the Oblivion Forest.
– 8 battle animations have been created for sex battles (4 Kaya skills and 4 zombie dog skills)

Art Corrections:

– The forest of the introduction has been totally remade with the new tileset used for the new zone of the Oblivion Forest.

Gameplay Additions:

– Sex battles are back! No more complicated stuff like in the first game. Now, you just choose the skills you want and let the battle flow.
– Kaya can gain levels through sex battles. That leveling is proper to sex battles. Increasing it will improve her damage output, defense and speed.
– Win fight against monsters to gather tokens of said monsters. You’ll used them in the brothel.
– The brothel gets bigger! You can tame a creature to put it in the brothel for female custommers. Train the creature thanks to the tokens you’ll get from fighting its kin and get money from females willing to experience exotic sex.
– There’s now a world map! It’s empty for now but there will be many locations in the future!
– 1 new area has been added to the game.
– 7 new maps have been added to the game.
– There’s now a proper prompt when you start or finish a side quest. Considering how smooth main quests flow into each other, the prompt won’t appear for those, though.
– John & Dexter (Carmen’s Dog) as well as Hati and Sköll (Linh’s wolves) have been added to Ominira.
– You can start scavenging elements in new places. Due to time constraints, there is no new element to build for the brothel, but there will be in the next update.

Gameplay Modifications:

– The “Diamond” material has been replaced by a “Rare Minerals” one to cover much more possibilities of crafting in the future.
– The dildo quest has now been adapted to the brothel quest. If you start that quest AFTER opening the brothel and have wood in your inventory, you’ll automatically bypass the whole Zoey detour and Tambara will craft the dildo right away.
– The consequence of the dildo quest being adapted means that Zoey’s extra $50 can be skipped. If you built a dildo with your own wood (and didn’t spend $50 to buy one to Zoey) then Zoey won’t give you $50 during the brothel renovation (This is due to the fact that it’s necessary for Kaya to have less than $50 during the brothel tutorial)
– Tambara’s front desk has been slightly modified to fit one of the new scene.
– Removing curtains now give fabric.
– Kaya & Tambara’s first conversation now has an extra part at the beginning with two new pics.

 v0.1.1
Corrections:

– Removed the papers in front of L้onie as a triggerable element so that people talking to her in front of her desk would trigger the actual dialogue.
– Corrected one of Tambara’s face that was way out of the center compared to the two others.
– Corrected Ylva’s faceset as there was a white border appearing at the bottom pixel line of her faceset.
– Corrected a bug that allowed Kaya to walk over the top of the tower in the middle of Ambriosa’s entrance.
– Corrected the fact that Giselle’s stairs where blocked and prevented the player from going on the 2nd floor.
– Corrected the fact that you could walk over the windows outside Giselle’s house.
– Corrected several typos (probably left twice a much in the game.)

Art Additions:

– 1 H scene have been added to the game.
– 21 H pics have been added to the game.

Gameplay Additions:

– A brand new quest has been implemented in the game. It will help you knowing a bit more some of Ambriosa’s inhabitants. It will also increase one of Kaya’s stats and unlock a new H scene!
– A whole new category called “Characters” has been added to the menu. The girls’ profile will appear as soon as you’ve talked to them for the first time. For now it only contains Ominira’s inhabitants but it will also contain Ambriosa’s people in the future.
– The Speed Shoes have been added to the inventory! You can know walk 2x faster if you want to!
– Added a cow and a goat in the pen meant for them.

Gameplay Modifications:

– The whole first quest has been changed into something more “user-friendly”.
– There are now quests markers! Quest givers will be shown on the mini-map and in the game. Depending on the difficulty level, the steps of the quests can be shown with icons too. Easy mode shows everything, Normal mode show quest givers and main quests steps (but not side quests steps) and Hard mode hides all those icons and you have to rely on the journal quest to complete quests.
– The mini-map now works differently. NPCs aren’t shown on it anymore. It only pictures quest markers (and it will also show items to pick up depending on difficulty in the future)
– The exclamation mark over Kaya’s head disappears when you click on an item. This way it won’t stay on screen during cutscenes or descriptions, potentially conflicting with other visual elements.
– The big size of the map now features the name of the girls under their heads for a better understanding.

1 H Scene where i find it though

Images


You’ll need to start a new game if you already hired Tambara as hiring her triggers the new events.

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