Overview

Ravager v4.3.10 Public by 4MinuteWarning, Ravager Game by 4MinuteWarning we all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it’s the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright.

To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first two chapters of the story: from your birth to the point you claim a lair. It has a nonlinear plot with many significant choices to make (and fun to have) along the way.​


Updated: 2022-04-23
Release Date: 2022-04-23
Developer: 4MinuteWarning Patreon – Itch.io – Hentai Foundry
Censored: No
Version: v4.3.10 Public
OS: Windows, Linux, Mac, Android
Language: English
Genre: 2DCG, Fantasy, Male protagonist, Oral sex, Vaginal sex, Bestiality, Monster, Monster girl, Big ass, Big tits, Creampie, Graphic violence, Group sex, Handjob, Humiliation, Male domination, Mobile game, Multiple penetration, Rape, RPG, Sleep sex, Titfuck, Transformation, Voiced, Voyeurism, Anal sex, Ahegao, Bukkake, Drugs, Groping, Slave, Stripping, Trap

Installation
1. Extract and run.
Changelog
v4.3.10 Public
Our upcoming major update is beginning to take shape! But it is not yet finished, so here’s some pretty things for you to enjoy in the meantime.
MVP of this build is Amon Ra, for making us another beautiful animated scene, and a whole host of new character animations.
Features

  • Scene: During Chanwe’s conversion, you have the opportunity to take her down a different path (Dreamweaver choice).
  • Art: Heloise’s wolf tribe fate (Lubbio).
  • Art: Variations for Mina’s ‘paying rent’ scenes for her other states of dress (three variants, Lubbio).
  • Art: Naho’s various doggy-style activities, remastered (many variants, Lubbio).
  • Art: Shock and pain emote portraits for Chanwe (three variants, Irrelevant Art).
  • Animation: Heloise’s fall from grace, animated (four variants, Amon Ra).
  • Animation: Chanwe’s idle animations, broken variant (Amon Ra).
  • Animation: Chanwe’s idle animations, nude variant (Amon Ra).
  • Animation: Cuchilla’s idle animations, remastered (two variants, Amon Ra).
  • Animation: Cuchilla’s idle animations, stripped variant (Amon Ra).
  • Animation: Zizeryx’s idle animations, censored variant (Amon Ra).
  • Voice: Darja’s kobold fate (Suki).
  • Voice: Darja’s wolf tribe fate (Suki).
  • Voice: The rest of Maelys’s plan to Fix Everything (Catkit).

Tweaks

  • Translations that have fallen out of date, and which we have nobody available to maintain, have been removed from the game’s options. If you would like to help translate Ravager into your native language, please volunteer on our Discord server!
  • It is no longer possible to make a choice in Power Fantasy mode that will result in a game over.
  • Chanwe will not engage in a post-conversion dickfest unless you encourage her to do so.
  • Chanwe’s post-conversion discussion will take into account the circumstances of her conversion.
  • You may tell Heloise you have a history of impregnating others, even if such previous efforts were abortive.
  • Maelys’s outdated nude sprite has been deprecated, in favour of her ‘stripped’ sprite.
  • Maelys’s plan to Fix Everything has been added to the Gallery.
  • Rhyll makes it clearer that he expects to be paid in more than just glory or power.
  • You do not need to visit captive Marie-Anne before sending her to Breaker’s chamber.
  • You do not need to strip Mina on the roads if you plan to exact an alternative toll.
  • Stage direction during Mina’s paizuri scenes has been adjusted slightly.
  • Zizeryx has got its censor bar back, if you’re playing with Intersex content disabled. If you have Intersex content enabled, Ziz still appears in its full glory.

Fixes

  • Chanwe’s repeat lessons are labeled more accurately.
  • Minor clipping issues on the kobold guard animations have been removed.
  • Repeatedly visiting Malagar no longer puts you at risk of a recursion error.
  • Malagar will not wake up the player at the beginning of Act IV, or present his plans for the swamp at the war council, if you have mistreated his niece.
  • Malice’s introductory dream cannot be seen if her mother is dead.
  • After storming off in the wake of the Other Heist, Mina will no longer come crawling back as though nothing has happened.
  • Mina will get properly messy after paying her toll on the roads.
  • Naho names herself more consistently if first encountered during Act IV.
  • Naho can be sent to Breaker’s chamber if you captured her during Act IV.
  • Text pauses more consistently appear after their attendant full stop.
  • Assorted improvements to text, grammar, and stage direction.
  • And everything found in the playtest. Thank you, playtesters!

 

v4.3.9

  • Version 5 continues production, and it is accelerating quickly – I can now be pretty sure that it will be ready sometime in the second quarter of this year. Until it is released, you will keep on getting monthly updates, with everything we’ve added to Acts I-IV.
  • MVP of this build is Lubbio, for producing some really very beautiful remasters of his previous work. Honorable mention also to MayaFae, for extending her contributions into the realm of splash art!

Features

  • Dynamic: Young Malice wants to help with one of Malagar’s experiments (Dreamweaver choice, collab with Mattrex).
  • Fate: Sabetha & Inej’s protean fate (collab with Null).
  • Art: Chanwe’s change of faith, remastered (Lubbio).
  • Art: Marie-Anne’s reunion with Sebastian, remastered (Lubbio).
  • Art: Marie-Anne’s tale, remastered (Lubbio).
  • Art: Mina’s forced scenes, remastered (three variants, Lubbio).
  • Art: Sabetha and Inej’s shared speaking emote (Irrelevant Art).
  • Art: The infernal preparation for the assault on Pale Rock (MayaFae).
  • Art: The protean preparation for the assault on Pale Rock (MayaFae).
  • Animation: Revised and expanded idle animations for Malagar (Amon Ra).
  • Animation: Revised and expanded idle animations for Zizeryx (Amon Ra).
  • Voice: Adeline’s discussion about herself (Act V only, Marina Montague).
  • Voice: Several retakes for Maelys’s plan to fix everything (Catkit).
  • Voice: Maelys’s part in Darja’s visit (Catkit).
  • Voice: Maelys’s part in Marie-Anne’s visit (Catkit).
  • Voice: Rhyll’s part in the followup to Valzira’s fate (GreyScale).
  • Translation: Brazilian Portuguese, interface and up to the end of Act I (raptureDream).
  • Translation: Improved UI for languages that don’t use the Roman alphabet (Holo & Tosk).
  • Translation: Fresh translations for menu options that have been added in recent versions (Soulphase et al).

Tweaks

  • Ziz’s animations are temporarily uncensored, whilst we await the delivery of a new censor bar.
  • Game credits have been updated.

Fixes

  • Maelys will no longer stand in front of her own CGs during her severance.
  • Partially completed Spanish translation files have been removed, to prevent blank lines of text.
  • Viewing Marie-Anne’s ‘Down Boy’ scene in Act IV no longer gives you the urge for walkies outside your lair.
  • Descriptors for Treasure are more consistent, and update more consistently.
  • Various adjustments to dialogue, to align with voice recording.
  • And everything found in the playtest. Thank you, playtesters!

v4.3.8
Dev Notes

While Act V continues development, we have another update for you! This one features a whole new quest line, and continues our artists’ hard work to upgrade our aesthetics.
MVP of this build is Undoodle, who put an extraordinary amount of work into their debut as our new splash artist. Thank you, supporters, for continuing to expand the horizons of what we can do!
Features

Quest: Mina hatches plans for a heist in Act III (Dreamweaver choice, collab with Var).
Fate: A followup to Marie-Anne’s protean fate (collab with Null).
Art: Our first piece of splash art – the showdown with Balthorne (Undoodle).
Art: Maelys’s centaur encounter, remastered (Lubbio).
Art: Marie-Anne’s rough captive scene, remastered (Lubbio).
Art: Naho’s puppygirl anal scene, remastered (Lubbio).
Art: Naho’s wolf encounter, remastered (Lubbio).
Art: Naho’s visit to Breaker, remastered (Lubbio).
Art: Malagar’s portrait and emotes, redesigned (Irrelevant Art).
Art: A variant of Malagar’s character art to show off his new gauntlet (Irrelevant Art).
Animation: Revised and expanded idle animations for Mother (two variants, Amon Ra).
Animation: Revised and expanded idle animations for Naho (two variants, Amon Ra).
Animation: Revised and expanded idle animations for Petruk (Amon Ra).
Animation: Revised and expanded idle animations for Rain (Amon Ra).
Animation: Revised and expanded idle animations for Rhyll (Amon Ra).
Animation: Revised and expanded idle animations for Valzira (three variants, Amon Ra).
Animation: Revised and expanded idle animations for the kobolds (Amon Ra).
Voice: Adeline’s transitions from the Balthorne showdown to her new lodgings (Marina).
Voice: The beginning of Maelys’s plan to fix everything (Catkit).
Voice: Maelys’s initial response to denial (Catkit).
Voice: Rhyll gearing up with Bessie (GreyScale).
Voice: Rhyll’s part in the assault on Pale Rock (GreyScale).
Voice: Rhyll’s part in Operation Donkey Balls (GreyScale).
Voice: Rhyll’s part in the followups for Chanwe and Issa’s mercenary fates (GreyScale).
Translation: German Act 2 lowlands (Grimreaper & Bigil).
UI: The presplash screen has been updated.
UI: The windows icon has been updated to match our current version.
Tweaks

Hordes that reach negative Morale (due to unfulfilled promises) can abandon your cause. You will get a warning about this at the beginning of Act IV, and will have one day to remedy the situation.
Balthorne and Rain’s side portraits will not be labeled with their real name until this has been revealed in-game.
Cooch’s Donkey Business scene will reference The Other Heist if she was a part of it.
Eburon will not serve as your consort if the wolfmen are displeased with you.
If Malagar is absent from your war council for personal reasons, the text will highlight this.
Malagar’s animated idles have been temporarily disabled, whilst he gets re-animated in his new style.
If you reload from an existing save, or empower Malagar midway through Act IV, Malagar’s next appearance at the war council will show the completion of his gauntlet.
You may inform Malagar that you have given Valzira to someone other than him.
Malagar’s existing lair scenes will better show off his new emote repertoire.
Marie-Anne’s kobold fate has been added to the gallery.
Naho’s first fight will not suggest that you are more grievously wounded than you are.
Rhyll will reference The Other Heist during your tavern meeting, if you parted on good terms.
Steam only: the ‘Bad Dragon’ achievement has an additional challenge for wound-hunters.
Steam only: the achievement art for ‘Bed Of Riches’ now features a terrible visual pun.
Fixes

Darja’s anus will no longer act as a wormhole that, under very specific circumstances, can send you back in time.
The wound screen will accurately report how many wounds you have remaining.
Malagar will be more consistently marked as recruited (for future purposes) if he is interrupted during his arrival.
Malagar will no longer be able to attack Gutter’s Cove if he has not been empowered.
Numerous corrected discrepancies between text and voice acting.
Assorted typo and grammar fixes.

v4.3.7, Fauna & Fornication

Dev Notes

  • When I talked about having media-focused updates while Act V is in progress, even I had no idea how much media we were looking at. Please enjoy this collection of delights that we’ve put together over the last month.
  • Mac users can now launch Ravager directly from Steam. Sorry it’s taken so long to sort out! Thank you to Tosk, and to everyone who reported issues.
  • MVPs of this build are our artists, Lubbio and Irrelevant and Amon Ra, for doing so much in such a short amount of time.

Features

  • Dynamic: A surprise visitor in the bath-house (Dreamweaver choice, collab with Garoompahfah).
  • Art: An updated background for Chanwe’s protean conversion (Lubbio).
  • Art: An updated background for Issa’s repeatable anal scene (Lubbio).
  • Art: Corrected skin tone for Malice’s scenes (Lubbio).
  • Art: Consistency correction in Malice’s discipline scene (Lubbio).
  • Art: Marie-Anne’s mortal encounter in the stalls (Lubbio).
  • Art: Marie-Anne in the stalls with Trojan (Lubbio).
  • Art: Marie-Anne’s kobold fate (Lubbio).
  • Art: A puppygirl variant for Naho’s captive anal scene (Lubbio).
  • Art: A followup to Valzira’s mercenary fate (Lubbio).
  • Art: Revised shocked emotes for Heloise (Irrelevant Art).
  • Art: Revised nude portrait for Marie-Anne (Irrelevant Art).
  • Art: Grinning, sad, and ashamed emotes for Marie-Anne (Irrelevant Art).
  • Art: Nude and messy nude emotes for Marie-Anne (Irrelevant Art).
  • Art: Tired emotes for Mina (Irrelevant Art).
  • Art: Smug, grinning, and sad emotes for Naho (Irrelevant Art).
  • Art: Puppygirl and messy versions of Naho’s new emotes (Irrelevant Art).
  • Art: A puppygirl version of Naho’s petrified emote (Irrelevant Art).
  • Art: Shocked and agonised emotes for Valzira (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Issa (Amon Ra).
  • Animation: Revised and expanded idle animations for Maelys (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne (Amon Ra).
  • Animation: Revised and expanded idle animations for Marie-Anne, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina (Amon Ra).
  • Animation: Revised and expanded idle animations for Mina, nude variant (Amon Ra).
  • Voice: Lines for the dragon in Chanwe’s conversion (GreyScale).
  • Voice: Lines for the dragon in Heloise’s pregnancy reveal (GreyScale).
  • Voice: Lines for the dragon in Heloise’s tender talk (GreyScale).
  • Voice: Lines for the dragon in Naho’s heat scene (GreyScale).
  • Voice: Lines for the dragon in assorted captive interactions (GreyScale).
  • Voice: Heloise’s protean fate (Lord Gush).
  • Voice: Rhyll’s part in Naho’s mercenary fate (GreyScale).
  • Voice: Rhyll’s part in Valzira’s mercenary fate (GreyScale).
  • Voice: Rhyll’s part in the Act IV introduction (GreyScale).
  • Voice: Succu-Heloise’s part in Zizeryx’s infernal entertainment (Lord Gush).
  • Voice: The beginnings of Heloise’s roleplaying scene (Lord Gush).
  • Voice: Declining Heloise’s roleplaying scene (Lord Gush).
  • Voice: Heloise’s roleplaying oral (Lord Gush).
  • Voice: Heloise’s roleplaying anal (Lord Gush).
  • Translation: Spanish translation up to the end of Act I, and some of Act II (FantasyScribe).

Tweaks

  • Scene direction has been improved for Valzira’s mercenary followup.
  • Some of the dragon’s dialogue options are clearer in their intent.

Fixes

  • The game should launch correctly for Mac users on Steam.
  • Assorted spelling and grammar improvements.

v4.3.6 Public

Dev Notes

  • We are working hard on Act V! Which means that much of what we’ve done can’t be shown until it’s all ready. But we haven’t forgotten you – we’ll continue to push out updates for the rest of the game while Act V is under construction.
  • This month sees the (numerous) fruits of Amon Ra’s labours as a newly full-time animator, and the first of Julia’s original writing. Thank you to everyone who backed us, or bought a copy on Steam, for allowing us to grow.
  • MVP of this build is Julia, for adopting our long-neglected kobold, and breathing some exciting new life into him.

Features

  • Scene: Marie-Anne and Mina meet to share their secrets – and your own contributions (Dreamweaver choice, collaboration with Garoompahfah and Julia).
  • Scene: Repeatable scenes for Issa (two variants, collaboration with Julia).
  • Fate: A followup scene to Issa’s mercenary fate. (collaboration with Julia).
  • Dynamic: A special last night for your kitty consorts, if you have a daughter. You will need to replay this section if you want Act V to take it into account (collaboration with Garoompahfah).
  • Dynamic: You can inform Malagar that you have eaten Valzira (collaboration with Mattrex).
  • Art: Marie-Anne and Mina sharing the load (Lubbio).
  • Art: Issa’s oral services (Lubbio).
  • Art: Maelys’s plan to fix everything (Lubbio).
  • Art: The last variant of Maelys’s post-severence scene (Lubbio).
  • Art: A confused emote for Darja (four variants, Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Enid (Irrelevant Art).
  • Art: Revised and expanded portraits and emotes for Naho (Irrelevant Art).
  • Art: A laughing emote for Heloise (Irrelevant Art).
  • Art: A reflective emote for Malice (Irrelevant Art).
  • Art: A miffed emote for young Malice (Irrelevant Art).
  • Art: An angry emote for Marie-Anne (Irrelevant Art).
  • Animation: Revised and expanded idle animations for Chia (Amon Ra).
  • Animation: Revised and expanded idle animations for Cuchilla (Amon Ra).
  • Animation: Idle animations for Cuchilla, possessed variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, nude variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Darja, princess variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Eburon (Amon Ra).
  • Animation: Revised and expanded idle animations for Enid (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, bound variants (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, corrupted variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Heloise, pregnant variant (Amon Ra).
  • Animation: Revised and expanded idle animations for Inej (Amon Ra).
  • Animation: Revised and expanded idle animations for Malice (Amon Ra).
  • Animation: Revised and expanded idle animations for Sabetha (Amon Ra).
  • Animation: Resized idle animations for the centaur stallion and young Malice (Amon Ra).

Tweaks

  • Lair events can trigger after using the bath-house in Act IV, if there are any pending.
  • The Act III finale will reflect your current location when it begins.
  • The cost of attacking the swamps with Malagar has been reduced slightly.
  • Music transitions better during Maelys’s severed scenes.
  • If you eat Heloise after being expressly told not to, Ziz will want nothing to do with you.

Fixes

  • Fixed a bug in the Steam release, where persistent information may be incorrectly overwritten by the patching process.
  • Dreaming will no longer (sometimes) confuse your save names.
  • Drakesgard are less prone to partial invisibility and black boxes.
  • ‘English’ will no longer appear highlighted when you have another language selected.
  • Heloïse and Maëlys’s names are accented more consistently in the game.
  • Maelys wears her story-appropriate outfits during gallery replays.
  • Proper content flags have been added to some of Maelys and Marie-Anne’s scenes in the gallery.
  • Marie-Anne and Mina can open their mouths more easily when naked.
  • Attacking the swamps with Malagar can trigger the Deja Vu achievement.
  • You cannot visit Gutter’s Cove when you should be staying away from it.

v4.3.4 Public

Dev Notes

  • This update fills out a lot of content for some of our more overlooked characters, and sets up some important elements in preparation for our next focus: the first instalment of Act V.
  • MVP of this build is Mattrex, for putting together a frankly amazing variety of new options for our fallen huntress, and assisting me with some of this version’s other dark delights.

Features

  • Scene: In the wake of her encounter with Heloise, Maelys has an idea to fix everything (Dreamweaver choice).
  • Scene: If Maelys has been severed, you can find ample new uses for her (five scenes, collab with Mattrex).
  • Dynamic: Malagar has learned something exciting from his experiment on Naho (collab with Mattrex).
  • Dynamic: Malagar will give you updates on all of his prior volunteers (collab with Mattrex).
  • Dynamic: You can have a pleasant(?) chat(?) with Valzira.
  • Dynamic: You can revisit Valzira after your first time sleeping with her, or after she’s given birth.
  • Fate: You can now give Mina to the mercenaries (collab with Zash and Julia).
  • Fate: A followup to Naho being gifted to the kobolds (collab with Var and Julia).
  • Fate: A followup to Valzira being gifted to the kobolds (collab with Var and Julia).
  • Art: Maelys’s wolfman fate (Lubbio).
  • Art: Marie-Anne’s infernal fate (Lubbio).
  • Art: Redone art for Heloise’s original scenes with the dragon (Lubbio).
  • Art: Enid’s breastfeeding scene (Lubbio).
  • Art: Portraits for the firstblood kobolds (Irrelevant Art).
  • Art: Portraits for Maelys, severed variant (Irrelevant Art).
  • Animation: Updated and expanded idle animations for Adeline, all variants (Amon Ra).
  • Animation: Updated idle animations for centaur stallion (Amon Ra).
  • Animation: Corrected animations for Mina’s bargain (Amon Ra).
  • Voice: Malice’s reveal, continued (Sunset Sofia).

Tweaks

  • Pale Rock can be attacked even if all your forces are at zero Morale.
  • Sabetha & Inej’s names appear in the captive menu.

Fixes

  • Naho will not be in her cell if she’s also visiting Breaker.
  • Sabetha & Inej will not remain your consorts after you give them away.
  • Valzira cannot be gifted to Malagar if she’s dead.
  • Penetrative sex with Valzira grants potency, whichever option you choose.
  • You cannot ‘escape’ the gallery view of Valzira’s birthing scene.

v4.3.3
Dev Notes

  • We are now structuring our dev plan so that we’ll spend three weeks on a content build, followed by an enhancement build (with bugfixes, improvements, and additional media) one week later. This is an enhancement build!
  • MVP of this build is CDT, for adopting the French translation and producing a huge volume of work in a very short time.

Features

  • Art: Valzira’s oral scene, remastered (Lubbio).
  • Art: Zizeryx’s character art, remastered (Irrelevant Art).
  • Art: Cooch’s emotes, wisp variant (Irrelevant Art).
  • Animation: Cooch’s vaginal scene (two variants, Amon Ra).
  • Voice: Adeline’s part in the showdown with Balthorne (Marina Montague).
  • Voice: Maelys’s protean fate (Catkit).
  • Translation: Polish translations have been added up to the end of Act I (Holo, zlotybananek, PalWrotki).
  • Translation: French translations have been refreshed and extended up to early Act II (CDT).

Tweaks

  • Improved behaviour for mercenary recruitment, if done towards the very end of Act III.
  • Valzira’s egg laying has been added to the Gallery as ‘Unwanted Delivery’.
  • Improved logic for Malice’s parenting outcomes if you had unhappy captives, but have since… removed them.
  • Cooch is the second character to earn themselves another Gallery page.
  • The oral scene with Marie-Anne in your lair grants Potency, if it is the first contact you’ve had with her.
  • Likewise with Mina’s Bed Of Riches scene.
  • Voices will be stopped at the end of a scene if they would otherwise continue due to text-skipping.

Fixes

  • Mac builds are working again. Sorry!
  • Choosing Eburon as your consort will not prevent Malice’s birth.
  • Infernal fate followups are triggering as intended, including Marie-Anne’s new scene.
  • Marie-Anne’s breeding scene will not suggest she might be the first mother of your children if you already have children.
  • Cooch will not stand in the way of her own thirsty scene.
  • Nor will she be prone to looping the scene indefinitely.
  • Visual glitches in Mina’s gagged scene animation have been fixed.
  • Likewise with one route of Marie-Anne’s stable scene.
  • Bed Of Riches has been restored to the Gallery.
  • Mercenary recruitment takes proper notice of your Mercy check, if you use it.
  • Issa’s layering problems have been fixed.
  • Assorted grammatical and typo fixes (thank you to Lorennar for spotting so many!).

v4.3.2
Dev Notes

  • Our first proper update since Steam launch! This one is big on dynamic scenes, updated art, and other delights.
  • MVP of this build is Tosk, for finally conquering the engine’s limits, and delivering us truly smooth animations.

Features

  • Performance: Another huge performance improvement – one that should herald the end of the black box forever (Tosk).
  • Scene: Sabetha & Inej can get the ropes out when they’re your consorts. Lucky Sabetha! (collab with Garoompahfah).
  • Dynamic: Young Malice hangs out with the mercenaries (Dreamweaver request, collab with Mattrex).
  • Dynamic: Young Malice spends some quality time with her cosmic godmother (Dreamweaver request, collab with Mattrex).
  • Dynamic: A new consort skit with Sabetha & Inej, exploring their origins (collab with Garoompahfah).
  • Dynamic: if Malagar appears while Darja is unhappy or gifted to a horde, you will have an opportunity to correct your prior misjudgement.
  • Dynamic: Issa finds an ancient treasure (collab with Maya Fae and Julia).
  • Fate: A followup to Marie-Anne’s infernal fate (collab with Var and Julia).
  • Art: Sabetha and Inej split the winnings (Lubbio).
  • Art: Mina’s kobold shift change (Lubbio).
  • Art: Valzira’s egg-laying (Lubbio).
  • Art: Images for Naho’s petrification (adapted from Lubbio).
  • Art: Issa’s character art, maid dress variant (lovestruckbear).
  • Art: 4MinuteWarning’s character art (Irrelevant Art).
  • Art: Updated character art for Mother (Irrelevant Art).
  • Art: Updated character art for Eburon (Irrelevant Art).
  • Art: Emotes for Maelys, new dress variant (Irrelevant Art).
  • Art: New emotes for Mother and Eburon (Irrelevant Art).
  • Animation: Rhyll’s animated idles (Amon Ra).
  • Achievements: A whole bunch of new achievements have been added (Tosk).

Tweaks

  • Roost redecoration scenes will always trigger if you change consort during Act IV. As a side effect, this means they will trigger a second time if you reload midway through an old save.
  • Asking Marie-Anne for shelter in Act II will allow you to peacefully recruit her in Act III.
  • Malice’s last night will play out differently if Valzira is her mother, or the words of power have not been encountered.
  • Sprites for Issa, Malagar, Mother, and Zizeryx have been tweaked so that they are in proportion with other characters (Painted artstyle only, for now).
  • Maelys’s animated battle poses have been converted to the more modern ‘stripped’ state.
  • Malice can be given a complimentary name when Heloise asks for it.
  • Chanwe no longer takes her robes off when visiting her at the convent.
  • All character images are reset to their default state at the start of the character AMA.
  • Darja’s Infernal Fate has been renamed as ‘The Dragon Princess’.
  • Splitting The Winnings and Shift Change have been added to the gallery.
  • Numerous improvements to visual and audio direction.

Fixes

  • Translations will revert to English once you reach the end of the work in progress.
  • You may revert to English manually after picking a translation.
  • Fixed a rare error that would unlock all achievements.
  • Sabetha’s oral animations are properly proportioned.
  • It is no longer possible to ‘escape’ the replay from Valzira’s vaginal scene.
  • Resolved a fringe inconsistency with gifting Heloise to the Infernals before her pregnancy is confirmed.
  • Broodmother’s gallery entry has been fixed and should unlock properly.
  • Petruk will stop appearing if he is dead.
  • Petruk’s successor will no longer occasionally inherit his name.
  • Time will pass when capturing Chanwe, Cooch, and Mina.
  • You will gain Strength if you eat Issa after his encounter with Naho.
  • You will gain Potency if you pursue the new option with Valzira.
  • Cooch will remember to visit the beach during your Last Night with her.
  • Several lines have been split to prevent overlapping the textbox.
  • And everything found in the playtest! Thank you, playtesters!

v4.3.0
Dev Notes

  • It’s here! The first of our builds to be twinned with Steam, and what a build it is.
  • This version includes all new content for Act I and Act IV. If you want to continue the story further, you can do so by supporting us on PatreonSubscribeStar, or Steam.
  • It is impossible to pick out an MVP for this version. The whole team, from writers to artists to coders to playtesters, has gone above and beyond to get it ready in time. My thanks to each and every one of them.

Features

  • Consort: Sabetha & Inej can be chosen as consorts (collab with Garoompahfah).
  • Scene: Sabetha & Inej apply their talents together (collab with Garoompahfah).
  • Scene: Valzira’s captive interactions are now no-holes-barred (collab with Mattrex).
  • Scene: Valzira can be double-dipped (collab with Mattrex).
  • Scene: Valzira welcomes Malice into the world (collab with Mattrex).
  • Dynamic: Sabetha is restless in the morning (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej want to know your favourite (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are in a cuddly mood (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej are still not where you expect them (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej know how to help you relax (collab with Garoompahfah).
  • Dynamic: Sabetha and Inej give you an unconventional farewell (collab with Garoompahfah).
  • Dynamic: Valzira informs you of the consequences of your actions (collab with Mattrex).
  • Dynamic: Valzira attempts to take care of her child (collab with Mattrex).
  • Dynamic: Malice has opinions about how you treat her mother(s) (two variants, collab with Mattrex).
  • Dynamic: Malagar is preparing for a very important experiment (collab with Mattrex).
  • Dynamic: Mina will respond properly to the mercs’ presence if she’s recruited after them.
  • Art: Enid’s brood mother scene (Lubbio).
  • Art: Cooch’s wolf tribe fate (Lubbio).
  • Art: Captive character art for Adeline (Irrelevant Art).
  • Art: Updated nude character art for Adeline (Irrelevant Art).
  • Art: Updated nude and broken character art for Chanwe (Irrelevant Art).
  • Art: Updated character art for Rhyll (Irrelevant Art).
  • Art: Nude character art for Sabetha (Irrelevant Art).
  • Art: New emotes for Adeline (Irrelevant Art).
  • Art: New emotes for Inej (Irrelevant Art).
  • Art: New emotes for Rhyll (Irrelevant Art).
  • Art: Messy and nude emotes for Sabetha (Irrelevant Art).
  • Art: Sleeping emotes for Sabetha & Inej (Irrelevant Art).
  • Art: A revised captive emote for Valzira (Irrelevant Art).
  • Animation: Nude idles for Adeline (Amon Ra).
  • Animation: Captive idles for Adeline (Amon Ra).
  • Animation: Nude idles for Mina (Amon Ra).
  • Animation: Pregnant idles for Valzira (Amon Ra).
  • Animation: Idles for the kobold guards (Amon Ra).
  • Voice: Inej’s part in eavesdropping, the reoffer, and the backdoor break-in (Gruella).
  • Voice: Malice’s reveal with Heloise (Sunset Sofia).
  • Voice: Rhyll’s arrival, commentary on morale, response to gifts, and part in fates (Greyscale).
  • UI: New program icons have been added for all formats.
  • System: Achievements have been added to the Steam version of the game (Tosk).

Tweaks

  • Brood Mother, Consummation, Right Of Conquest, and Hair Of The Dog have been added to the Gallery.
  • The option to unlock all scenes in the gallery is more clearly indicated.
  • Adeline will be dressed differently when you are first reunited with one another.
  • Young Malice’s interaction with the kobolds can be triggered by visiting them.
  • Malice’s scenes reflect her parentage.
  • Marie-Anne’s interaction with Valzira plays slightly differently if Val is pregnant.
  • Getting shot by Mina’s crossbow causes a wound.
  • Some laborious back-end improvements to how Mina’s wardrobe is managed.
  • Mina’s existing animated idles have been resized for consistency.
  • Sabetha & Inej’s quarantine message will no longer play on first boot-up. It can still be accessed via the Gallery.
  • Sabetha & Inej’s audio should flow more smoothly if clicking or skipping through.
  • Valzira’s scenes have been tweaked based on their context.
  • The RenPy framework has been updated to 7.4.8, to prevent it from exploding when handling Steam achievements. Hopefully it doesn’t explode in other ways.

Fixes

  • Attacking the convent will no longer cost Morale if you are in Power Fantasy mode.
  • You cannot visit Cooch at Gutter’s Cove if she already arrived with the mercs.
  • Fixes to the appearance of Darja’s princess idles.
  • Enid’s Brood Mother replay no longer allows you to escape into the broader game.
  • Heloise’s dream appearance is independent of her physical state.
  • Malice’s name remains stable during the Moonday event.
  • Mina’s birthday present art shows more consistently during the Moonday event.
  • Mina’s cartback interactions take note of her state of dress.
  • Mina’s interaction at Gutter’s Cove can only be seen once.
  • Mina’s outdoor forceful scene will no longer reference an imaginary mattress.
  • Mina’s wardrobe will reflect her current status at the beginning of the posh dress scene.
  • Prolific corrections and improvements to spelling, grammar, and stage direction.
  • …and the dozens if not hundreds of bugs we found during playtesting. Thank you to our elite team of playtesters, you’re amazing.

v4.2.5
Dev Notes

  • I have been busy getting ready for our upcoming release on Steam. But not so busy that you’ll miss out on an update! This one features oodles of dynamic scenes, lots of new art, and a great deal of tidying up under the bonnet.
  • Congratulations to Irrelevant Art, who joins us a full-time character artist! Expect many more beautiful revamps, costume changes, and new emotes in the months to come.
  • MVP of this build is Tosk (again), for doing a deep dive to find and fix our more obscure bugs, and for working like a demon to get this tested and fixed on time.

Features

  • Dynamic: you can now give Maelys some new clothes, courtesy of Marie-Anne (Dreamweaver choice, collab with Garoompahfah).
  • Dynamic: If Cuchilla is your consort, she knows how to comfort you after a long day (collab with Garoompahfah).
  • Dynamic: Cuchilla speaks to Malagar about alchemical entrepreneurship (collab with Garoompahfah).
  • Dynamic: Cuchilla pays a visit to her old friend Valzira (collab with Garoompahfah).
  • Fate: You can find out how Maelys is doing, after gifting her to the wolfmen (collab with Var and Issy).
  • Fate: You can find out how Heloise is doing, after gifting her to the wolfmen (collab with Var and Issy).
  • Art: Sabetha’s revenge (Lubbio).
  • Art: Heloise’s weakness (two variants, Lubbio).
  • Art: A messy variant of Darja’s princess outfit (Irrelevant Art).
  • Art: Darja’s character art has been retouched (three variants, Irrelevant Art).
  • Art: Maelys’s character art, new dress edition (Irrelevant Art).
  • Art: Maelys’s standard character art has been redone (Irrelevant Art).
  • Art: Maelys’s emotes have been updated to match her new look (Irrelevant Art).
  • Art: Valzira’s emotes have been retouched and expanded (Irrelevant Art).
  • Animation: Naho’s defeat, sunny side up, is our newest animated scene (Amon Ra).
  • Animation: Variant idles for Zizeryx (Amon Ra).
  • Voice: Darja’s final night as a consort, interrupted (Suki).
  • Voice: Darja’s infernal fate followup (Suki).
  • Voice: Darja’s mercenary fate (Suki).
  • UI: The Gallery will now display hints on how to unlock scenes, by mouse-hovering over them. (Tosk)

Tweaks

  • Some content preferences have been renamed, to be as descriptive and accurate as possible.
  • It will no longer be possible to view a scene in the Gallery if your content preferences have since been changed to disallow it. The game will let you know if this is the case.
  • A redundant skit where Heloise asks you about your encounter with babby Malice has been removed.
  • If you have the Intersex flag disabled, you will not be able to see Ziz’s junk.
  • Some background flags have been added to support upcoming content better.
  • Voice talent, and other people you can hire for your own projects, have had their websites linked in the Gallery and Credits.
  • A link to our Steam page has been added to the main menu. Please wishlist us!
  • The developer interview has been updated.

Fixes

  • A major spring clean has been done, with the help of some automated bugfinding tools (RenPy developers, use Lint!). There are far too many to list here, but hopefully we’ve removed all of the more obscure errors.
  • A placeholder sound effect has been removed, pending replacement.
  • Assorted improvements to screen direction, text, and other small details.
  • …and everything found during our playtests. Thank you, playtesters!

v4.2.4
Dev Notes

  • We have begun work on the next major update! But there are still plenty more shiny things to add to our existing content, and this build shows off a fair few of them.
  • MVP of this build is Tosk, who put in a couple of really late nights to coordinate playtesting, and get the release ready in good shape.

Features

  • Scene: A special proposition from Heloise, if you’ve been neglecting your duties (Dreamweaver choice, collab with Zash Gekido).
  • Scene: Heloise is up for a repeat of that thing you like, if she’s tried it before.
  • Scene: An opportunity to revisit Enid in Act IV, and see how she’s getting on (Dreamweaver choice, collab with Var).
  • Art: Darja’s Infernal fate (Lubbio).
  • Art: Marie-Anne’s story (Lubbio).
  • Art: Variant art for Heloise’s special proposition (Lubbio).
  • Art: Revised (again) portraits for Malice (Irrelevant Art).
  • Animation: Marie-Anne’s breeding scene (Amon Ra).
  • Voice: Additional voices for Eburon during Naho’s heat (Var).
  • Voice: Rhyll’s introduction, rerecorded and remastered (Grayscale).
  • Voice: Rhyll’s arrival at the lair (Grayscale).
  • Voice: Ziz’s part in the followup to Darja’s infernal fate (Jezebeth).

Tweaks

  • You may disable custom names in the Preferences screen. You will still be able to rename yourself, and anyone who has received Breaker’s attentions.
  • Naho responds appropriately if you elect not to rename her after Breaker is done.
  • You may ask about Enid’s wellbeing during Act III.
  • Marie-Anne’s “Down On The Farm” scene has been added to the gallery. Congratulations to Marie-Anne on being the first character to require more than one gallery page.
  • Stage direction has been improved for Naho’s heat, Darja’s infernal fate, and Marie-Anne’s story.
  • Game credits have been updated.
  • Catkit (Maelys) and Morpha (Cooch)’s entries in the credits now link you to their Twitter pages. Contact them for custom voice acting commissions!

Fixes

  • Enid is the final member of the cast to join the ‘animated idles facing the right way’ club.
  • Marie-Anne’s doggy style art will display correctly if you skipped foreplay.
  • The test sample for the Ambient volume slider will no longer loop indefinitely.
  • And all the things found during our playtests. Thank you, playtesters!

v4.2.2
Dev Notes

  • This is the first of two or three updates that are focused on the scenes voted on by our Dreamweaver patrons, and filling out other options we’ve wanted to add. If there’s a scene you’d like to feature in a future update, join us as a Dreamweaver and share your ideas!
  • MVPs of this build are Var and Garoompahfah, both of whom have forged a huge quantity of high-quality writing. This update is the tip of the iceberg they’ve created.

Features

  • Scene: You may visit the catgirls again. Sabetha has an interesting proposition for you (Dreamweaver choice, collab with Garoompahfah).
  • Scene: Marie-Anne shares some of her more intimate history (Dreamweaver choice, collab with Var).
  • Fate: Heloise can be gifted to the wolfmen (collab with Var).
  • Fate: Heloise’s protean fate has been revised and completed (collab with Fanatisk).
  • Fate: Maelys can be gifted to the wolfmen (collab with Var).
  • Fate: You can find out how Valzira is getting on with the mercenaries (collab with Alduranissys).
  • Voice: Darja’s bestowal of a favour (Suki).
  • Voice: Ziz’s participation in Cooch, Darja, and Marie-Anne’s fates (Jezebeth).
  • Voice: Ziz’s part in Darja’s dragongirl followup (Jezebeth).
  • Art: Malice’s punishment (Lubbio).
  • Art: Sabetha’s backdoor break-in (Lubbio).
  • Art: A sad emote for Darja, you monster (Irrelevant Art).
  • Art: Malice’s character art, nude variant (Irrelevant Art).
  • Art: Malice’s emote portraits, revised (Irrelevant Art).
  • BG: New backgrounds for the bathhouse, war room, wolfcamp, mercenary camp, and Coldreach walls (Mortalitech).
  • BG: A revised background for the keep (Mortalitech).

Tweaks

  • If you are playing in Power Fantasy mode, you will no longer be forced into the ‘best’ outcome for Malice’s unexpected scene.
  • Babby Malice’s first interaction will trigger from the lair event queue, if you don’t initiate it yourself.
  • Recruiting Maelys no longer requires you to have witnessed her centaur encounter, in line with the walkthrough.
  • A ‘late’ variant of Heloise’s promotion has been added, to prevent her from giving birth repeatedly.
  • Malice’s punishment has been added to the Gallery.
  • Sabetha’s backdoor break-in has been added to the Gallery.
  • Marie-Anne’s bathing scene has updated background and sound.
  • The dev interview at the end of the game has been updated.

Fixes

  • You may name your daughter Malice.
  • Maelys and Balthorne will no longer talk over each other.
  • Assorted improvements to stage direction.
  • And the many, many things we found during playtesting.

v4.2.1

  • This is our traditional ‘enhancement’ update for Pale Rock, featuring numerous improvements and fixes that have been identified since release. And as per tradition, it also includes a whole bunch of new content that was completed in that time.
  • MVP of this build is Tosk, for sweeping up all of our bugs, and finding another harpoon to throw at the black box.

Features

  • Performance: Yet another fix for the dreaded black box. Hopefully it will appear less often, and for less long (Tosk).
  • Scene: Sabetha and Inej are ready for your next visit (Dreamweaver choice, collab with Garoompahfah).
  • Art: Sparring with Eburon (Lubbio).
  • Art: Marie-Anne’s secret thirsty waifu scene (Lubbio).
  • Animation: Adeline’s idles, nude variant (Amon Ra).
  • Voice: Darja’s interruption to your Act II awakening (Suki).
  • Voice: Darja’s visit to the Infernals (Suki).
  • Voice: Darja’s last night (Suki).
  • Voice: Eburon’s ritual (Var).
  • Voice: Eburon’s sparring match (Var).
  • Voice: Eburon’s last night (Var).

Tweaks

  • Stat and Morale checks in Pale Rock will auto-succeed if you’re in Power Fantasy mode.
  • Petruk is hiding somewhere in the Gallery, with presents for you.

Fixes

  • Eburon will no longer prevent you from going to Pale Rock (so clingy).
  • Enid will stop appearing in the capital if she’s supposed to be in your lair.
  • Rescuing Cooch from the wisps is not a battle in any conventional sense, and as such will not return you to the war victory screen afterwards.
  • Neither is Malice’s birth.
  • Improvements to audio, music, and ambient transitions.
  • Assorted stage direction improvements.

v4.2.0

Features

 

  • Plot: The assault on Pale Rock (collab with Var, MayaFae, Mattrex, Garoompahfah, Alduranissys, and Zash G).
  • Plot: The showdown with Regent Balthorne, and its immediate aftermath.
  • Scene: If you do not spend quality time with Cooch, Darja, or Marie-Anne when they’re your consort, they’ll take matters into their own hands (Dreamweaver choice, collab with Garoompahfah).
  • Fate: Heloise can be given to the proteans (collab with Fanatisk).
  • Art: Cooch’s workout (Lubbio).
  • Art: Mina’s Moonday present (Lubbio).
  • Art: Zizeryx’s ritual (Lubbio).
  • Art: Darja’s seduction attempt (Lubbio).
  • Art: Maelys’s centaur encounter, improved (Lubbio).
  • Art: Naho’s contribution to the cause of science, experiments one and two (Lubbio).
  • Art: Adeline’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Cooch’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Darja’s character art and emotes, improved (Irrelevant_Art).
  • Art: Marie-Anne’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Mina’s character art and emotes, improved and extended (Irrelevant_Art).
  • Art: Sleeping emotes for our consorts (Irrelevant_Art).
  • Animation: Heloise’s bound idles (three variants, Amon Ra).
  • Animation: Heloise’s pregnant idles (Amon Ra).
  • Animation: Naho’s puppygirl idles (Amon Ra).
  • Animation: Valzira’s captive idles (Amon Ra).
  • Animation: A variant set of idles for Drakesgard officers (Amon Ra).
  • Voice: An assortment of new dragon dialogue (Greyscale).
  • Voice: Darja’s puppet show (Suki).
  • Voice: Eburon’s promotion (Var).
  • Voice: Eburon’s redecoration (Var).
  • Voice: Eburon’s fight (Var).
  • Voice: Eburon’s first two wakeup sequences (Var).
  • Voice: Heloise’s evening reading (Lord Gush).
  • Voice: Heloise’s soothing hypnosis (Lord Gush).
  • Voice: Heloise’s redecoration (Lord Gush).
  • Voice: Heloise’s final night (Lord Gush).
  • Voice: Heloise’s responses to your name suggestions (Lord Gush).
  • Voice: Heloise’s other consort dialogue (Lord Gush).

Tweaks

  • Dragon voice lines have been applied more consistently across captive interactions.
  • Music direction has been added to the protean, infernal, and warlock preparations for Pale Rock.
  • The dynamic soundtrack has been extended into Malagar’s most recent experiments.
  • If you are in Power Fantasy mode and have not recruited any hordes by the start of Act IV, the swamps will start off conquered (to avoid an unwinnable fight). Valzira is assumed to have fled, in this case.
  • Animations have been temporarily disabled in Heloise’s initial encounter, whilst we try to work out why the hell it keeps crashing.
  • Language selection layout on the main menu has been tweaked
  • The developer interview has been updated.
  • Game credits have been updated.
  • Some background features have been added to support functionality in future releases.

Fixes

  • Fixed a broken line of code during Naho’s experiment.
  • The scene art in Heloise’s dream sequence is no longer mismatched.
  • Heloise’s animated idles have tidier hair.
  • Issa has been reminded to face the right way around, again.
  • The animation for Operation Sexy Rescue no longer features a giant red square.
  • Heloise’s waifu scenes have a more consistent background.
  • Applied some fixes to the Chinese (Traditional) translation.
  • Restored the Act I translation for German.
  • Resolved code formatting issues with the German translation.
  • And the many, many bugs found in our playtests. Thank you, playtesters!
 
Images


Gallery Unlock: Click ‘Unlock All‘ on the first page of the gallery.

Download

Download For Win
Download For Linux
Download For Mac
Download For Android

 

Download For Compressed Win/Lin (Old Ver)
Download For Compressed MAC (Old Ver)
Download For WALKTHROUGH
Gallery
MEDIAFIRE *Activating Dev button in gallery to unlock scenes:

Rename the file to its original name after downloading (i.e gallery.rpy) and place it in your “game” sub folder.

Keywords: Download Ravager game, Download Ravager Android.