Overview

Ravager v4.4.3 by 4MinuteWarning, Ravager Game by 4MinuteWarning we all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it’s the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright.

To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first two chapters of the story: from your birth to the point you claim a lair. It has a nonlinear plot with many significant choices to make (and fun to have) along the way.​


Updated: 2022-10-30
Release Date: 2022-10-30
Developer: 4MinuteWarning Patreon – Itch.io – Hentai Foundry
Censored: No
Version: v4.4.3
OS: Windows, Linux, Mac, Android
Language: English
Genre: 2DCG, Fantasy, Male protagonist, Oral sex, Vaginal sex, Bestiality, Monster, Monster girl, Big ass, Big tits, Creampie, Graphic violence, Group sex, Handjob, Humiliation, Male domination, Mobile game, Multiple penetration, Rape, RPG, Sleep sex, Titfuck, Transformation, Voiced, Voyeurism, Anal sex, Ahegao, Bukkake, Drugs, Groping, Slave, Stripping, Trap

Installation
1. Extract and run.
Changelog
v4.4.3
Dev Notes

  • This is our last build before our long-awaited foray into Act V!
  • We are working towards a v500 release date on the 29th December 2022. If something terrible happens, and we have to delay the build, we’ll do that – we’re not going to ship you a half-assed or broken update. But that’s the plan, and we’re on target to meet it.
  • We will continue to update Acts I-IV with new content for free, but Act V is and will be exclusive to people who support the game. If you have enjoyed Ravager so far, and want to experience Act V, please join us on SubscribeStar or Steam. We are dependent on your generosity to keep development going, and finish what we have begun.
  • MVPs of this build are Amon Ra, for sacrificing two months of his life (and a lot of grey hairs) in order to make these lovely new animated scenes for you; and Marina Montague, for her spectacular new main menu themes.

Features

  • Art: Darja and Issa’s kiss (Lubbio).
  • Art: Maelys’s attempt to fix everything, remastered (Lubbio).
  • Art: Mina and Marie-Anne’s team effort, remastered (Lubbio).
  • Art: Naho gets her fix (Lubbio).
  • Animation: Marie-Anne’s threesome with Boof and the dragon (Amon Ra).
  • Animation: Marie-Anne’s twosome with Boof (Amon Ra).
  • Animation: Marie-Anne serves seconds with Boof and the dragon (Amon Ra).
  • Music: The dragonsong, remastered (Marina Montague).
  • Music: The sombre dragonsong, remastered (Marina Montague).
  • Music: The choral dragonsong, remastered (Marina Montague).
  • Music: A new and final variation on our dragonsong (Act V only, Marina Montague).
  • Voice: Adeline’s missing lines from her intro (Marina Montague).
  • Voice: Adeline’s appearance when you are wounded (Marina Montague).
  • Voice: Malagar’s revelation about the moontouched (Robin Peakway).
  • Voice: Extensions and remasters for Balthorne’s existing scenes (Joff Leader).
  • Voice: Balthorne’s appearance in a strange dream (Joff Leader).
  • Voice: Balthorne’s part in the final showdown (Joff Leader).
  • Voice: Marie-Anne’s reunion with her animals (Marina Montague).
  • Voice: Marie-Anne’s visit to Valzira (Marina Montague).
  • Voice: Nonverbal voice acting has been added to Naho’s Act II/III defeat and drunken brawl scenes (Marina Montague).

Tweaks

  • The main menu theme will now reflect the Act that your most recent playthrough is currently in. Start a new playthrough to enable this feature! There are five themes to collect.
  • Boof’s sprite faces the correct direction during his more intimate encounters with Marie-Anne.

Fixes

  • Adeline will no longer imply something that is not correct if you choose to name the dragon Valzira.
  • The narration will no longer occasionally refer to Petruk’s replacement as Petruk.
  • Mina’s heist cannot be sprung if Rhyll is dead.
  • Several outdated animated idles have been purged from the reference scripts.

 

v4.4.2

 

Dev Notes

  • We are back to our regular monthly updates! Our writers are all working full-time on Act V, so there will be no new scenes until it is released. But that gives our artists and voice actors room to bring extra sparkle to what is already in place.
  • MVP of this build is our oft-unsung hero Spam! Spam has cut, cleaned, and indexed almost a thousand voice lines for this update, and for what awaits us in v500.

Features

  • Art: Chanwe’s first lesson, remastered (Lubbio).
  • Art: Chanwe’s second lesson, remastered (Lubbio).
  • Art: Cooch’s wolfman fate, remastered (Lubbio).
  • Art: Maelys’s threesome with Heloise, remastered (Lubbio).
  • Art: Maelys’s wolfman fate, remastered (Lubbio).
  • Art: Mother’s dream visitation, remastered (Lubbio).
  • Art: Naho’s bad science scene, remastered (Lubbio).
  • Art: Character art for Enid’s ripped dress (Irrelevant).
  • Animation: Remastered opening animations (Amon Ra).
  • Animation: Remastered and expanded idles for Enid’s standard state (Amon Ra).
  • Animation: Animated idles for Enid’s pregnant state (ten variants, Amon Ra).
  • Animation: Animated idles for Enid’s ripped dress state (ten variants, Amon Ra).
  • Animation: Animated idles for Maelys’s fixed state (two variants, Amon Ra).
  • Voice: Adeline’s reunion, discussing the dragon (two variants, Act V only, Marina Montague).
  • Voice: Adeline’s reunion, discussing the past (two variants, Act V only, Marina Montague).
  • Voice: Inej’s part in the morning map room visit (Gruella).
  • Voice: Inej’s part in the evening hide and seek (Gruella).
  • Voice: Inej’s part in the evening exploration (Gruella).
  • Voice: Inej’s part in the double oral scene with Sabetha (three variants, Gruella).
  • Voice: Sabetha & Inej’s morning scratches (Emery Aylar & Gruella).

Tweaks

  • Visual and sound direction has been improved in the opening sequence, to work best with our lovely new animations.
  • Voice acting and text have been aligned in many places.

Fixes

  • Enid’s pregnant sprites will actually appear in the game, rather than just lurking in our files. Whoops!
  • Sabetha and Inej’s wolfman fate and Valzira’s kobold fate can now be seen more than once.

Dev Notes

  • It is traditional, in the wake of a major update, for us to release a bonus patch build as feedback comes in. And who am I to argue with tradition? Thank you to everyone who reported the various bugs and eccentricities in v440.
  • A more substantive, media-focused update will follow later this month.
  • MVP of this build is Tosk, who is to credit for all these fixes.

V441 Changes

  • UI: The Lock/Unlock function in the Gallery has been split into two separate buttons, for additional ease of use.
  • UI: The Preferences menu has been split into two subscreens – one for content flags, the other for miscellaneous game settings.
  • UI: The catgirls’ first run walkthrough can now be replayed from the Preferences menu.
  • Tweak: Marie-Anne will clean Valzira’s sprite if it is dirty during her visit.
  • Tweak: Visiting the roads only causes time to pass if something interesting happens there.
  • Fix: Cooch’s animated scene will climax in a more visually satisfying fashion.
  • Fix: Darja will not interrupt a murder attempt on you to remind you of your birthday.
  • Fix: Darja will not ramble on about the Spire whilst being taken to a different lair.
  • Fix: If you have Gay content disabled, you will not be able to proposition Eburon whilst he is your consort-roommate.
  • Fix: Naho will no longer reappear in Breaker’s chamber following her unscheduled departure.
  • Fix: Rhyll’s scar displays correctly in his talking sprite and animation.
  • Fix: Sabetha & Inej will more consistently remember who is supposed to say which of their lines.
  • Fix: Sabetha & Inej cannot be told that Heloise is your daughter’s mother if Valzira did the honours.
  • Fix: Undoodle’s ancient spire art should be properly visible.
  • Fix: (Very) numerous voice acting / text mismatches have been fixed.

v4.4.0
Dev Notes

  • I promised you a major update before v500, and here it is! We’ve added over fifty thousand words, and over five hundred megabytes of new media. Enjoy!
  • Saves are always backwards-compatible, but we’ve added a few extra flags scattered around the game to support some bonus conditional content in v500. If you were looking for an excuse for a fresh playthrough, now’s the time.
  • We have a website now! You can check it out at 4minute.studio. It will be expanded later, but our focus will always be on the game itself.
  • MVP of this build is too close to call. Our writers, editor, artists, animator, cutters, coders, and many playtesters have all worked very hard on this, and I’m proud of them all.

Features

  • Consort: Naho can be chosen as your consort (two variants, collab with Mattrex).
  • Scene: More forceful options for Enid’s Brood Mother scene (Dreamweaver choice, collab with Mattrex).
  • Scene: If you have broken Maelys, you can ask Zizeryx to fix her for you (Dreamweaver choice, collab with DoItToJulia).
  • Scene: Initial bonding with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Playtime with Marie-Anne, and her new pet (Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: Marie-Anne spending quality time with her new pet (two variants, Dreamweaver choice, collab with Var and DoItToJulia).
  • Scene: An evening feed with consort Marie-Anne and her new pet (Dreamweaver choice, collab DoItToJulia).
  • Scene: Throwing Naho a bone (three variants, collab with Mattrex).
  • Scene: Your friends can feed Naho whilst you’re away (three variants, collab with Mattrex).
  • Scene: Giving Naho a better quality of treat (collab with Mattrex).
  • Scene: Naho comforts you after a rough spell (collab with Mattrex).
  • Scene: Giving Naho her daily bred (two variants, collab with Mattrex).
  • Fate: Maelys can be gifted to the infernals (collab with DoItToJulia).
  • Dynamic: Marie-Anne can adopt one of the tribe’s wolves (Dreamweaver choice, collab with Var and DoItToJulia).
  • Dynamic: Marie-Anne does some washing at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: Naho’s promotion (collab with Mattrex).
  • Dynamic: Naho picks up a discarded toy (two variants, collab with Mattrex).
  • Dynamic: Naho goes for walkies, and learns to beg (many variants, collab with Mattrex).
  • Dynamic: Naho gets hungry whilst you’re away (three variants, collab with Mattrex).
  • Dynamic: Naho drops something she’s held onto (collab with Mattrex).
  • Dynamic: Naho has a regular day with you (collab with Mattrex).
  • Dynamic: Your last night with Naho (two variants, collab with Mattrex).
  • Art: Darja’s kobold fate (Lubbio).
  • Art: Enid’s brood mother scene, forceful variants (Lubbio).
  • Art: Maelys gets fixed, with Zizeryx’s help (Lubbio).
  • Art: Marie-Anne’s adoption scene (Lubbio).
  • Art: Marie-Anne’s solo wolf scenes (Lubbio).
  • Art: Marie-Anne’s midnight feed (Lubbio).
  • Art: Marie-Anne cleans her pet (Lubbio).
  • Art: Mina’s wolfman fate (Lubbio).
  • Art: Naho’s veterinary checkup (Lubbio).
  • Art: Naho gets a good spooning (Lubbio).
  • Art: Sabetha & Inej’s wolfman fate (two variants, Lubbio).
  • Art: Naho’s infernal fate, and followup (Korwu).
  • Art: Contented emotes for Chanwe (four variants, Irrelevant Art).
  • Art: Ashamed emotes for Enid (Irrelevant Art).
  • Art: Furious emotes for Malice (Irrelevant Art).
  • Art: Emotes for the newest, fluffiest member of the cast (six variants, Irrelevant Art).
  • Art: Maelys’s new portrait and emotes, for after receiving infernal assistance (Irrelevant Art).
  • Art: Unimpressed emotes for Mina (eight variants, Irrelevant Art).
  • Art: (Relatively) ashamed emotes for Naho (four variants, Irrelevant Art).
  • BG: New background art for the Sunken Temple (Undoodle).
  • BG: New background art for the Abandoned Mine (Undoodle).
  • BG: New background art for the Ancient Spire (Undoodle).
  • BG: Updated background art for the night sky (Amon Ra).
  • BG: Animated backgrounds for the lowlands. highlands, mountains, and night sky (Amon Ra).
  • BG: A remastered animated background for Adeline’s bedchamber (Amon Ra).
  • Animation: Adeline’s Reunion scene, fully animated (Act V only, Amon Ra).
  • Animation: Remastered idles for Adeline (two variants, Amon Ra).
  • Animation: Remastered idles for Balthorne (Amon Ra).
  • Animation: Remastered idles for Chia (Amon Ra).
  • Animation: Remastered idles for Heloise (six variants, Amon Ra).
  • Animation: Remastered idles for Naho (two variants, Amon Ra).
  • Animation: Sleeping idles for Naho (two variants, Amon Ra).
  • Animation: Remastered idles for Petruk (Amon Ra).
  • Animation: A shouting idle for Rain (Amon Ra).
  • Animation: Nude idles for Sabetha (Amon Ra).
  • Animation: Grinning and unimpressed idles for Sabetha (Amon Ra).
  • Animation: Remastered smug idles for Sabetha (Amon Ra).
  • Animation: Remastered idles for Valzira (Amon Ra).
  • Voice: Inej’s part in the rogues’ promotion to consorts (Gruella).
  • Voice: Sabetha & Inej’s first play introduction (Gruella & Emery Aylar).
  • Voice: Sabetha & Inej’s snuggly morning (Gruella & Emery Aylar).
  • Voice: Sabetha & Inej’s morning argument (Gruella & Emery Aylar).
  • Voice: Malagar’s part in the experiment on Marie-Anne (Robin Peakway).
  • Voice: Malagar’s part in the experiment on Mina (Robin Peakway).
  • Voice: Malagar’s part in the experiment on Naho (Robin Peakway).
  • Voice: Rhyll’s part in The Other Heist (Greyscale)
  • Voice: Rhyll’s part in the conquest of the convent (Greyscale).
  • Voice: Zizeryx’s part in the conquest of Bastion (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the wildlands (Jezebeth).
  • Voice: Zizeryx’s part in Naho’s infernal fate (Jezebeth).
  • Translation: The Czech, French, German, Polish, Russian, Spanish, and Turkish translations have been overhauled, and should read much better (Soulphase).
  • UI: The gallery has been overhauled to be prettier, easier to navigate, and all-round better for everyone (Tosk, HereToHelp, Amon Ra & Irrelevant Art).
  • UI: The game has a fancy new load screen for PC, Mac, and Linux (Tosk & Amon Ra).
  • UI: The in-game and menu fonts have been changed to improve aesthetics and readability (HereToHelp).
  • Gallery: Chanwe’s Kobold Fate: Doubly Blessed scene has been added to the gallery.
  • Gallery: Darja’s Kobold Fate: More Than A Mouthful scene has been added to the gallery.
  • Gallery: Maëlys’s Can We Fix Her? Yes We Can!, Water In The Desert, and Seed On Barren Ground scenes have been added to the gallery.
  • Gallery: Marie-Anne’s Adoption, Hungry Like The Wolf, Evening Feed, Playtime, and Protean Fate: Primordial Husbandry scenes have been added to the gallery.
  • Gallery: Mina’s Wolfmen Fate: Thrown To The Dogs scene has been added to the gallery
  • Gallery: Naho’s Now Beg, Substitute, Bitter Solace, Evening Feed, Morning Feed, Kobold Fate: Dogpile, Wolfmen Fate: Omega, Infernal Fate: Stranger Dongs, Scratch The Itch, and Tame The Bitch scenes have been added to the gallery.
  • Gallery: Valzira’s Mercenary Fate: The Bitch’s Hut scene has been added to the gallery.
  • Steam: Support for Steam’s cloud save feature has been added.
  • Steam: Our game trailer has been updated to remove censorship, and use our new graphical assets.
  • Steam: New achievements Puppy Love, Good Boy Good Girl, Can We Fix Her? Yes We Can!, and It’s Not Easy Being Green are now available for unlocking.

Tweaks

  • We have added a new content flag, ‘Fluid Physics’. This covers whether you want to see inflation, regurgitation, and other biological consequences of the large volumes of spooge you produce. It must be manually enabled in the Preferences menu.
  • The ‘Infidelity’ flag has been separated out into two different flags: Sharing (when you encourage someone else’s interest) and Cuckoldry (when you do not have a clear say-so). Both inherit your setting for Infidelity by default.
  • Choice menus have been improved so that menu options are better separated, and scrollbars placed further to the right. (Tosk)
  • Scrollbars are simultaneously more obvious and less intrusive. Magic! (Amon Ra)
  • If you rename a waifu then the game’s narration will use their new name, but other characters will not (to avoid voice acting issues).
  • Consort ‘soothe’ scenes are activated the evening after experiencing a military loss, rather than randomly.
  • Cooch’s scenes with Darja and Naho are now classified under the Sharing flag.
  • Darja’s kobold fate scene is still accessible, but will be shortened, if you have Fluid Dynamics disabled.
  • Darja can be renamed during her gallery entries.
  • Darja’s infernal sacrifice has received updated visual direction, and sound direction.
  • Heloise can be interrogated about the Pale Convocation during Malagar’s experiment.
  • Volunteering test subjects to Malagar typically requires the Mutilation flag to be active, because you’re going to need it.
  • Malagar’s experiment on Naho has had its stage direction improved.
  • Malice’s supplemental dreams have had music added to them.
  • Marie-Anne’s consort interactions have been expanded to reflect whether or not she has adopted a wolf.
  • Marie-Anne’s consort interactions, captive intros, and animal talk have been expanded to reflect whether she has adopted a wolf.
  • Marie-Anne’s stable oral art has been updated to use the new dragon dong design.
  • Marie-Anne’s ‘Down Boy’ scene is now triggered by visiting the bath-house, before the wolf has been adopted.
  • Extra tags have been added to ‘Down Boy’ so that Marie-Anne’s ‘Adoption’ scene references it in new playthroughs.
  • Mina’s bandit scene is still accessible, but will be shortened, if you have Cuckoldry disabled.
  • Mina will not make references to the aftermath of her semen enemas if you have Fluid Dynamics disabled.
  • Mina’s Kobold Fate tooltip has been rewritten to match the format of other fate tooltips.
  • If you conquer the wildlands in Act IV, the victory ‘celebrations’ with Naho are animated.
  • Narration in Naho’s lair faction scenes will reflect her new name, if you have given her one.
  • Naho’s infernal fate (and followup) has had proper sound direction added.
  • Sabetha and Inej are more expressive during their morning argument.
  • If you ask Zizeryx about the wellbeing of your sacrifices, it will mention how Maelys is getting on (if appropriate).
  • We have updated our RenPy framework to v8.0.2. This provides several stability improvements, but you should not otherwise notice a difference.
  • We have found some extra efficiencies that will reduce the size of the Android build by 10%, without reducing quality.
  • Several extra tags have been added around the game, to support upcoming conditional content.
  • Game credits have been updated.

Fixes

  • Darja has an intact neck during her vaginal scenes, and is considerably better lit.
  • Maelys will not be given a name until it has been referenced in text.
  • Malagar speaks in the correct key during his Thinking With Portals scene.
  • Marie-Anne’s Farm Raid cg and animations no longer persist on the screen after the scene ends.
  • Marie-Anne’s Farm Raid II now requires the correct content flags.
  • Mina cannot be given a dress if she’s not even in your lair.
  • Mina will no longer sneak into the bathhouse for a soak if she has left your lair, or has been given to one of your hordes.
  • A single line from Zizeryx’s old voice actress has been replaced in Ziz’s first encounter.
  • The stowaway strike option appears in the correct menu.
  • Chanwe’s kobold scene will unlock correctly in the Gallery.
  • Marie-Anne’s kobold scene will unlock correctly in the Gallery
  • Marie-Anne’s forceful highlands scene will use the correct animation toggle, and include important lines of narration if you have the relevant content flags enabled.
  • If you do not enter a custom name for a character in a gallery scene, their default name will be used instead.
  • Voice acting and text have been aligned in many places.
  • Text pauses have been added or corrected in many places.
  • Code layout has been optimised in several places.
  • And we have fixed the many bugs found in our dozen rounds of playtesting. Thank you, playtesters!

v4.3.13
Dev Notes

  • The second phase of Act V playtesting has completed successfully. We are getting close to where we want to be – if this continues, you can expect an estimated release date for v500 in the near future.
  • Congratulations to HereToHelp, our newest writer! HereToHelp will be assisting us by filling out some long-overlooked game options, before joining the Act V war effort.
  • And Korwu has joined us as a scene artist! Korwu will be picking up some of our fate scenes, so that Lubbio can concentrate more fully on upcoming work.
  • MVP of this build is Jezebeth! After being narrowly beaten out last month, she has delivered another huge tranche of recordings. I hope you enjoy them.

Features

  • Fate: A followup to Sabetha & Inej’s wolfman fate (collab with HereToHelp and DoItToJulia).
  • Fate: A followup to Naho’s infernal fate (collab with DoItToJulia and Null).
  • Dynamic: A followup to Malagar’s experiment on Naho, revealing a second remarkable curiosity (Dreamweaver choice, collab with Mattrex).
  • Dynamic: Mina’s appearance at the bathhouse (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Mina during forcible capture (two variants, collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill Naho on repeat return to the lowlands (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to kill the patrolling guard while stowing away on the ship (collab with HereToHelp and DoItToJulia).
  • Dynamic: An option to recruit the wolfmen after having killed Naho.
  • Art: The huntress strikes (Undoodle).
  • Art: Additional images for Chanwe’s anal scenes (three images, Lubbio).
  • Art: Darja’s vaginal scenes, remastered (Lubbio).
  • Art: Darja’s vaginal scenes, nude variant (Lubbio).
  • Art: Naho’s kobold fate (Korwu).
  • Animation: Animated idles for Mina, dress variant (Amon Ra).
  • Animation: Animated idles for Mina, torn dress variant (Amon Ra).
  • Animation: Nonplussed and exhausted idles for Mina (Amon Ra).
  • Animation: Animated idles for the guards (three variants, Amon Ra).
  • Animation: Animated idles for the drakesgard (two variants, Amon Ra).
  • Animation: Animated idles for the drakesgard captain (Amon Ra).
  • Animation: Animated idles for the drakesgard commander (Amon Ra).
  • Voice: The beginning of Chanwe’s protean rapture (Midnight Iris).
  • Voice: Chanwe’s first theology lesson (Midnight Iris).
  • Voice: Chanwe’s second theology lesson (Midnight Iris).
  • Voice: Darja’s drinks with Cooch, foreplay (two variants, Nyah).
  • Voice: Heloise’s repeatable consort anal scene (Lord Gush).
  • Voice: Heloise’s repeatable consort oral scene (Lord Gush).
  • Voice: Heloise’s wolfmen fate (Lord Gush).
  • Voice: Valzira’s attempt to lake care of her daughter (Jezebeth).
  • Voice: Valzira’s birth scene (Jezebeth).
  • Voice: Valzira’s visit from Cooch (Jezebeth).
  • Voice: Valzira’s visit from Issa (Jezebeth).
  • Voice: Valzira’s part in the Infernal conquest of the swamplands (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of Coldreach (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the farmlands (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the Frigid Order (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of the swamp (Jezebeth).
  • UI: Separated choice menus have been replaced by ones with scrollbars (Tosk).

Tweaks

  • We have migrated to RenPy v8. This removes 32-bit support, but I don’t think anyone still uses 32-bit. Do they?
  • If you are playing a translated version, the game’s UI will use a font that supports special characters.
  • Tooltips for content flags have been updated to be more accurately descriptive.
  • Mina will not talk about craving a proper bath if she’s already had one.
  • Steam only: Our promotional images have been updated to use modern character art.
  • Steam only: ‘Dracogenesis’ has been added as an achievement.
  • Game credits have been updated.

Fixes

  • The Drakesgard commander no longer malingers after his cue to exit the stage.
  • Heloïse is more consistently umlauted.
  • Naho’s animated scenes will only display as animated if you’ve asked them to.

v4.3.12
Features

  • Fate: Naho’s infernal fate (collab with DoItToJulia and Null).
  • Fate: A followup to Sabetha & Inej’s protean fate (collab with DoItToJulia and Null).
  • Art: Chanwe’s kobold fate (Lubbio).
  • Art: Darja’s anal scene, remastered (Lubbio).
  • Art: Darja’s anal scene, nude variant (Lubbio).
  • Art: Marie-Anne’s protean fate (Lubbio).
  • Art: Naho’s protean fate (Lubbio).
  • Art: Character art for various guards, remastered (Irrelevant Art).
  • Art: Character art for drakesgard (Irrelevant Art).
  • Art: Character art for the drakesgard commander (Irrelevant Art).
  • Art: A new ‘overwhelmed’ emote for Darja (Irrelevant Art).
  • Animation: Animated idles for Malagar, gauntleted version (Amon Ra).
  • Animation: Animated idles for Malice, remastered and extended (Amon Ra)
  • Animation: Animated idles for Malice, nude variants (Amon Ra).
  • Voice: Many of the dragon’s lines for conquest decisions (GreyScale).
  • Voice: Many of the dragon’s lines for Mina’s heist (GreyScale).
  • Voice: Malagar’s arrival, surprise naked Darja variant (Robin Peakway).
  • Voice: Malagar’s goofy laboratory intro (Robin Peakway).
  • Voice: Malagar’s plans for transanguination (Robin Peakway).
  • Voice: The rest of Malagar’s part in Heloise’s bad science scene (Robin Peakway).
  • Voice: Mina’s bed of riches scene (Marina Montague).
  • Voice: Valzira’s vaginal scene (Jezebeth).
  • Voice: Valzira’s pregnancy reveal (Jezebeth).
  • Voice: Valzira’s captive interrogation (Jezebeth).
  • Voice: Valzira’s kobold fate, and its followup (Jezebeth).
  • Voice: Valzira’s wolfman fate, and its followup (Jezebeth).
  • Voice: Valzira’s mercenary fate, and its followup (Jezebeth).
  • Voice: Zizeryx’s ignition scene (Jezebeth).
  • Voice: Zizeryx’s part in the conquest of Pale Rock (Jezebeth).
  • Voice: Zizeryx’s part in Marie-Anne’s fate followup (Jezebeth).
  • Translation: Czech, menus and up to the end of Act I (DragonRiderMax).
  • Translation: The French, German, Polish, Russian, and Spanish translations have all been refreshed and improved (Soulphase).

v4.3.11
Features

  • Art: Chanwe’s denial (Lubbio).
  • Art: Issa’s mercenary fate (Lubbio).
  • Art: Marie-Anne’s lap pets, remastered (Lubbio).
  • Art: Valzira’s kobold fate (two variants, Lubbio).
  • Art: Portrait sprites for the court herald (Irrelevant Art).
  • Art: Broken emote portraits for Chanwe (Irrelevant Art).
  • Animation: Darja’s animated idles, remastered (three variants, Amon Ra).
  • Animation: Garren’s animated idles (Amon Ra).
  • Animation: Inej’s animated idles, remastered (Amon Ra).
  • Animation: Maelys’s animated idles, remastered (Amon Ra).
  • Animation: Maelys’s animated idles, battle damage variant (Amon Ra).
  • Animation: Maelys’s animated idles, new dress variant (Amon Ra).
  • Animation: Maelys’s animated idles, severed variant (Amon Ra).
  • Voice: Cooch’s part in drinks with Darja, overindulgence path (Morpha).
  • Voice: Cooch’s summary of her tragic backstory (Morpha).
  • Voice: Cooch’s kobold fate (Morpha).
  • Voice: Cooch’s infernal fate (Morpha).
  • Voice: Cooch’s protean fate (Morpha).
  • Voice: The beginning of Darja’s drinks with Cooch (Nyah).
  • Voice: Inej’s part in Sabetha’s Revenge (Gruella).
  • Voice: Malagar’s introduction to experimentation (Robin Peakway).
  • Voice: Malagar’s part in the first phase of Heloise’s science experiment (Robin Peakway).
  • Voice: Sabetha’s part in the rogues’ mercenary fate (Emery Aylar).
  • Voice: Sabetha’s part in the rogues’ eavesdropping, and their revised offer (Emery Aylar).
  • Voice: Sabetha’s part in the Backdoor Break-In (Emery Aylar).
  • Voice: Sabetha’s part in Sabetha’s Revenge (Emery Aylar).
  • Voice: Sabetha’s part in the rogues’ promotion to consorts (Emery Aylar).
  • Translation: On first bootup, the game will detect your system’s locale and automatically assign the matching language, if a translation exists for it (Trigan and Soulphase).

Tweaks

  • Stage direction for Darja’s puppet show has been slightly improved.
  • The ‘Torture’ content flag has been renamed, more accurately, as ‘Mutilation’.
  • Heloise has been granted a hymen for her initial scenes, courtesy of Mattrex, if your content preferences allow for it.
  • Sound effects have been added to Valzira’s kobold fate.
  • Issa and Valzira’s newly-illustrated fate scenes have been added to the Gallery.
  • Valzira’s kobold fate scene has been given appropriate content flags.
  • Preference settings for autoforward have been disabled, as Ravager does not currently support autoforward.

Fixes

  • Resolved (I think) a bug that would cause crashes on some Android devices during first bootup.
  • Morale and Prosperity rewards for the convent have been fixed for assaults led by Breaker or Issa.
  • After choosing a different path during Chanwe’s conversion to the Sun, the correct followup scene will play.
  • Chanwe will no longer repeat her ‘graduation’ discussion every time you visit her after affirming her faith.
  • Visiting the kobolds while Darja is in a state of quantum superposition will no longer collapse reality.
  • The day counter will properly reappear after gifting Heloise to Malagar.
  • Malagar will give the right line of dialogue when you propose to attack Pale Rock.
  • Killing Rhyll in Act III does not entitle you to conquer Gutter’s Cove more than once.
  • Sabetha has been reminded to face the right direction in her animated sprites. Yet again.
  • Sprite layering in Valzira’s kobold fate followup has been fixed.
  • Zizeryx’s censored animations will now work properly.

v4.3.10 Public
Our upcoming major update is beginning to take shape! But it is not yet finished, so here’s some pretty things for you to enjoy in the meantime.
MVP of this build is Amon Ra, for making us another beautiful animated scene, and a whole host of new character animations.
Features

  • Scene: During Chanwe’s conversion, you have the opportunity to take her down a different path (Dreamweaver choice).
  • Art: Heloise’s wolf tribe fate (Lubbio).
  • Art: Variations for Mina’s ‘paying rent’ scenes for her other states of dress (three variants, Lubbio).
  • Art: Naho’s various doggy-style activities, remastered (many variants, Lubbio).
  • Art: Shock and pain emote portraits for Chanwe (three variants, Irrelevant Art).
  • Animation: Heloise’s fall from grace, animated (four variants, Amon Ra).
  • Animation: Chanwe’s idle animations, broken variant (Amon Ra).
  • Animation: Chanwe’s idle animations, nude variant (Amon Ra).
  • Animation: Cuchilla’s idle animations, remastered (two variants, Amon Ra).
  • Animation: Cuchilla’s idle animations, stripped variant (Amon Ra).
  • Animation: Zizeryx’s idle animations, censored variant (Amon Ra).
  • Voice: Darja’s kobold fate (Suki).
  • Voice: Darja’s wolf tribe fate (Suki).
  • Voice: The rest of Maelys’s plan to Fix Everything (Catkit).

Tweaks

  • Translations that have fallen out of date, and which we have nobody available to maintain, have been removed from the game’s options. If you would like to help translate Ravager into your native language, please volunteer on our Discord server!
  • It is no longer possible to make a choice in Power Fantasy mode that will result in a game over.
  • Chanwe will not engage in a post-conversion dickfest unless you encourage her to do so.
  • Chanwe’s post-conversion discussion will take into account the circumstances of her conversion.
  • You may tell Heloise you have a history of impregnating others, even if such previous efforts were abortive.
  • Maelys’s outdated nude sprite has been deprecated, in favour of her ‘stripped’ sprite.
  • Maelys’s plan to Fix Everything has been added to the Gallery.
  • Rhyll makes it clearer that he expects to be paid in more than just glory or power.
  • You do not need to visit captive Marie-Anne before sending her to Breaker’s chamber.
  • You do not need to strip Mina on the roads if you plan to exact an alternative toll.
  • Stage direction during Mina’s paizuri scenes has been adjusted slightly.
  • Zizeryx has got its censor bar back, if you’re playing with Intersex content disabled. If you have Intersex content enabled, Ziz still appears in its full glory.

Fixes

  • Chanwe’s repeat lessons are labeled more accurately.
  • Minor clipping issues on the kobold guard animations have been removed.
  • Repeatedly visiting Malagar no longer puts you at risk of a recursion error.
  • Malagar will not wake up the player at the beginning of Act IV, or present his plans for the swamp at the war council, if you have mistreated his niece.
  • Malice’s introductory dream cannot be seen if her mother is dead.
  • After storming off in the wake of the Other Heist, Mina will no longer come crawling back as though nothing has happened.
  • Mina will get properly messy after paying her toll on the roads.
  • Naho names herself more consistently if first encountered during Act IV.
  • Naho can be sent to Breaker’s chamber if you captured her during Act IV.
  • Text pauses more consistently appear after their attendant full stop.
  • Assorted improvements to text, grammar, and stage direction.
  • And everything found in the playtest. Thank you, playtesters!

v4.3.9

  • Version 5 continues production, and it is accelerating quickly – I can now be pretty sure that it will be ready sometime in the second quarter of this year. Until it is released, you will keep on getting monthly updates, with everything we’ve added to Acts I-IV.
  • MVP of this build is Lubbio, for producing some really very beautiful remasters of his previous work. Honorable mention also to MayaFae, for extending her contributions into the realm of splash art!

Features

  • Dynamic: Young Malice wants to help with one of Malagar’s experiments (Dreamweaver choice, collab with Mattrex).
  • Fate: Sabetha & Inej’s protean fate (collab with Null).
  • Art: Chanwe’s change of faith, remastered (Lubbio).
  • Art: Marie-Anne’s reunion with Sebastian, remastered (Lubbio).
  • Art: Marie-Anne’s tale, remastered (Lubbio).
  • Art: Mina’s forced scenes, remastered (three variants, Lubbio).
  • Art: Sabetha and Inej’s shared speaking emote (Irrelevant Art).
  • Art: The infernal preparation for the assault on Pale Rock (MayaFae).
  • Art: The protean preparation for the assault on Pale Rock (MayaFae).
  • Animation: Revised and expanded idle animations for Malagar (Amon Ra).
  • Animation: Revised and expanded idle animations for Zizeryx (Amon Ra).
  • Voice: Adeline’s discussion about herself (Act V only, Marina Montague).
  • Voice: Several retakes for Maelys’s plan to fix everything (Catkit).
  • Voice: Maelys’s part in Darja’s visit (Catkit).
  • Voice: Maelys’s part in Marie-Anne’s visit (Catkit).
  • Voice: Rhyll’s part in the followup to Valzira’s fate (GreyScale).
  • Translation: Brazilian Portuguese, interface and up to the end of Act I (raptureDream).
  • Translation: Improved UI for languages that don’t use the Roman alphabet (Holo & Tosk).
  • Translation: Fresh translations for menu options that have been added in recent versions (Soulphase et al).

Tweaks

  • Ziz’s animations are temporarily uncensored, whilst we await the delivery of a new censor bar.
  • Game credits have been updated.

Fixes

  • Maelys will no longer stand in front of her own CGs during her severance.
  • Partially completed Spanish translation files have been removed, to prevent blank lines of text.
  • Viewing Marie-Anne’s ‘Down Boy’ scene in Act IV no longer gives you the urge for walkies outside your lair.
  • Descriptors for Treasure are more consistent, and update more consistently.
  • Various adjustments to dialogue, to align with voice recording.
  • And everything found in the playtest. Thank you, playtesters!

v4.3.8
Dev Notes

While Act V continues development, we have another update for you! This one features a whole new quest line, and continues our artists’ hard work to upgrade our aesthetics.
MVP of this build is Undoodle, who put an extraordinary amount of work into their debut as our new splash artist. Thank you, supporters, for continuing to expand the horizons of what we can do!
Features

Quest: Mina hatches plans for a heist in Act III (Dreamweaver choice, collab with Var).
Fate: A followup to Marie-Anne’s protean fate (collab with Null).
Art: Our first piece of splash art – the showdown with Balthorne (Undoodle).
Art: Maelys’s centaur encounter, remastered (Lubbio).
Art: Marie-Anne’s rough captive scene, remastered (Lubbio).
Art: Naho’s puppygirl anal scene, remastered (Lubbio).
Art: Naho’s wolf encounter, remastered (Lubbio).
Art: Naho’s visit to Breaker, remastered (Lubbio).
Art: Malagar’s portrait and emotes, redesigned (Irrelevant Art).
Art: A variant of Malagar’s character art to show off his new gauntlet (Irrelevant Art).
Animation: Revised and expanded idle animations for Mother (two variants, Amon Ra).
Animation: Revised and expanded idle animations for Naho (two variants, Amon Ra).
Animation: Revised and expanded idle animations for Petruk (Amon Ra).
Animation: Revised and expanded idle animations for Rain (Amon Ra).
Animation: Revised and expanded idle animations for Rhyll (Amon Ra).
Animation: Revised and expanded idle animations for Valzira (three variants, Amon Ra).
Animation: Revised and expanded idle animations for the kobolds (Amon Ra).
Voice: Adeline’s transitions from the Balthorne showdown to her new lodgings (Marina).
Voice: The beginning of Maelys’s plan to fix everything (Catkit).
Voice: Maelys’s initial response to denial (Catkit).
Voice: Rhyll gearing up with Bessie (GreyScale).
Voice: Rhyll’s part in the assault on Pale Rock (GreyScale).
Voice: Rhyll’s part in Operation Donkey Balls (GreyScale).
Voice: Rhyll’s part in the followups for Chanwe and Issa’s mercenary fates (GreyScale).
Translation: German Act 2 lowlands (Grimreaper & Bigil).
UI: The presplash screen has been updated.
UI: The windows icon has been updated to match our current version.
Tweaks

Hordes that reach negative Morale (due to unfulfilled promises) can abandon your cause. You will get a warning about this at the beginning of Act IV, and will have one day to remedy the situation.
Balthorne and Rain’s side portraits will not be labeled with their real name until this has been revealed in-game.
Cooch’s Donkey Business scene will reference The Other Heist if she was a part of it.
Eburon will not serve as your consort if the wolfmen are displeased with you.
If Malagar is absent from your war council for personal reasons, the text will highlight this.
Malagar’s animated idles have been temporarily disabled, whilst he gets re-animated in his new style.
If you reload from an existing save, or empower Malagar midway through Act IV, Malagar’s next appearance at the war council will show the completion of his gauntlet.
You may inform Malagar that you have given Valzira to someone other than him.
Malagar’s existing lair scenes will better show off his new emote repertoire.
Marie-Anne’s kobold fate has been added to the gallery.
Naho’s first fight will not suggest that you are more grievously wounded than you are.
Rhyll will reference The Other Heist during your tavern meeting, if you parted on good terms.
Steam only: the ‘Bad Dragon’ achievement has an additional challenge for wound-hunters.
Steam only: the achievement art for ‘Bed Of Riches’ now features a terrible visual pun.
Fixes

Darja’s anus will no longer act as a wormhole that, under very specific circumstances, can send you back in time.
The wound screen will accurately report how many wounds you have remaining.
Malagar will be more consistently marked as recruited (for future purposes) if he is interrupted during his arrival.
Malagar will no longer be able to attack Gutter’s Cove if he has not been empowered.
Numerous corrected discrepancies between text and voice acting.
Assorted typo and grammar fixes.

v4.3.7, Fauna & Fornication

Dev Notes

  • When I talked about having media-focused updates while Act V is in progress, even I had no idea how much media we were looking at. Please enjoy this collection of delights that we’ve put together over the last month.
  • Mac users can now launch Ravager directly from Steam. Sorry it’s taken so long to sort out! Thank you to Tosk, and to everyone who reported issues.
  • MVPs of this build are our artists, Lubbio and Irrelevant and Amon Ra, for doing so much in such a short amount of time.

Features

  • Dynamic: A surprise visitor in the bath-house (Dreamweaver choice, collab with Garoompahfah).
  • Art: An updated background for Chanwe’s protean conversion (Lubbio).
  • Art: An updated background for Issa’s repeatable anal scene (Lubbio).
  • Art: Corrected skin tone for Malice’s scenes (Lubbio).
  • Art: Consistency correction in Malice’s discipline scene (Lubbio).
  • Art: Marie-Anne’s mortal encounter in the stalls (Lubbio).
  • Art: Marie-Anne in the stalls with Trojan (Lubbio).
  • Art: Marie-Anne’s kobold fate (Lubbio).
  • Art: A puppygirl variant for Naho’s captive anal scene (Lubbio).
  • Art: A followup to Valzira’s mercenary fate (Lubbio).
  • Art: Revised shocked emotes for Heloise (Irrelevant Art).
  • Art: Revised nude portrait for Marie-Anne (Irrelevant Art).
  • Art: Grinning, sad, and ashamed emotes for Marie-Anne (Irrelevant Art).
  • Art: Nude and messy nude emotes for Marie-Anne (Irrelevant Art).
  • Art: Tired emotes for Mina (Irrelevant Art).
  • Art: Smug, grinning, and sad emotes for Naho (Irrelevant Art).
  • Art: Puppygirl and messy versions of Naho’s new emotes (Irrelevant Art).
  • Art: A puppygirl version of Naho’s petrified emote (Irrelevant Art).
  • Art: Shocked and agonised emotes for Valzira (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Issa (Amon Ra).
  • Animation: Revised and expanded idle animations for Maelys (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina, nude variant (Amon Ra).
  • Voice: Lines for the dragon in Chanwe’s conversion (GreyScale).
  • Voice: Lines for the dragon in Heloise’s pregnancy reveal (GreyScale).
  • Voice: Lines for the dragon in Heloise’s tender talk (GreyScale).
  • Voice: Lines for the dragon in Naho’s heat scene (GreyScale).
  • Voice: Lines for the dragon in assorted captive interactions (GreyScale).
  • Voice: Heloise’s protean fate (Lord Gush).
  • Voice: Rhyll’s part in Naho’s mercenary fate (GreyScale).
  • Voice: Rhyll’s part in Valzira’s mercenary fate (GreyScale).
  • Voice: Rhyll’s part in the Act IV introduction (GreyScale).
  • Voice: Succu-Heloise’s part in Zizeryx’s infernal entertainment (Lord Gush).
  • Voice: The beginnings of Heloise’s roleplaying scene (Lord Gush).
  • Voice: Declining Heloise’s roleplaying scene (Lord Gush).
  • Voice: Heloise’s roleplaying oral (Lord Gush).
  • Voice: Heloise’s roleplaying anal (Lord Gush).
  • Translation: Spanish translation up to the end of Act I, and some of Act II (FantasyScribe).

Tweaks

  • Scene direction has been improved for Valzira’s mercenary followup.
  • Some of the dragon’s dialogue options are clearer in their intent.

Fixes

  • The game should launch correctly for Mac users on Steam.
  • Assorted spelling and grammar improvements.

v4.3.6 Public

Dev Notes

  • We are working hard on Act V! Which means that much of what we’ve done can’t be shown until it’s all ready. But we haven’t forgotten you – we’ll continue to push out updates for the rest of the game while Act V is under construction.
  • This month sees the (numerous) fruits of Amon Ra’s labours as a newly full-time animator, and the first of Julia’s original writing. Thank you to everyone who backed us, or bought a copy on Steam, for allowing us to grow.
  • MVP of this build is Julia, for adopting our long-neglected kobold, and breathing some exciting new life into him.

Features

  • Scene: Marie-Anne and Mina meet to share their secrets – and your own contributions (Dreamweaver choice, collaboration with Garoompahfah and Julia).
  • Scene: Repeatable scenes for Issa (two variants, collaboration with Julia).
  • Fate: A followup scene to Issa’s mercenary fate. (collaboration with Julia).
  • Dynamic: A special last night for your kitty consorts, if you have a daughter. You will need to replay this section if you want Act V to take it into account (collaboration with Garoompahfah).
  • Dynamic: You can inform Malagar that you have eaten Valzira (collaboration with Mattrex).
  • Art: Marie-Anne and Mina sharing the load (Lubbio).
  • Art: Issa’s oral services (Lubbio).
  • Art: Maelys’s plan to fix everything (Lubbio).
  • Art: The last variant of Maelys’s post-severence scene (Lubbio).
  • Art: A confused emote for Darja (four variants, Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Enid (Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Naho (Irrelevant Art).
  • Art: A laughing emote for Heloise (Irrelevant Art).
  • Art: A reflective emote for Malice (Irrelevant Art).
  • Art: A miffed emote for young Malice (Irrelevant Art).
  • Art: An angry emote for Marie-Anne (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Chia (Amon Ra).
  • Animation: Revised and expanded idle animations for Cuchilla (Amon Ra).
  • Animation: Idle animations for Cuchilla, possessed variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, princess variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Eburon (Amon Ra).
  • Animation: Revised and expanded idle animations for Enid (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, bound variants (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, corrupted variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, pregnant variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Inej (Amon Ra).
  • Animation: Revised and expanded idle animations for Malice (Amon Ra).
  • Animation: Revised and expanded idle animations for Sabetha (Amon Ra).
  • Animation: Resized idle animations for the centaur stallion and young Malice (Amon Ra).

Tweaks

  • Lair events can trigger after using the bath-house in Act IV, if there are any pending.
  • The Act III finale will reflect your current location when it begins.
  • The cost of attacking the swamps with Malagar has been reduced slightly.
  • Music transitions better during Maelys’s severed scenes.
  • If you eat Heloise after being expressly told not to, Ziz will want nothing to do with you.

Fixes

  • Fixed a bug in the Steam release, where persistent information may be incorrectly overwritten by the patching process.
  • Dreaming will no longer (sometimes) confuse your save names.
  • Drakesgard are less prone to partial invisibility and black boxes.
  • ‘English’ will no longer appear highlighted when you have another language selected.
  • Heloïse and Maëlys’s names are accented more consistently in the game.
  • Maelys wears her story-appropriate outfits during gallery replays.
  • Proper content flags have been added to some of Maelys and Marie-Anne’s scenes in the gallery.
  • Marie-Anne and Mina can open their mouths more easily when naked.
  • Attacking the swamps with Malagar can trigger the Deja Vu achievement.
  • You cannot visit Gutter’s Cove when you should be staying away from it.

v4.3.4 Public

Dev Notes

  • This update fills out a lot of content for some of our more overlooked characters, and sets up some important elements in preparation for our next focus: the first instalment of Act V.
  • MVP of this build is Mattrex, for putting together a frankly amazing variety of new options for our fallen huntress, and assisting me with some of this version’s other dark delights.

Features

  • Scene: In the wake of her encounter with Heloise, Maelys has an idea to fix everything (Dreamweaver choice).
  • Scene: If Maelys has been severed, you can find ample new uses for her (five scenes, collab with Mattrex).
  • Dynamic: Malagar has learned something exciting from his experiment on Naho (collab with Mattrex).
  • Dynamic: Malagar will give you updates on all of his prior volunteers (collab with Mattrex).
  • Dynamic: You can have a pleasant(?) chat(?) with Valzira.
  • Dynamic: You can revisit Valzira after your first time sleeping with her, or after she’s given birth.
  • Fate: You can now give Mina to the mercenaries (collab with Zash and Julia).
  • Fate: A followup to Naho being gifted to the kobolds (collab with Var and Julia).
  • Fate: A followup to Valzira being gifted to the kobolds (collab with Var and Julia).
  • Art: Maelys’s wolfman fate (Lubbio).
  • Art: Marie-Anne’s infernal fate (Lubbio).
  • Art: Redone art for Heloise’s original scenes with the dragon (Lubbio).
  • Art: Enid’s breastfeeding scene (Lubbio).
  • Art: Portraits for the firstblood kobolds (Irrelevant Art).
  • Art: Portraits for Maelys, severed variant (Irrelevant Art).
  • Animation: Updated and expanded idle animations for Adeline, all variants (Amon Ra).
  • Animation: Updated idle animations for centaur stallion (Amon Ra).
  • Animation: Corrected animations for Mina’s bargain (Amon Ra).
  • Voice: Malice’s reveal, continued (Sunset Sofia).

Tweaks

  • Pale Rock can be attacked even if all your forces are at zero Morale.
  • Sabetha & Inej’s names appear in the captive menu.

Fixes

  • Naho will not be in her cell if she’s also visiting Breaker.
  • Sabetha & Inej will not remain your consorts after you give them away.
  • Valzira cannot be gifted to Malagar if she’s dead.
  • Penetrative sex with Valzira grants potency, whichever option you choose.
  • You cannot ‘escape’ the gallery view of Valzira’s birthing scene.

v4.3.3
Dev Notes

  • We are now structuring our dev plan so that we’ll spend three weeks on a content build, followed by an enhancement build (with bugfixes, improvements, and additional media) one week later. This is an enhancement build!
  • MVP of this build is CDT, for adopting the French translation and producing a huge volume of work in a very short time.

Features

  • Art: Valzira’s oral scene, remastered (Lubbio).
  • Art: Zizeryx’s character art, remastered (Irrelevant Art).
  • Art: Cooch’s emotes, wisp variant (Irrelevant Art).
  • Animation: Cooch’s vaginal scene (two variants, Amon Ra).
  • Voice: Adeline’s part in the showdown with Balthorne (Marina Montague).
  • Voice: Maelys’s protean fate (Catkit).
  • Translation: Polish translations have been added up to the end of Act I (Holo, zlotybananek, PalWrotki).
  • Translation: French translations have been refreshed and extended up to early Act II (CDT).

Tweaks

  • Improved behaviour for mercenary recruitment, if done towards the very end of Act III.
  • Valzira’s egg laying has been added to the Gallery as ‘Unwanted Delivery’.
  • Improved logic for Malice’s parenting outcomes if you had unhappy captives, but have since… removed them.
  • Cooch is the second character to earn themselves another Gallery page.
  • The oral scene with Marie-Anne in your lair grants Potency, if it is the first contact you’ve had with her.
  • Likewise with Mina’s Bed Of Riches scene.
  • Voices will be stopped at the end of a scene if they would otherwise continue due to text-skipping.

Fixes

  • Mac builds are working again. Sorry!
  • Choosing Eburon as your consort will not prevent Malice’s birth.
  • Infernal fate followups are triggering as intended, including Marie-Anne’s new scene.
  • Marie-Anne’s breeding scene will not suggest she might be the first mother of your children if you already have children.
  • Cooch will not stand in the way of her own thirsty scene.
  • Nor will she be prone to looping the scene indefinitely.
  • Visual glitches in Mina’s gagged scene animation have been fixed.
  • Likewise with one route of Marie-Anne’s stable scene.
  • Bed Of Riches has been restored to the Gallery.
  • Mercenary recruitment takes proper notice of your Mercy check, if you use it.
  • Issa’s layering problems have been fixed.
  • Assorted grammatical and typo fixes (thank you to Lorennar for spotting so many!).

v4.3.2
Dev Notes

  • Our first proper update since Steam launch! This one is big on dynamic scenes, updated art, and other delights.
  • MVP of this build is Tosk, for finally conquering the engine’s limits, and delivering us truly smooth animations.

Features

  • Performance: Another huge performance improvement – one that should herald the end of the black box forever (Tosk).
  • Scene: Sabetha & Inej can get the ropes out when they’re your consorts. Lucky Sabetha! (collab with Garoompahfah).
  • Dynamic: Young Malice hangs out with the mercenaries (Dreamweaver request, collab with Mattrex).
  • Dynamic: Young Malice spends some quality time with her cosmic godmother (Dreamweaver request, collab with Mattrex).
  • Dynamic: A new consort skit with Sabetha & Inej, exploring their origins (collab with Garoompahfah).
  • Dynamic: if Malagar appears while Darja is unhappy or gifted to a horde, you will have an opportunity to correct your prior misjudgement.
  • Dynamic: Issa finds an ancient treasure (collab with Maya Fae and Julia).
  • Fate: A followup to Marie-Anne’s infernal fate (collab with Var and Julia).
  • Art: Sabetha and Inej split the winnings (Lubbio).
  • Art: Mina’s kobold shift change (Lubbio).
  • Art: Valzira’s egg-laying (Lubbio).
  • Art: Images for Naho’s petrification (adapted from Lubbio).
  • Art: Issa’s character art, maid dress variant (lovestruckbear).
  • Art: 4MinuteWarning’s character art (Irrelevant Art).
  • Art: Updated character art for Mother (Irrelevant Art).
  • Art: Updated character art for Eburon (Irrelevant Art).
  • Art: Emotes for Maelys, new dress variant (Irrelevant Art).
  • Art: New emotes for Mother and Eburon (Irrelevant Art).
  • Animation: Rhyll’s animated idles (Amon Ra).
  • Achievements: A whole bunch of new achievements have been added (Tosk).

Tweaks

  • Roost redecoration scenes will always trigger if you change consort during Act IV. As a side effect, this means they will trigger a second time if you reload midway through an old save.
  • Asking Marie-Anne for shelter in Act II will allow you to peacefully recruit her in Act III.
  • Malice’s last night will play out differently if Valzira is her mother, or the words of power have not been encountered.
  • Sprites for Issa, Malagar, Mother, and Zizeryx have been tweaked so that they are in proportion with other characters (Painted artstyle only, for now).
  • Maelys’s animated battle poses have been converted to the more modern ‘stripped’ state.
  • Malice can be given a complimentary name when Heloise asks for it.
  • Chanwe no longer takes her robes off when visiting her at the convent.
  • All character images are reset to their default state at the start of the character AMA.
  • Darja’s Infernal Fate has been renamed as ‘The Dragon Princess’.
  • Splitting The Winnings and Shift Change have been added to the gallery.
  • Numerous improvements to visual and audio direction.

Fixes

  • Translations will revert to English once you reach the end of the work in progress.
  • You may revert to English manually after picking a translation.
  • Fixed a rare error that would unlock all achievements.
  • Sabetha’s oral animations are properly proportioned.
  • It is no longer possible to ‘escape’ the replay from Valzira’s vaginal scene.
  • Resolved a fringe inconsistency with gifting Heloise to the Infernals before her pregnancy is confirmed.
  • Broodmother’s gallery entry has been fixed and should unlock properly.
  • Petruk will stop appearing if he is dead.
  • Petruk’s successor will no longer occasionally inherit his name.
  • Time will pass when capturing Chanwe, Cooch, and Mina.
  • You will gain Strength if you eat Issa after his encounter with Naho.
  • You will gain Potency if you pursue the new option with Valzira.
  • Cooch will remember to visit the beach during your Last Night with her.
  • Several lines have been split to prevent overlapping the textbox.
  • And everything found in the playtest! Thank you, playtesters!

v4.3.0
Dev Notes

  • It’s here! The first of our builds to be twinned with Steam, and what a build it is.
  • This version includes all new content for Act I and Act IV. If you want to continue the story further, you can do so by supporting us on PatreonSubscribeStar, or Steam.
  • It is impossible to pick out an MVP for this version. The whole team, from writers to artists to coders to playtesters, has gone above and beyond to get it ready in time. My thanks to each and every one of them.

Features

  • Consort: Sabetha & Inej can be chosen as consorts (collab with Garoompahfah).
  • Scene: Sabetha & Inej apply their talents together (collab with Garoompahfah).
  • Scene: Valzira’s captive interactions are now no-holes-barred (collab with Mattrex).
  • Scene: Valzira can be double-dipped (collab with Mattrex).
  • Scene: Valzira welcomes Malice into the world (collab with Mattrex).
  • Dynamic: Sabetha is restless in the morning (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej want to know your favourite (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are in a cuddly mood (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are still not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej know how to help you relax (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej give you an unconventional farewell (collab with Garoompahfah).
  • Dynamic: Valzira informs you of the consequences of your actions (collab with Mattrex).
  • Dynamic: Valzira attempts to take care of her child (collab with Mattrex).
  • Dynamic: Malice has opinions about how you treat her mother(s) (two variants, collab with Mattrex).
  • Dynamic: Malagar is preparing for a very important experiment (collab with Mattrex).
  • Dynamic: Mina will respond properly to the mercs’ presence if she’s recruited after them.
  • Art: Enid’s brood mother scene (Lubbio).
  • Art: Cooch’s wolf tribe fate (Lubbio).
  • Art: Captive character art for Adeline (Irrelevant Art).
  • Art: Updated nude character art for Adeline (Irrelevant Art).
  • Art: Updated nude and broken character art for Chanwe (Irrelevant Art).
  • Art: Updated character art for Rhyll (Irrelevant Art).
  • Art: Nude character art for Sabetha (Irrelevant Art).
  • Art: New emotes for Adeline (Irrelevant Art).
  • Art: New emotes for Inej (Irrelevant Art).
  • Art: New emotes for Rhyll (Irrelevant Art).
  • Art: Messy and nude emotes for Sabetha (Irrelevant Art).
  • Art: Sleeping emotes for Sabetha & Inej (Irrelevant Art).
  • Art: A revised captive emote for Valzira (Irrelevant Art).
  • Animation: Nude idles for Adeline (Amon Ra).
  • Animation: Captive idles for Adeline (Amon Ra).
  • Animation: Nude idles for Mina (Amon Ra).
  • Animation: Pregnant idles for Valzira (Amon Ra).
  • Animation: Idles for the kobold guards (Amon Ra).
  • Voice: Inej’s part in eavesdropping, the reoffer, and the backdoor break-in (Gruella).
  • Voice: Malice’s reveal with Heloise (Sunset Sofia).
  • Voice: Rhyll’s arrival, commentary on morale, response to gifts, and part in fates (Greyscale).
  • UI: New program icons have been added for all formats.
  • System: Achievements have been added to the Steam version of the game (Tosk).

Tweaks

  • Brood Mother, Consummation, Right Of Conquest, and Hair Of The Dog have been added to the Gallery.
  • The option to unlock all scenes in the gallery is more clearly indicated.
  • Adeline will be dressed differently when you are first reunited with one another.
  • Young Malice’s interaction with the kobolds can be triggered by visiting them.
  • Malice’s scenes reflect her parentage.
  • Marie-Anne’s interaction with Valzira plays slightly differently if Val is pregnant.
  • Getting shot by Mina’s crossbow causes a wound.
  • Some laborious back-end improvements to how Mina’s wardrobe is managed.
  • Mina’s existing animated idles have been resized for consistency.
  • Sabetha & Inej’s quarantine message will no longer play on first boot-up. It can still be accessed via the Gallery.
  • Sabetha & Inej’s audio should flow more smoothly if clicking or skipping through.
  • Valzira’s scenes have been tweaked based on their context.
  • The RenPy framework has been updated to 7.4.8, to prevent it from exploding when handling Steam achievements. Hopefully it doesn’t explode in other ways.

Fixes

  • Attacking the convent will no longer cost Morale if you are in Power Fantasy mode.
  • You cannot visit Cooch at Gutter’s Cove if she already arrived with the mercs.
  • Fixes to the appearance of Darja’s princess idles.
  • Enid’s Brood Mother replay no longer allows you to escape into the broader game.
  • Heloise’s dream appearance is independent of her physical state.
  • Malice’s name remains stable during the Moonday event.
  • Mina’s birthday present art shows more consistently during the Moonday event.
  • Mina’s cartback interactions take note of her state of dress.
  • Mina’s interaction at Gutter’s Cove can only be seen once.
  • Mina’s outdoor forceful scene will no longer reference an imaginary mattress.
  • Mina’s wardrobe will reflect her current status at the beginning of the posh dress scene.
  • Prolific corrections and improvements to spelling, grammar, and stage direction.
  • …and the dozens if not hundreds of bugs we found during playtesting. Thank you to our elite team of playtesters, you’re amazing.

v4.2.5
Dev Notes

  • I have been busy getting ready for our upcoming release on Steam. But not so busy that you’ll miss out on an update! This one features oodles of dynamic scenes, lots of new art, and a great deal of tidying up under the bonnet.
  • Congratulations to Irrelevant Art, who joins us a full-time character artist! Expect many more beautiful revamps, costume changes, and new emotes in the months to come.
  • MVP of this build is Tosk (again), for doing a deep dive to find and fix our more obscure bugs, and for working like a demon to get this tested and fixed on time.

Features

  • Dynamic: you can now give Maelys some new clothes, courtesy of Marie-Anne (Dreamweaver choice, collab with Garoompahfah).
  • Dynamic: If Cuchilla is your consort, she knows how to comfort you after a long day (collab with Garoompahfah).
  • Dynamic: Cuchilla speaks to Malagar about alchemical entrepreneurship (collab with Garoompahfah).
  • Dynamic: Cuchilla pays a visit to her old friend Valzira (collab with Garoompahfah).
  • Fate: You can find out how Maelys is doing, after gifting her to the wolfmen (collab with Var and Issy).
  • Fate: You can find out how Heloise is doing, after gifting her to the wolfmen (collab with Var and Issy).
  • Art: Sabetha’s revenge (Lubbio).
  • Art: Heloise’s weakness (two variants, Lubbio).
  • Art: A messy variant of Darja’s princess outfit (Irrelevant Art).
  • Art: Darja’s character art has been retouched (three variants, Irrelevant Art).
  • Art: Maelys’s character art, new dress edition (Irrelevant Art).
  • Art: Maelys’s standard character art has been redone (Irrelevant Art).
  • Art: Maelys’s emotes have been updated to match her new look (Irrelevant Art).
  • Art: Valzira’s emotes have been retouched and expanded (Irrelevant Art).
  • Animation: Naho’s defeat, sunny side up, is our newest animated scene (Amon Ra).
  • Animation: Variant idles for Zizeryx (Amon Ra).
  • Voice: Darja’s final night as a consort, interrupted (Suki).
  • Voice: Darja’s infernal fate followup (Suki).
  • Voice: Darja’s mercenary fate (Suki).
  • UI: The Gallery will now display hints on how to unlock scenes, by mouse-hovering over them. (Tosk)

Tweaks

  • Some content preferences have been renamed, to be as descriptive and accurate as possible.
  • It will no longer be possible to view a scene in the Gallery if your content preferences have since been changed to disallow it. The game will let you know if this is the case.
  • A redundant skit where Heloise asks you about your encounter with babby Malice has been removed.
  • If you have the Intersex flag disabled, you will not be able to see Ziz’s junk.
  • Some background flags have been added to support upcoming content better.
  • Voice talent, and other people you can hire for your own projects, have had their websites linked in the Gallery and Credits.
  • A link to our Steam page has been added to the main menu. Please wishlist us!
  • The developer interview has been updated.

Fixes

  • A major spring clean has been done, with the help of some automated bugfinding tools (RenPy developers, use Lint!). There are far too many to list here, but hopefully we’ve removed all of the more obscure errors.
  • A placeholder sound effect has been removed, pending replacement.
  • Assorted improvements to screen direction, text, and other small details.
  • …and everything found during our playtests. Thank you, playtesters!

v4.2.4
Dev Notes

  • We have begun work on the next major update! But there are still plenty more shiny things to add to our existing content, and this build shows off a fair few of them.
  • MVP of this build is Tosk, who put in a couple of really late nights to coordinate playtesting, and get the release ready in good shape.

Features

  • Scene: A special proposition from Heloise, if you’ve been neglecting your duties (Dreamweaver choice, collab with Zash Gekido).
  • Scene: Heloise is up for a repeat of that thing you like, if she’s tried it before.
  • Scene: An opportunity to revisit Enid in Act IV, and see how she’s getting on (Dreamweaver choice, collab with Var).
  • Art: Darja’s Infernal fate (Lubbio).
  • Art: Marie-Anne’s story (Lubbio).
  • Art: Variant art for Heloise’s special proposition (Lubbio).
  • Art: Revised (again) portraits for Malice (Irrelevant Art).
  • Animation: Marie-Anne’s breeding scene (Amon Ra).
  • Voice: Additional voices for Eburon during Naho’s heat (Var).
  • Voice: Rhyll’s introduction, rerecorded and remastered (Grayscale).
  • Voice: Rhyll’s arrival at the lair (Grayscale).
  • Voice: Ziz’s part in the followup to Darja’s infernal fate (Jezebeth).

Tweaks

  • You may disable custom names in the Preferences screen. You will still be able to rename yourself, and anyone who has received Breaker’s attentions.
  • Naho responds appropriately if you elect not to rename her after Breaker is done.
  • You may ask about Enid’s wellbeing during Act III.
  • Marie-Anne’s “Down On The Farm” scene has been added to the gallery. Congratulations to Marie-Anne on being the first character to require more than one gallery page.
  • Stage direction has been improved for Naho’s heat, Darja’s infernal fate, and Marie-Anne’s story.
  • Game credits have been updated.
  • Catkit (Maelys) and Morpha (Cooch)’s entries in the credits now link you to their Twitter pages. Contact them for custom voice acting commissions!

Fixes

  • Enid is the final member of the cast to join the ‘animated idles facing the right way’ club.
  • Marie-Anne’s doggy style art will display correctly if you skipped foreplay.
  • The test sample for the Ambient volume slider will no longer loop indefinitely.
  • And all the things found during our playtests. Thank you, playtesters!

v4.2.2
Dev Notes

  • This is the first of two or three updates that are focused on the scenes voted on by our Dreamweaver patrons, and filling out other options we’ve wanted to add. If there’s a scene you’d like to feature in a future update, join us as a Dreamweaver and share your ideas!
  • MVPs of this build are Var and Garoompahfah, both of whom have forged a huge quantity of high-quality writing. This update is the tip of the iceberg they’ve created.

Features

  • Scene: You may visit the catgirls again. Sabetha has an interesting proposition for you (Dreamweaver choice, collab with Garoompahfah).
  • Scene: Marie-Anne shares some of her more intimate history (Dreamweaver choice, collab with Var).
  • Fate: Heloise can be gifted to the wolfmen (collab with Var).
  • Fate: Heloise’s protean fate has been revised and completed (collab with Fanatisk).
  • Fate: Maelys can be gifted to the wolfmen (collab with Var).
  • Fate: You can find out how Valzira is getting on with the mercenaries (collab with Alduranissys).
  • Voice: Darja’s bestowal of a favour (Suki).
  • Voice: Ziz’s participation in Cooch, Darja, and Marie-Anne’s fates (Jezebeth).
  • Voice: Ziz’s part in Darja’s dragongirl followup (Jezebeth).
  • Art: Malice’s punishment (Lubbio).
  • Art: Sabetha’s backdoor break-in (Lubbio).
  • Art: A sad emote for Darja, you monster (Irrelevant Art).
  • Art: Malice’s character art, nude variant (Irrelevant Art).
  • Art: Malice’s emote portraits, revised (Irrelevant Art).
  • BG: New backgrounds for the bathhouse, war room, wolfcamp, mercenary camp, and Coldreach walls (Mortalitech).
  • BG: A revised background for the keep (Mortalitech).

Tweaks

  • If you are playing in Power Fantasy mode, you will no longer be forced into the ‘best’ outcome for Malice’s unexpected scene.
  • Babby Malice’s first interaction will trigger from the lair event queue, if you don’t initiate it yourself.
  • Recruiting Maelys no longer requires you to have witnessed her centaur encounter, in line with the walkthrough.
  • A ‘late’ variant of Heloise’s promotion has been added, to prevent her from giving birth repeatedly.
  • Malice’s punishment has been added to the Gallery.
  • Sabetha’s backdoor break-in has been added to the Gallery.
  • Marie-Anne’s bathing scene has updated background and sound.
  • The dev interview at the end of the game has been updated.

Fixes

  • You may name your daughter Malice.
  • Maelys and Balthorne will no longer talk over each other.
  • Assorted improvements to stage direction.
  • And the many, many things we found during playtesting.

v4.2.1

  • This is our traditional ‘enhancement’ update for Pale Rock, featuring numerous improvements and fixes that have been identified since release. And as per tradition, it also includes a whole bunch of new content that was completed in that time.
  • MVP of this build is Tosk, for sweeping up all of our bugs, and finding another harpoon to throw at the black box.

Features

  • Performance: Yet another fix for the dreaded black box. Hopefully it will appear less often, and for less long (Tosk).
  • Scene: Sabetha and Inej are ready for your next visit (Dreamweaver choice, collab with Garoompahfah).
  • Art: Sparring with Eburon (Lubbio).
  • Art: Marie-Anne’s secret thirsty waifu scene (Lubbio).
  • Animation: Adeline’s idles, nude variant (Amon Ra).
  • Voice: Darja’s interruption to your Act II awakening (Suki).
  • Voice: Darja’s visit to the Infernals (Suki).
  • Voice: Darja’s last night (Suki).
  • Voice: Eburon’s ritual (Var).
  • Voice: Eburon’s sparring match (Var).
  • Voice: Eburon’s last night (Var).

Tweaks

  • Stat and Morale checks in Pale Rock will auto-succeed if you’re in Power Fantasy mode.
  • Petruk is hiding somewhere in the Gallery, with presents for you.

Fixes

  • Eburon will no longer prevent you from going to Pale Rock (so clingy).
  • Enid will stop appearing in the capital if she’s supposed to be in your lair.
  • Rescuing Cooch from the wisps is not a battle in any conventional sense, and as such will not return you to the war victory screen afterwards.
  • Neither is Malice’s birth.
  • Improvements to audio, music, and ambient transitions.
  • Assorted stage direction improvements.

v4.2.0

Features

 

  • Plot: The assault on Pale Rock (collab with Var, MayaFae, Mattrex, Garoompahfah, Alduranissys, and Zash G).
  • Plot: The showdown with Regent Balthorne, and its immediate aftermath.
  • Scene: If you do not spend quality time with Cooch, Darja, or Marie-Anne when they’re your consort, they’ll take matters into their own hands (Dreamweaver choice, collab with Garoompahfah).
  • Fate: Heloise can be given to the proteans (collab with Fanatisk).
  • Art: Cooch’s workout (Lubbio).
  • Art: Mina’s Moonday present (Lubbio).
  • Art: Zizeryx’s ritual (Lubbio).
  • Art: Darja’s seduction attempt (Lubbio).
  • Art: Maelys’s centaur encounter, improved (Lubbio).
  • Art: Naho’s contribution to the cause of science, experiments one and two (Lubbio).
  • Art: Adeline’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Cooch’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Darja’s character art and emotes, improved (Irrelevant_Art).
  • Art: Marie-Anne’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Mina’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Sleeping emotes for our consorts (Irrelevant_Art).
  • Animation: Heloise’s bound idles (three variants, Amon Ra).
  • Animation: Heloise’s pregnant idles (Amon Ra).
  • Animation: Naho’s puppygirl idles (Amon Ra).
  • Animation: Valzira’s captive idles (Amon Ra).
  • Animation: A variant set of idles for Drakesgard officers (Amon Ra).
  • Voice: An assortment of new dragon dialogue (Greyscale).
  • Voice: Darja’s puppet show (Suki).
  • Voice: Eburon’s promotion (Var).
  • Voice: Eburon’s redecoration (Var).
  • Voice: Eburon’s fight (Var).
  • Voice: Eburon’s first two wakeup sequences (Var).
  • Voice: Heloise’s evening reading (Lord Gush).
  • Voice: Heloise’s soothing hypnosis (Lord Gush).
  • Voice: Heloise’s redecoration (Lord Gush).
  • Voice: Heloise’s final night (Lord Gush).
  • Voice: Heloise’s responses to your name suggestions (Lord Gush).
  • Voice: Heloise’s other consort dialogue (Lord Gush).

Tweaks

  • Dragon voice lines have been applied more consistently across captive interactions.
  • Music direction has been added to the protean, infernal, and warlock preparations for Pale Rock.
  • The dynamic soundtrack has been extended into Malagar’s most recent experiments.
  • If you are in Power Fantasy mode and have not recruited any hordes by the start of Act IV, the swamps will start off conquered (to avoid an unwinnable fight). Valzira is assumed to have fled, in this case.
  • Animations have been temporarily disabled in Heloise’s initial encounter, whilst we try to work out why the hell it keeps crashing.
  • Language selection layout on the main menu has been tweaked
  • The developer interview has been updated.
  • Game credits have been updated.
  • Some background features have been added to support functionality in future releases.

Fixes

  • Fixed a broken line of code during Naho’s experiment.
  • The scene art in Heloise’s dream sequence is no longer mismatched.
  • Heloise’s animated idles have tidier hair.
  • Issa has been reminded to face the right way around, again.
  • The animation for Operation Sexy Rescue no longer features a giant red square.
  • Heloise’s waifu scenes have a more consistent background.
  • Applied some fixes to the Chinese (Traditional) translation.
  • Restored the Act I translation for German.
  • Resolved code formatting issues with the German translation.
  • And the many, many bugs found in our playtests. Thank you, playtesters!
 
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